mirror of
https://github.com/minetest/irrlicht.git
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354 lines
8.3 KiB
C++
354 lines
8.3 KiB
C++
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "os.h"
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#include "irrString.h"
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#include "IrrCompileConfig.h"
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#include "irrMath.h"
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#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
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#include <SDL/SDL_endian.h>
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#define bswap_16(X) SDL_Swap16(X)
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#define bswap_32(X) SDL_Swap32(X)
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#elif defined(_IRR_WINDOWS_API_) && defined(_MSC_VER) && (_MSC_VER > 1298)
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#include <stdlib.h>
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#define bswap_16(X) _byteswap_ushort(X)
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#define bswap_32(X) _byteswap_ulong(X)
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#if (_MSC_VER >= 1400)
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#define localtime _localtime_s
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#endif
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#elif defined(_IRR_OSX_PLATFORM_)
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#include <libkern/OSByteOrder.h>
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#define bswap_16(X) OSReadSwapInt16(&X,0)
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#define bswap_32(X) OSReadSwapInt32(&X,0)
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#elif defined(__FreeBSD__) || defined(__OpenBSD__)
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#include <sys/endian.h>
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#define bswap_16(X) bswap16(X)
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#define bswap_32(X) bswap32(X)
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#elif !defined(_IRR_SOLARIS_PLATFORM_) && !defined(__PPC__) && !defined(_IRR_WINDOWS_API_)
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#include <byteswap.h>
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#else
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#define bswap_16(X) ((((X)&0xFF) << 8) | (((X)&0xFF00) >> 8))
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#define bswap_32(X) ( (((X)&0x000000FF)<<24) | (((X)&0xFF000000) >> 24) | (((X)&0x0000FF00) << 8) | (((X) &0x00FF0000) >> 8))
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#endif
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namespace irr
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{
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namespace os
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{
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u16 Byteswap::byteswap(u16 num) {return bswap_16(num);}
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s16 Byteswap::byteswap(s16 num) {return bswap_16(num);}
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u32 Byteswap::byteswap(u32 num) {return bswap_32(num);}
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s32 Byteswap::byteswap(s32 num) {return bswap_32(num);}
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f32 Byteswap::byteswap(f32 num) {u32 tmp=IR(num); tmp=bswap_32(tmp); return (FR(tmp));}
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// prevent accidental byte swapping of chars
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u8 Byteswap::byteswap(u8 num) {return num;}
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c8 Byteswap::byteswap(c8 num) {return num;}
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}
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}
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#if defined(_IRR_WINDOWS_API_)
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// ----------------------------------------------------------------
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// Windows specific functions
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// ----------------------------------------------------------------
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#ifdef _IRR_XBOX_PLATFORM_
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#include <xtl.h>
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#else
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <time.h>
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#endif
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namespace irr
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{
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namespace os
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{
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//! prints a debuginfo string
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void Printer::print(const c8* message)
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{
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#if defined (_WIN32_WCE )
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core::stringw tmp(message);
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tmp += L"\n";
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OutputDebugStringW(tmp.c_str());
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#else
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core::stringc tmp(message);
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tmp += "\n";
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OutputDebugStringA(tmp.c_str());
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printf("%s", tmp.c_str());
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#endif
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}
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static LARGE_INTEGER HighPerformanceFreq;
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static BOOL HighPerformanceTimerSupport = FALSE;
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static BOOL MultiCore = FALSE;
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void Timer::initTimer(bool usePerformanceTimer)
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{
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#if !defined(_WIN32_WCE) && !defined (_IRR_XBOX_PLATFORM_)
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// workaround for hires timer on multiple core systems, bios bugs result in bad hires timers.
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SYSTEM_INFO sysinfo;
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GetSystemInfo(&sysinfo);
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MultiCore = (sysinfo.dwNumberOfProcessors > 1);
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#endif
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if (usePerformanceTimer)
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HighPerformanceTimerSupport = QueryPerformanceFrequency(&HighPerformanceFreq);
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else
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HighPerformanceTimerSupport = FALSE;
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initVirtualTimer();
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}
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u32 Timer::getRealTime()
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{
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if (HighPerformanceTimerSupport)
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{
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#if !defined(_WIN32_WCE) && !defined (_IRR_XBOX_PLATFORM_)
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// Avoid potential timing inaccuracies across multiple cores by
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// temporarily setting the affinity of this process to one core.
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DWORD_PTR affinityMask=0;
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if(MultiCore)
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affinityMask = SetThreadAffinityMask(GetCurrentThread(), 1);
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#endif
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LARGE_INTEGER nTime;
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BOOL queriedOK = QueryPerformanceCounter(&nTime);
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#if !defined(_WIN32_WCE) && !defined (_IRR_XBOX_PLATFORM_)
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// Restore the true affinity.
