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60 lines
1.4 KiB
C
60 lines
1.4 KiB
C
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/*
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This is a custom editor for stubbing problematic elements out,
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for example elements which include modal screens
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*/
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#ifndef __C_GUI_DUMMY_EDITOR_STUB_H_INCLUDED__
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#define __C_GUI_DUMMY_EDITOR_STUB_H_INCLUDED__
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#include "IGUIElement.h"
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#include "IGUIEnvironment.h"
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#include "IGUIStaticText.h"
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namespace irr
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{
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namespace gui
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{
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class CGUIDummyEditorStub : public IGUIElement
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{
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public:
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//! constructor
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CGUIDummyEditorStub(IGUIEnvironment* environment, IGUIElement *parent, const char *text) :
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IGUIElement(EGUIET_ELEMENT, environment, parent, -1, core::rect<s32>(0, 0, 100, 100) ),
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TextBox(0), TypeName(text)
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{
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#ifdef _DEBUG
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setDebugName("CGUIDummyEditorStub");
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#endif
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core::dimension2du d = Environment->getSkin()->getFont()->getDimension(L"A");
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s32 h = d.Height / 2;
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s32 w = d.Width / 2;
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TextBox = environment->addStaticText(core::stringw(text).c_str(),
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core::rect<s32>(50-w, 50-h, 50+w, 50+h),
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false, false, this, -1, false);
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TextBox->grab();
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TextBox->setSubElement(true);
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TextBox->setAlignment(EGUIA_CENTER, EGUIA_CENTER, EGUIA_CENTER, EGUIA_CENTER);
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}
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virtual ~CGUIDummyEditorStub()
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{
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if (TextBox)
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TextBox->drop();
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}
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virtual const c8* getTypeName() const { return TypeName.c_str(); }
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protected:
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IGUIStaticText* TextBox;
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core::stringc TypeName;
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};
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} // namespace gui
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} // namespace irr
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#endif
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