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<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div> <script type="text/javascript">
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<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1gui_1_1_i_g_u_i_sprite_bank.html" target="_self">irr::gui::IGUISpriteBank</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1gui_1_1_i_g_u_i_tree_view_node.html" target="_self">irr::gui::IGUITreeViewNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1_i_logger.html" target="_self">irr::ILogger</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_archive_loader.html" target="_self">irr::io::IArchiveLoader</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder6', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder6', this)"/><a class="el" href="classirr_1_1io_1_1_i_attribute_exchanging_object.html" target="_self">irr::io::IAttributeExchangingObject</a></p>
<div id="folder6">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1gui_1_1_i_g_u_i_element.html" target="_self">irr::gui::IGUIElement</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1gui_1_1_i_g_u_i_skin.html" target="_self">irr::gui::IGUISkin</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder7', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder7', this)"/><a class="el" href="classirr_1_1scene_1_1_i_particle_affector.html" target="_self">irr::scene::IParticleAffector</a></p>
<div id="folder7">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_attraction_affector.html" target="_self">irr::scene::IParticleAttractionAffector</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_fade_out_affector.html" target="_self">irr::scene::IParticleFadeOutAffector</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_gravity_affector.html" target="_self">irr::scene::IParticleGravityAffector</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_rotation_affector.html" target="_self">irr::scene::IParticleRotationAffector</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder8', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder8', this)"/><a class="el" href="classirr_1_1scene_1_1_i_particle_emitter.html" target="_self">irr::scene::IParticleEmitter</a></p>
<div id="folder8">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_animated_mesh_scene_node_emitter.html" target="_self">irr::scene::IParticleAnimatedMeshSceneNodeEmitter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_box_emitter.html" target="_self">irr::scene::IParticleBoxEmitter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_cylinder_emitter.html" target="_self">irr::scene::IParticleCylinderEmitter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_mesh_emitter.html" target="_self">irr::scene::IParticleMeshEmitter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_ring_emitter.html" target="_self">irr::scene::IParticleRingEmitter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_sphere_emitter.html" target="_self">irr::scene::IParticleSphereEmitter</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder9', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder9', this)"/><a class="el" href="classirr_1_1scene_1_1_i_scene_node.html" target="_self">irr::scene::ISceneNode</a></p>
<div id="folder9">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_animated_mesh_scene_node.html" target="_self">irr::scene::IAnimatedMeshSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder10', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder10', this)"/><a class="el" href="classirr_1_1scene_1_1_i_billboard_scene_node.html" target="_self">irr::scene::IBillboardSceneNode</a></p>
<div id="folder10">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_billboard_text_scene_node.html" target="_self">irr::scene::IBillboardTextSceneNode</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_bone_scene_node.html" target="_self">irr::scene::IBoneSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_camera_scene_node.html" target="_self">irr::scene::ICameraSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_dummy_transformation_scene_node.html" target="_self">irr::scene::IDummyTransformationSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_light_scene_node.html" target="_self">irr::scene::ILightSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_mesh_scene_node.html" target="_self">irr::scene::IMeshSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_particle_system_scene_node.html" target="_self">irr::scene::IParticleSystemSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_shadow_volume_scene_node.html" target="_self">irr::scene::IShadowVolumeSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_terrain_scene_node.html" target="_self">irr::scene::ITerrainSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_text_scene_node.html" target="_self">irr::scene::ITextSceneNode</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_volume_light_scene_node.html" target="_self">irr::scene::IVolumeLightSceneNode</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html" target="_self">irr::scene::ISceneNodeAnimator</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_attributes.html" target="_self">irr::io::IAttributes</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_file_archive.html" target="_self">irr::io::IFileArchive</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_file_list.html" target="_self">irr::io::IFileList</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_file_system.html" target="_self">irr::io::IFileSystem</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_read_file.html" target="_self">irr::io::IReadFile</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_write_file.html" target="_self">irr::io::IWriteFile</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_x_m_l_writer.html" target="_self">irr::io::IXMLWriter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1_i_o_s_operator.html" target="_self">irr::IOSOperator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