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94 lines
2.5 KiB
C
94 lines
2.5 KiB
C
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_WINDOW_H_INCLUDED__
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#define __C_GUI_WINDOW_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_GUI_
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#include "IGUIWindow.h"
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namespace irr
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{
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namespace gui
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{
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class IGUIButton;
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class CGUIWindow : public IGUIWindow
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{
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public:
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//! constructor
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CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
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//! destructor
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virtual ~CGUIWindow();
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//! called if an event happened.
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virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_;
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//! update absolute position
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virtual void updateAbsolutePosition() _IRR_OVERRIDE_;
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//! draws the element and its children
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virtual void draw() _IRR_OVERRIDE_;
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//! Returns pointer to the close button
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virtual IGUIButton* getCloseButton() const _IRR_OVERRIDE_;
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//! Returns pointer to the minimize button
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virtual IGUIButton* getMinimizeButton() const _IRR_OVERRIDE_;
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//! Returns pointer to the maximize button
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virtual IGUIButton* getMaximizeButton() const _IRR_OVERRIDE_;
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//! Returns true if the window is draggable, false if not
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virtual bool isDraggable() const _IRR_OVERRIDE_;
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//! Sets whether the window is draggable
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virtual void setDraggable(bool draggable) _IRR_OVERRIDE_;
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//! Set if the window background will be drawn
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virtual void setDrawBackground(bool draw) _IRR_OVERRIDE_;
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//! Get if the window background will be drawn
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virtual bool getDrawBackground() const _IRR_OVERRIDE_;
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//! Set if the window titlebar will be drawn
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//! Note: If the background is not drawn, then the titlebar is automatically also not drawn
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virtual void setDrawTitlebar(bool draw) _IRR_OVERRIDE_;
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//! Get if the window titlebar will be drawn
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virtual bool getDrawTitlebar() const _IRR_OVERRIDE_;
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//! Returns the rectangle of the drawable area (without border and without titlebar)
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virtual core::rect<s32> getClientRect() const _IRR_OVERRIDE_;
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protected:
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void updateClientRect();
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void refreshSprites();
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IGUIButton* CloseButton;
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IGUIButton* MinButton;
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IGUIButton* RestoreButton;
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core::rect<s32> ClientRect;
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video::SColor CurrentIconColor;
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core::position2d<s32> DragStart;
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bool Dragging, IsDraggable;
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bool DrawBackground;
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bool DrawTitlebar;
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bool IsActive;
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};
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} // end namespace gui
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} // end namespace irr
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#endif // _IRR_COMPILE_WITH_GUI_
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#endif
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