mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-16 15:30:25 +01:00
71 lines
2.8 KiB
C
71 lines
2.8 KiB
C
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#ifndef __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
|
||
|
#define __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
|
||
|
|
||
|
#include "IrrCompileConfig.h"
|
||
|
#ifdef _IRR_COMPILE_WITH_GUI_
|
||
|
|
||
|
#include "IGUIElementFactory.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace gui
|
||
|
{
|
||
|
class IGUIElement;
|
||
|
class IGUIEnvironment;
|
||
|
|
||
|
//! This interface makes it possible to dynamically create gui elements.
|
||
|
class CDefaultGUIElementFactory : public IGUIElementFactory
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
CDefaultGUIElementFactory(IGUIEnvironment* env);
|
||
|
|
||
|
//! Adds an element to the gui environment based on its type id.
|
||
|
/** \param type: Type of the element to add.
|
||
|
\param parent: Parent scene node of the new element. A value of 0 adds it to the root.
|
||
|
\return Returns pointer to the new element or 0 if unsuccessful. */
|
||
|
virtual IGUIElement* addGUIElement(EGUI_ELEMENT_TYPE type, IGUIElement* parent=0) _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Adds a GUI element to the GUI Environment based on its type name.
|
||
|
/** \param typeName: Type name of the element to add. Taken from the GUIElementTypeNames c8* array.
|
||
|
\param parent: Parent scene node of the new element. A value of 0 adds it to the root.
|
||
|
\return Returns pointer to the new element or 0 if unsuccessful. */
|
||
|
virtual IGUIElement* addGUIElement(const c8* typeName, IGUIElement* parent=0) _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Returns the amount of GUI element types this factory is able to create.
|
||
|
virtual s32 getCreatableGUIElementTypeCount() const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Returns the type of a createable GUI element type based on the index.
|
||
|
/** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
|
||
|
and lower than getCreatableGUIElementTypeCount(). */
|
||
|
virtual EGUI_ELEMENT_TYPE getCreateableGUIElementType(s32 idx) const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Returns the type name of a createable GUI element type based on the index.
|
||
|
/** \param idx: Index of the element type in this factory. The value must be equal or greater than 0
|
||
|
and lower than getCreatableGUIElementTypeCount(). */
|
||
|
virtual const c8* getCreateableGUIElementTypeName(s32 idx) const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Returns the type name of a createable GUI element based on its type.
|
||
|
/** \param type: Type of the GUI element.
|
||
|
\return: Returns the name of the type if this factory can create it, otherwise it returns 0. */
|
||
|
virtual const c8* getCreateableGUIElementTypeName(EGUI_ELEMENT_TYPE type) const _IRR_OVERRIDE_;
|
||
|
|
||
|
private:
|
||
|
|
||
|
EGUI_ELEMENT_TYPE getTypeFromName(const c8* name) const;
|
||
|
|
||
|
IGUIEnvironment* Environment;
|
||
|
};
|
||
|
|
||
|
|
||
|
} // end namespace gui
|
||
|
} // end namespace irr
|
||
|
|
||
|
#endif // _IRR_COMPILE_WITH_GUI_
|
||
|
|
||
|
#endif // __C_DEFAULT_GUI_ELEMENT_FACTORY_H_INCLUDED__
|