1_i_randomizer.html" target="_self">irr::IRandomizer</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1_irrlicht_device.html" target="_self">irr::IrrlichtDevice</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1_i_timer.html" target="_self">irr::ITimer</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_animation_end_call_back.html" target="_self">irr::scene::IAnimationEndCallBack</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_collada_mesh_writer_names.html" target="_self">irr::scene::IColladaMeshWriterNames</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_collada_mesh_writer_properties.html" target="_self">irr::scene::IColladaMeshWriterProperties</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_collision_callback.html" target="_self">irr::scene::ICollisionCallback</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_geometry_creator.html" target="_self">irr::scene::IGeometryCreator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder11', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder11', this)"/><a class="el" href="classirr_1_1scene_1_1_i_index_buffer.html" target="_self">irr::scene::IIndexBuffer</a></p>
<div id="folder11">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_c_index_buffer.html" target="_self">irr::scene::CIndexBuffer</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_light_manager.html" target="_self">irr::scene::ILightManager</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder12', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder12', this)"/><a class="el" href="classirr_1_1scene_1_1_i_mesh.html" target="_self">irr::scene::IMesh</a></p>
<div id="folder12">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder13', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder13', this)"/><a class="el" href="classirr_1_1scene_1_1_i_animated_mesh.html" target="_self">irr::scene::IAnimatedMesh</a></p>
<div id="folder13">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_animated_mesh_m_d2.html" target="_self">irr::scene::IAnimatedMeshMD2</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_animated_mesh_m_d3.html" target="_self">irr::scene::IAnimatedMeshMD3</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_q3_level_mesh.html" target="_self">irr::scene::IQ3LevelMesh</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_skinned_mesh.html" target="_self">irr::scene::ISkinnedMesh</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html" target="_self">irr::scene::SAnimatedMesh</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_mesh.html" target="_self">irr::scene::SMesh</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder14', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder14', this)"/><a class="el" href="classirr_1_1scene_1_1_i_mesh_buffer.html" target="_self">irr::scene::IMeshBuffer</a></p>
<div id="folder14">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html" target="_self">irr::scene::CMeshBuffer&lt; T &gt;</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder15', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder15', this)"/><a class="el" href="classirr_1_1scene_1_1_i_dynamic_mesh_buffer.html" target="_self">irr::scene::IDynamicMeshBuffer</a></p>
<div id="folder15">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html" target="_self">irr::scene::CDynamicMeshBuffer</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html" target="_self">irr::scene::SSharedMeshBuffer</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html" target="_self">irr::scene::SSkinMeshBuffer</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_mesh_cache.html" target="_self">irr::scene::IMeshCache</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_mesh_loader.html" target="_self">irr::scene::IMeshLoader</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_mesh_manipulator.html" target="_self">irr::scene::IMeshManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder16', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder16', this)"/><a class="el" href="classirr_1_1scene_1_1_i_mesh_writer.html" target="_self">irr::scene::IMeshWriter</a></p>
<div id="folder16">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_collada_mesh_writer.html" target="_self">irr::scene::IColladaMeshWriter</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_collision_manager.html" target="_self">irr::scene::ISceneCollisionManager</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_loader.html" target="_self">irr::scene::ISceneLoader</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_manager.html" target="_self">irr::scene::ISceneManager</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_factory.html" target="_self">irr::scene::ISceneNodeAnimatorFactory</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_node_factory.html" target="_self">irr::scene::ISceneNodeFactory</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder17', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder17', this)"/><a class="el" href="classirr_1_1scene_1_1_i_triangle_selector.html" target="_self">irr::scene::ITriangleSelector</a></p>
<div id="folder17">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_meta_triangle_selector.html" target="_self">irr::scene::IMetaTriangleSelector</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder18', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder18', this)"/><a class="el" href="classirr_1_1scene_1_1_i_vertex_buffer.html" target="_self">irr::scene::IVertexBuffer</a></p>
<div id="folder18">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_c_vertex_buffer.html" target="_self">irr::scene::CVertexBuffer</a></p>
