mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-03 00:40:41 +01:00
332 lines
9.0 KiB
C++
332 lines
9.0 KiB
C++
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
// Written by Michael Zeilfelder
|
||
|
|
||
|
#include "CGUIProfiler.h"
|
||
|
#ifdef _IRR_COMPILE_WITH_GUI_
|
||
|
|
||
|
#include "IGUITable.h"
|
||
|
#include "IGUIScrollBar.h"
|
||
|
#include "IGUIEnvironment.h"
|
||
|
#include "CProfiler.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace gui
|
||
|
{
|
||
|
|
||
|
//! constructor
|
||
|
CGUIProfiler::CGUIProfiler(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle, IProfiler* profiler)
|
||
|
: IGUIProfiler(environment, parent, id, rectangle, profiler)
|
||
|
, Profiler(profiler)
|
||
|
, DisplayTable(0), CurrentGroupIdx(0), CurrentGroupPage(0), NumGroupPages(1)
|
||
|
, DrawBackground(false), Frozen(false), UnfreezeOnce(false), ShowGroupsTogether(false)
|
||
|
, MinCalls(0), MinTimeSum(0), MinTimeAverage(0.f), MinTimeMax(0)
|
||
|
{
|
||
|
if ( !Profiler )
|
||
|
Profiler = &getProfiler();
|
||
|
|
||
|
core::recti r(0, 0, rectangle.getWidth(), rectangle.getHeight());
|
||
|
|
||
|
// Really just too lazy to code a complete new element for this.
|
||
|
// If anyone can do this nicer he's welcome.
|
||
|
DisplayTable = Environment->addTable(r, this, -1, DrawBackground);
|
||
|
DisplayTable->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT);
|
||
|
DisplayTable->setSubElement(true);
|
||
|
rebuildColumns();
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::fillRow(u32 rowIndex, const SProfileData& data, bool overviewTitle, bool groupTitle)
|
||
|
{
|
||
|
DisplayTable->setCellText(rowIndex, 0, data.getName());
|
||
|
|
||
|
if ( !overviewTitle )
|
||
|
DisplayTable->setCellText(rowIndex, 1, core::stringw(data.getCallsCounter()));
|
||
|
if ( data.getCallsCounter() > 0 )
|
||
|
{
|
||
|
DisplayTable->setCellText(rowIndex, 2, core::stringw(data.getTimeSum()));
|
||
|
DisplayTable->setCellText(rowIndex, 3, core::stringw((u32)((f32)data.getTimeSum()/(f32)data.getCallsCounter())));
|
||
|
DisplayTable->setCellText(rowIndex, 4, core::stringw(data.getLongestTime()));
|
||
|
}
|
||
|
|
||
|
if ( overviewTitle || groupTitle )
|
||
|
{
|
||
|
const video::SColor titleColor(255, 0, 0, 255);
|
||
|
DisplayTable->setCellColor(rowIndex, 0, titleColor);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::rebuildColumns()
|
||
|
{
|
||
|
if ( DisplayTable )
|
||
|
{
|
||
|
DisplayTable->clear();
|
||
|
DisplayTable->addColumn(L"name ");
|
||
|
DisplayTable->addColumn(L"count calls");
|
||
|
DisplayTable->addColumn(L"time(sum)");
|
||
|
DisplayTable->addColumn(L"time(avg)");
|
||
|
DisplayTable->addColumn(L"time(max) ");
|
||
|
DisplayTable->setActiveColumn(-1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 CGUIProfiler::addDataToTable(u32 rowIndex, u32 dataIndex, u32 groupIndex)
|
||
|
{
|
||
|
const SProfileData& data = Profiler->getProfileDataByIndex(dataIndex);
|
||
|
if ( data.getGroupIndex() == groupIndex
|
||
|
&& data.getCallsCounter() >= MinCalls
|
||
|
&& ( data.getCallsCounter() == 0 ||
|
||
|
(data.getTimeSum() >= MinTimeSum &&
|
||
|
(f32)data.getTimeSum()/(f32)data.getCallsCounter() >= MinTimeAverage &&
|
||
|
data.getLongestTime() >= MinTimeMax))
|
||
|
)
|
||
|
{
|
||
|
rowIndex = DisplayTable->addRow(rowIndex);
|
||
|
fillRow(rowIndex, data, false, false);
|
||
|
++rowIndex;
|
||
|
}
|
||
|
return rowIndex;
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::updateDisplay()
|
||
|
{
|
||
|
if ( DisplayTable )
|
||
|
{
|
||
|
DisplayTable->clearRows();
|
||
|
|
||
|
if ( CurrentGroupIdx < Profiler->getGroupCount() )
|
||
|
{
|
||
|
bool overview = CurrentGroupIdx == 0;
|
||
|
u32 rowIndex = 0;
|
||
|
|
||
|
// show description row (overview or name of the following group)
|
||
|
const SProfileData& groupData = Profiler->getGroupData(CurrentGroupIdx);
|
||
|
if ( !ShowGroupsTogether && (overview || groupData.getCallsCounter() >= MinCalls) )
|
||
|
{
|
||
|
rowIndex = DisplayTable->addRow(rowIndex);
|
||
|
fillRow(rowIndex, groupData, overview, true);
|
||
|
++rowIndex;
|
||
|
}
|
||
|
|
||
|
// show overview over all groups?
