mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 08:10:32 +01:00
120 lines
2.8 KiB
C
120 lines
2.8 KiB
C
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#ifndef __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
|
||
|
#define __S_EXPOSED_VIDEO_DATA_H_INCLUDED__
|
||
|
|
||
|
// forward declarations for internal pointers
|
||
|
struct IDirect3D9;
|
||
|
struct IDirect3DDevice9;
|
||
|
struct IDirect3D8;
|
||
|
struct IDirect3DDevice8;
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace video
|
||
|
{
|
||
|
|
||
|
//! structure for holding data describing a driver and operating system specific data.
|
||
|
/** This data can be retrieved by IVideoDriver::getExposedVideoData(). Use this with caution.
|
||
|
This only should be used to make it possible to extend the engine easily without
|
||
|
modification of its source. Note that this structure does not contain any valid data, if
|
||
|
you are using the software or the null device.
|
||
|
*/
|
||
|
struct SExposedVideoData
|
||
|
{
|
||
|
SExposedVideoData() {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=0;}
|
||
|
explicit SExposedVideoData(void* Window) {OpenGLWin32.HDc=0; OpenGLWin32.HRc=0; OpenGLWin32.HWnd=Window;}
|
||
|
|
||
|
struct SD3D9
|
||
|
{
|
||
|
//! Pointer to the IDirect3D9 interface
|
||
|
IDirect3D9* D3D9;
|
||
|
|
||
|
//! Pointer to the IDirect3DDevice9 interface
|
||
|
IDirect3DDevice9* D3DDev9;
|
||
|
|
||
|
//! Window handle.
|
||
|
/** Get with for example HWND h = reinterpret_cast<HWND>(exposedData.D3D9.HWnd) */
|
||
|
void* HWnd;
|
||
|
};
|
||
|
|
||
|
struct SOpenGLWin32
|
||
|
{
|
||
|
//! Private GDI Device Context.
|
||
|
/** Get if for example with: HDC h = reinterpret_cast<HDC>(exposedData.OpenGLWin32.HDc) */
|
||
|
void* HDc;
|
||
|
|
||
|
//! Permanent Rendering Context.
|
||
|
/** Get if for example with: HGLRC h = reinterpret_cast<HGLRC>(exposedData.OpenGLWin32.HRc) */
|
||
|
void* HRc;
|
||
|
|
||
|
//! Window handle.
|
||
|
/** Get with for example with: HWND h = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd) */
|
||
|
void* HWnd;
|
||
|
};
|
||
|
|
||
|
struct SOpenGLLinux
|
||
|
{
|
||
|
// XWindow handles
|
||
|
void* X11Display;
|
||
|
void* X11Context;
|
||
|
unsigned long X11Window;
|
||
|
};
|
||
|
|
||
|
struct SOpenGLOSX
|
||
|
{
|
||
|
//! The NSOpenGLContext object.
|
||
|
void* Context;
|
||
|
|
||
|
//! The NSWindow object.
|
||
|
void* Window;
|
||
|
};
|
||
|
|
||
|
struct SOpenGLFB
|
||
|
{
|
||
|
//! The EGLNativeWindowType object.
|
||
|
void* Window;
|
||
|
};
|
||
|
|
||
|
struct SOpenGLiOS
|
||
|
{
|
||
|
//! The EAGLContext object.
|
||
|
void* Context;
|
||
|
|
||
|
//! The subview UIView object where the drawing happens.
|
||
|
void* View;
|
||
|
|
||
|
//! The UIViewController object.
|
||
|
void* ViewController;
|
||
|
|
||
|
//! The UIWindow object.
|
||
|
void* Window;
|
||
|
};
|
||
|
|
||
|
struct SOGLESAndroid
|
||
|
{
|
||
|
//! The ANativeWindow object.
|
||
|
void* Window;
|
||
|
};
|
||
|
|
||
|
union
|
||
|
{
|
||
|
SD3D9 D3D9;
|
||
|
SOpenGLWin32 OpenGLWin32;
|
||
|
SOpenGLLinux OpenGLLinux;
|
||
|
SOpenGLOSX OpenGLOSX;
|
||
|
SOpenGLFB OpenGLFB;
|
||
|
SOpenGLiOS OpenGLiOS;
|
||
|
SOGLESAndroid OGLESAndroid;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
} // end namespace video
|
||
|
} // end namespace irr
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|