</div>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1quake3_1_1_i_shader_manager.html" target="_self">irr::scene::quake3::IShaderManager</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html" target="_self">irr::scene::quake3::SVarGroupList</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh.html" target="_self">irr::scene::SMD3Mesh</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_buffer.html" target="_self">irr::scene::SMD3MeshBuffer</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_image.html" target="_self">irr::video::IImage</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_image_loader.html" target="_self">irr::video::IImageLoader</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_image_writer.html" target="_self">irr::video::IImageWriter</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_material_renderer.html" target="_self">irr::video::IMaterialRenderer</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_shader_constant_set_call_back.html" target="_self">irr::video::IShaderConstantSetCallBack</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_texture.html" target="_self">irr::video::ITexture</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_video_driver.html" target="_self">irr::video::IVideoDriver</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_i_video_mode_list.html" target="_self">irr::video::IVideoModeList</a></p>
</div>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_i_render_target.html" target="_self">irr::video::IRenderTarget</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1irr_allocator.html" target="_self">irr::core::irrAllocator&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1irr_allocator_fast.html" target="_self">irr::core::irrAllocatorFast&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_i_scene_user_data_serializer.html" target="_self">irr::scene::ISceneUserDataSerializer</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_i_shader.html" target="_self">irr::scene::quake3::IShader</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1list_1_1_iterator.html" target="_self">irr::core::list&lt; T &gt;::Iterator</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1map_1_1_iterator.html" target="_self">irr::core::map&lt; KeyType, ValueType &gt;::Iterator</a></p>
<p><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder19', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder19', this)"/><a class="el" href="structirr_1_1scene_1_1_i_vertex_manipulator.html" target="_self">irr::scene::IVertexManipulator</a></p>
<div id="folder19">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_brightness_manipulator.html" target="_self">irr::scene::SVertexColorBrightnessManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_contrast_brightness_manipulator.html" target="_self">irr::scene::SVertexColorContrastBrightnessManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_contrast_manipulator.html" target="_self">irr::scene::SVertexColorContrastManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_desaturate_to_average_manipulator.html" target="_self">irr::scene::SVertexColorDesaturateToAverageManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_desaturate_to_lightness_manipulator.html" target="_self">irr::scene::SVertexColorDesaturateToLightnessManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_desaturate_to_luminance_manipulator.html" target="_self">irr::scene::SVertexColorDesaturateToLuminanceManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_gamma_manipulator.html" target="_self">irr::scene::SVertexColorGammaManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_interpolate_linear_manipulator.html" target="_self">irr::scene::SVertexColorInterpolateLinearManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_interpolate_quadratic_manipulator.html" target="_self">irr::scene::SVertexColorInterpolateQuadraticManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_invert_manipulator.html" target="_self">irr::scene::SVertexColorInvertManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_scale_manipulator.html" target="_self">irr::scene::SVertexColorScaleManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_set_alpha_manipulator.html" target="_self">irr::scene::SVertexColorSetAlphaManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_set_manipulator.html" target="_self">irr::scene::SVertexColorSetManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_color_threshold_manipulator.html" target="_self">irr::scene::SVertexColorThresholdManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_position_scale_along_normals_manipulator.html" target="_self">irr::scene::SVertexPositionScaleAlongNormalsManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_position_scale_manipulator.html" target="_self">irr::scene::SVertexPositionScaleManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_position_transform_manipulator.html" target="_self">irr::scene::SVertexPositionTransformManipulator</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1scene_1_1_s_vertex_t_coords_scale_manipulator.html" target="_self">irr::scene::SVertexTCoordsScaleManipulator</a></p>
</div>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1io_1_1_i_x_m_l_base.html" target="_self">irr::io::IXMLBase</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1line2d.html" target="_self">irr::core::line2d&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1line3d.html" target="_self">irr::core::line3d&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1list.html" target="_self">irr::core::list&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1map.html" target="_self">irr::core::map&lt; KeyType, ValueType &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_noiser.html" target="_self">irr::scene::quake3::Noiser</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1map_1_1_parent_first_iterator.html" target="_self">irr::core::map&lt; KeyType, ValueType &gt;::ParentFirstIterator</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1map_1_1_parent_last_iterator.html" target="_self">irr::core::map&lt; KeyType, ValueType &gt;::ParentLastIterator</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1plane3d.html" target="_self">irr::core::plane3d&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_q3_level_load_parameter.html" target="_self">irr::scene::quake3::Q3LevelLoadParameter</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1quaternion.html" target="_self">irr::core::quaternion</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_i_timer_1_1_real_time_date.html" target="_self">irr::ITimer::RealTimeDate</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1rect.html" target="_self">irr::core::rect&lt; T &gt;</a></p>