|
||
|
if ( overview )
|
||
|
{
|
||
|
for ( u32 i=1; i<Profiler->getGroupCount(); ++i )
|
||
|
{
|
||
|
const SProfileData& groupDataOv = Profiler->getGroupData(i);
|
||
|
if (groupDataOv.getCallsCounter() >= MinCalls )
|
||
|
{
|
||
|
rowIndex = DisplayTable->addRow(rowIndex);
|
||
|
fillRow(rowIndex, groupDataOv, false, false);
|
||
|
++rowIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// show data for all elements in current group
|
||
|
else
|
||
|
{
|
||
|
for ( u32 i=0; i < Profiler->getProfileDataCount(); ++i )
|
||
|
{
|
||
|
rowIndex = addDataToTable(rowIndex, i, CurrentGroupIdx);
|
||
|
}
|
||
|
}
|
||
|
// Show the rest of the groups
|
||
|
if (ShowGroupsTogether)
|
||
|
{
|
||
|
for ( u32 groupIdx = CurrentGroupIdx+1; groupIdx < Profiler->getGroupCount(); ++groupIdx)
|
||
|
{
|
||
|
for ( u32 i=0; i < Profiler->getProfileDataCount(); ++i )
|
||
|
{
|
||
|
rowIndex = addDataToTable(rowIndex, i, groupIdx);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// IGUITable has no page-wise scrolling yet. The following code can be replaced when we add that.
|
||
|
// For now we use some CGUITable implementation info to figure this out.
|
||
|
// (If you wonder why I didn't code page-scrolling directly in CGUITable ... because then it needs to be a
|
||
|
// public interface and I don't have enough time currently to design & implement that well)
|
||
|
s32 itemsTotalHeight = DisplayTable->getRowCount() * DisplayTable->getItemHeight();
|
||
|
s32 tableHeight = DisplayTable->getAbsolutePosition().getHeight();
|
||
|
s32 heightTitleRow = DisplayTable->getItemHeight()+1;
|
||
|
if ( itemsTotalHeight+heightTitleRow < tableHeight )
|
||
|
{
|
||
|
NumGroupPages = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
s32 heightHScrollBar = DisplayTable->getHorizontalScrollBar() ? DisplayTable->getHorizontalScrollBar()->getAbsolutePosition().getHeight() : 0;
|
||
|
s32 pageHeight = tableHeight - (heightTitleRow+heightHScrollBar);
|
||
|
if ( pageHeight > 0 )
|
||
|
{
|
||
|
NumGroupPages = (itemsTotalHeight/pageHeight);
|
||
|
if ( itemsTotalHeight % pageHeight )
|
||
|
++NumGroupPages;
|
||
|
}
|
||
|
else // won't see anything, but that's up to the user
|
||
|
{
|
||
|
NumGroupPages = DisplayTable->getRowCount();
|
||
|
}
|
||
|
if ( NumGroupPages < 1 )
|
||
|
NumGroupPages = 1;
|
||
|
}
|
||
|
if ( CurrentGroupPage < 0 )
|
||
|
CurrentGroupPage = (s32)NumGroupPages-1;
|
||
|
|
||
|
IGUIScrollBar* vScrollBar = DisplayTable->getVerticalScrollBar();
|
||
|
if ( vScrollBar )
|
||
|
{
|
||
|
if ( NumGroupPages < 2 )
|
||
|
vScrollBar->setPos(0);
|
||
|
else
|
||
|
{
|
||
|
f32 factor = (f32)CurrentGroupPage/(f32)(NumGroupPages-1);
|
||
|
vScrollBar->setPos( s32(factor * (f32)vScrollBar->getMax()) );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::draw()
|
||
|
{
|
||
|
if ( isVisible() )
|
||
|
{
|
||
|
if (!Frozen || UnfreezeOnce)
|
||
|
{
|
||
|
UnfreezeOnce = false;
|
||
|
updateDisplay();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
IGUIElement::draw();
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::nextPage(bool includeOverview)
|
||
|
{
|
||
|
UnfreezeOnce = true;
|
||
|
if ( CurrentGroupPage < NumGroupPages-1 )
|
||
|
++CurrentGroupPage;
|
||
|
else
|
||
|
{
|
||
|
CurrentGroupPage = 0;
|
||
|
