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98 lines
2.6 KiB
C++
98 lines
2.6 KiB
C++
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// Copyright (C) 2008-2012 Colin MacDonald
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// No rights reserved: this software is in the public domain.
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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using namespace scene;
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using namespace video;
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using namespace io;
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using namespace gui;
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/** This tests verifies that textures opened from different places in the
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filesystem don't create duplicated textures. */
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bool loadFromFileFolder(void)
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{
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IrrlichtDevice *device =
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createDevice( video::EDT_NULL, dimension2du(160, 120));
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if (!device)
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{
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logTestString("Unable to create EDT_NULL device\n");
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return false;
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}
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IVideoDriver * driver = device->getVideoDriver();
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u32 numTexs = driver->getTextureCount();
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ITexture * tex1 = driver->getTexture("../media/tools.png");
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assert_log(tex1);
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if(!tex1)
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logTestString("Unable to open ../media/tools.png\n");
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if (driver->getTextureCount()!=numTexs+1)
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{
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logTestString("No additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
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return false;
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}
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IReadFile * readFile = device->getFileSystem()->createAndOpenFile("../media/tools.png");
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assert_log(readFile);
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if(!readFile)
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logTestString("Unable to open ../media/tools.png\n");
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if (driver->getTextureCount()!=numTexs+1)
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{
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logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
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return false;
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}
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ITexture * tex2 = driver->getTexture(readFile);
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assert_log(tex2);
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if(!readFile)
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logTestString("Unable to create texture from ../media/tools.png\n");
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if (driver->getTextureCount()!=numTexs+1)
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{
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logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
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return false;
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}
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readFile->drop();
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// adding a folder archive
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device->getFileSystem()->addFileArchive( "../media/" );
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ITexture * tex3 = driver->getTexture("tools.png");
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assert_log(tex3);
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if(!tex3)
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logTestString("Unable to open tools.png\n");
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if (driver->getTextureCount()!=numTexs+1)
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{
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logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
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return false;
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}
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ITexture * tex4 = driver->getTexture("tools.png");
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assert_log(tex4);
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if(!tex4)
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logTestString("Unable to open tools.png\n");
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if (driver->getTextureCount()!=numTexs+1)
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{
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logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
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return false;
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}
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device->closeDevice();
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device->run();
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device->drop();
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return ((tex1 == tex2) && (tex1 == tex3) && (tex1 == tex4));
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}
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bool loadTextures()
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{
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bool result = true;
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result &= loadFromFileFolder();
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return result;
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}
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