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if(MultiCore)
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(void)SetThreadAffinityMask(GetCurrentThread(), affinityMask);
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#endif
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if(queriedOK)
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return u32((nTime.QuadPart) * 1000 / HighPerformanceFreq.QuadPart);
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}
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return GetTickCount();
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}
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} // end namespace os
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#else
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// ----------------------------------------------------------------
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// linux/ansi version
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// ----------------------------------------------------------------
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#include <stdio.h>
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#include <time.h>
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#include <sys/time.h>
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namespace irr
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{
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namespace os
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{
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//! prints a debuginfo string
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void Printer::print(const c8* message)
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{
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printf("%s\n", message);
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}
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void Timer::initTimer(bool usePerformanceTimer)
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{
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initVirtualTimer();
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}
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u32 Timer::getRealTime()
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{
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timeval tv;
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gettimeofday(&tv, 0);
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return (u32)(tv.tv_sec * 1000) + (tv.tv_usec / 1000);
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}
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} // end namespace os
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#endif // end linux / windows
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namespace os
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{
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// The platform independent implementation of the printer
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ILogger* Printer::Logger = 0;
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void Printer::log(const c8* message, ELOG_LEVEL ll)
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{
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if (Logger)
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Logger->log(message, ll);
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}
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void Printer::log(const wchar_t* message, ELOG_LEVEL ll)
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{
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if (Logger)
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Logger->log(message, ll);
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}
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void Printer::log(const c8* message, const c8* hint, ELOG_LEVEL ll)
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{
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if (Logger)
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Logger->log(message, hint, ll);
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}
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void Printer::log(const c8* message, const io::path& hint, ELOG_LEVEL ll)
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{
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if (Logger)
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Logger->log(message, hint.c_str(), ll);
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}
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// our Randomizer is not really os specific, so we
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// code one for all, which should work on every platform the same,
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// which is desirable.
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s32 Randomizer::seed = 0x0f0f0f0f;
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//! generates a pseudo random number
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s32 Randomizer::rand()
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{
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// (a*seed)%m with Schrage's method
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seed = a * (seed%q) - r* (seed/q);
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if (seed<1)
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seed += m;
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return seed-1; // -1 because we want it to start at 0
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}
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//! generates a pseudo random number
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f32 Randomizer::frand()
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{
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return rand()*(1.f/rMax);
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}
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s32 Randomizer::randMax()
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{
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return rMax;
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}
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//! resets the randomizer
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void Randomizer::reset(s32 value)
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{
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if (value<0)
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seed = value+m;
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else if ( value == 0 || value == m)
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seed = 1;
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else
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seed = value;
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}
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// ------------------------------------------------------
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// virtual timer implementation
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f32 Timer::VirtualTimerSpeed = 1.0f;
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s32 Timer::VirtualTimerStopCounter = 0;
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u32 Timer::LastVirtualTime = 0;
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u32 Timer::StartRealTime = 0;
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u32 Timer::StaticTime = 0;
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//! Get real time and date in calendar form
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ITimer::RealTimeDate Timer::getRealTimeAndDate()
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{
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time_t rawtime;
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time(&rawtime);
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struct tm * timeinfo;
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timeinfo = localtime(&rawtime);
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// init with all 0 to indicate error
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ITimer::RealTimeDate date;
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memset(&date, 0, sizeof(date));
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// at least Windows returns NULL on some illegal dates
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if (timeinfo)
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{
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// set useful values if succeeded
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date.Hour=(u32)timeinfo->tm_hour;
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date.Minute=(u32)timeinfo->tm_min;
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date.Second=(u32)timeinfo->tm_sec;
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date.Day=(u32)timeinfo->tm_mday;
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date.Month=(u32)timeinfo->tm_mon+1;
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date.Year=(u32)timeinfo->tm_year+1900;
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date.Weekday=(ITimer::EWeekday)timeinfo->tm_wday;
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date.Yearday=(u32)timeinfo->tm_yday+1;
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date.IsDST=timeinfo->tm_isdst != 0;
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}
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return date;
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}
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//! returns current virtual time
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u32 Timer::getTime()
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{
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if (isStopped())
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return LastVirtualTime;
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return LastVirtualTime + (u32)((StaticTime - StartRealTime) * VirtualTimerSpeed);
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}
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//! ticks, advances the virtual timer
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void Timer::tick()
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{
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StaticTime = getRealTime();
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}
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//! sets the current virtual time
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void Timer::setTime(u32 time)
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{
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StaticTime = getRealTime();
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LastVirtualTime = time;
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StartRealTime = StaticTime;
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}
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//! stops the virtual timer
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void Timer::stopTimer()
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{
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if (!isStopped())
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{
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// stop the virtual timer
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LastVirtualTime = getTime();
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}
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--VirtualTimerStopCounter;
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}
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//! starts the virtual timer
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void Timer::startTimer()
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{
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++VirtualTimerStopCounter;
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if (!isStopped())
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{
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// restart virtual timer
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setTime(LastVirtualTime);
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}
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}
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//! sets the speed of the virtual timer
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void Timer::setSpeed(f32 speed)
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{
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setTime(getTime());
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VirtualTimerSpeed = speed;
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if (VirtualTimerSpeed < 0.0f)
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VirtualTimerSpeed = 0.0f;
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}
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//! gets the speed of the virtual timer
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f32 Timer::getSpeed()
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{
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return VirtualTimerSpeed;
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}
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//! returns if the timer currently is stopped
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bool Timer::isStopped()
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{
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return VirtualTimerStopCounter < 0;
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}
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void Timer::initVirtualTimer()
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{
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StaticTime = getRealTime();
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StartRealTime = StaticTime;
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}
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} // end namespace os
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} // end namespace irr
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