if ( ++CurrentGroupIdx >= Profiler->getGroupCount() )
|
||
|
{
|
||
|
if ( includeOverview )
|
||
|
CurrentGroupIdx = 0;
|
||
|
else
|
||
|
CurrentGroupIdx = 1; // can be invalid
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::previousPage(bool includeOverview)
|
||
|
{
|
||
|
UnfreezeOnce = true;
|
||
|
if ( CurrentGroupPage > 0 )
|
||
|
{
|
||
|
--CurrentGroupPage;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CurrentGroupPage = -1; // unknown because NumGroupPages has to be re-calculated first
|
||
|
if ( CurrentGroupIdx > 0 )
|
||
|
--CurrentGroupIdx;
|
||
|
else
|
||
|
CurrentGroupIdx = Profiler->getGroupCount()-1;
|
||
|
if ( CurrentGroupIdx == 0 && !includeOverview )
|
||
|
{
|
||
|
if ( Profiler->getGroupCount() )
|
||
|
CurrentGroupIdx = Profiler->getGroupCount()-1;
|
||
|
if ( CurrentGroupIdx == 0 )
|
||
|
CurrentGroupIdx = 1; // invalid to avoid showing the overview
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::setShowGroupsTogether(bool groupsTogether)
|
||
|
{
|
||
|
ShowGroupsTogether = groupsTogether;
|
||
|
}
|
||
|
|
||
|
bool CGUIProfiler::getShowGroupsTogether() const
|
||
|
{
|
||
|
return ShowGroupsTogether;
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::firstPage(bool includeOverview)
|
||
|
{
|
||
|
UnfreezeOnce = true;
|
||
|
if ( includeOverview )
|
||
|
CurrentGroupIdx = 0;
|
||
|
else
|
||
|
CurrentGroupIdx = 1; // can be invalid
|
||
|
CurrentGroupPage = 0;
|
||
|
}
|
||
|
|
||
|
//! Sets another skin independent font.
|
||
|
void CGUIProfiler::setOverrideFont(IGUIFont* font)
|
||
|
{
|
||
|
if ( DisplayTable )
|
||
|
{
|
||
|
DisplayTable->setOverrideFont(font);
|
||
|
rebuildColumns();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//! Gets the override font (if any)
|
||
|
IGUIFont * CGUIProfiler::getOverrideFont() const
|
||
|
{
|
||
|
if ( DisplayTable )
|
||
|
return DisplayTable->getOverrideFont();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//! Get the font which is used right now for drawing
|
||
|
IGUIFont* CGUIProfiler::getActiveFont() const
|
||
|
{
|
||
|
if ( DisplayTable )
|
||
|
return DisplayTable->getActiveFont();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//! Sets whether to draw the background. By default disabled,
|
||
|
void CGUIProfiler::setDrawBackground(bool draw)
|
||
|
{
|
||
|
DrawBackground = draw;
|
||
|
if ( DisplayTable )
|
||
|
DisplayTable->setDrawBackground(draw);
|
||
|
}
|
||
|
|
||
|
//! Checks if background drawing is enabled
|
||
|
bool CGUIProfiler::isDrawBackgroundEnabled() const
|
||
|
{
|
||
|
return DrawBackground;
|
||
|
}
|
||
|
|
||
|
//! Allows to freeze updates which makes it easier to read the numbers
|
||
|
void CGUIProfiler::setFrozen(bool freeze)
|
||
|
{
|
||
|
Frozen = freeze;
|
||
|
}
|
||
|
|
||
|
//! Are updates currently frozen
|
||
|
bool CGUIProfiler::getFrozen() const
|
||
|
{
|
||
|
return Frozen;
|
||
|
}
|
||
|
|
||
|
void CGUIProfiler::setFilters(irr::u32 minCalls, irr::u32 minTimeSum, irr::f32 minTimeAverage, irr::u32 minTimeMax)
|
||
|
{
|
||
|
MinCalls = minCalls;
|
||
|
MinTimeSum = minTimeSum;
|
||
|
MinTimeAverage = minTimeAverage;
|
||
|
MinTimeMax = minTimeMax;
|
||
|
}
|
||
|
|
||
|
} // end namespace gui
|
||
|
} // end namespace irr
|
||
|
|
||
|
|
||
|
#endif // _IRR_COMPILE_WITH_GUI_
|