<p><img src="ftv2pnode.png" alt="o" width="16" height="22" onclick="toggleFolder('folder20', this)"/><img src="ftv2folderclosed.png" alt="+" width="24" height="22" onclick="toggleFolder('folder20', this)"/><a class="el" href="structirr_1_1video_1_1_s3_d_vertex.html" target="_self">irr::video::S3DVertex</a></p>
<div id="folder20">
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_s3_d_vertex2_t_coords.html" target="_self">irr::video::S3DVertex2TCoords</a></p>
<p><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_s3_d_vertex_tangents.html" target="_self">irr::video::S3DVertexTangents</a></p>
</div>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1io_1_1_s_attribute_read_write_options.html" target="_self">irr::io::SAttributeReadWriteOptions</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_blend_func.html" target="_self">irr::scene::quake3::SBlendFunc</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_s_color.html" target="_self">irr::video::SColor</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_s_colorf.html" target="_self">irr::video::SColorf</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_s_color_h_s_l.html" target="_self">irr::video::SColorHSL</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1gui_1_1_s_cursor_sprite.html" target="_self">irr::gui::SCursorSprite</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event.html" target="_self">irr::SEvent</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_s_exposed_video_data.html" target="_self">irr::video::SExposedVideoData</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_g_u_i_event.html" target="_self">irr::SEvent::SGUIEvent</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1gui_1_1_s_g_u_i_sprite.html" target="_self">irr::gui::SGUISprite</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1gui_1_1_s_g_u_i_sprite_frame.html" target="_self">irr::gui::SGUISpriteFrame</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_irrlicht_creation_parameters.html" target="_self">irr::SIrrlichtCreationParameters</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_joint.html" target="_self">irr::scene::ISkinnedMesh::SJoint</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_joystick_event.html" target="_self">irr::SEvent::SJoystickEvent</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_joystick_info.html" target="_self">irr::SJoystickInfo</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_key_input.html" target="_self">irr::SEvent::SKeyInput</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_key_map.html" target="_self">irr::SKeyMap</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_s_light.html" target="_self">irr::video::SLight</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_log_event.html" target="_self">irr::SEvent::SLogEvent</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_s_material.html" target="_self">irr::video::SMaterial</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1video_1_1_s_material_layer.html" target="_self">irr::video::SMaterialLayer</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_animation_info.html" target="_self">irr::scene::SMD3AnimationInfo</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_face.html" target="_self">irr::scene::SMD3Face</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_header.html" target="_self">irr::scene::SMD3Header</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh_header.html" target="_self">irr::scene::SMD3MeshHeader</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_quaternion_tag.html" target="_self">irr::scene::SMD3QuaternionTag</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_quaternion_tag_list.html" target="_self">irr::scene::SMD3QuaternionTagList</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_tex_coord.html" target="_self">irr::scene::SMD3TexCoord</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_m_d3_vertex.html" target="_self">irr::scene::SMD3Vertex</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html" target="_self">irr::scene::quake3::SModifierFunction</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_mouse_input.html" target="_self">irr::SEvent::SMouseInput</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1io_1_1_s_named_path.html" target="_self">irr::io::SNamedPath</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1video_1_1_s_override_material.html" target="_self">irr::video::SOverrideMaterial</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_particle.html" target="_self">irr::scene::SParticle</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_position_key.html" target="_self">irr::scene::ISkinnedMesh::SPositionKey</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_rotation_key.html" target="_self">irr::scene::ISkinnedMesh::SRotationKey</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_scale_key.html" target="_self">irr::scene::ISkinnedMesh::SScaleKey</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1string.html" target="_self">irr::core::string&lt; T, TAlloc &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1_s_event_1_1_s_user_event.html" target="_self">irr::SEvent::SUserEvent</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html" target="_self">irr::scene::quake3::SVarGroup</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_variable.html" target="_self">irr::scene::quake3::SVariable</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html" target="_self">irr::scene::SViewFrustum</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html" target="_self">irr::scene::ISkinnedMesh::SWeight</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1triangle3d.html" target="_self">irr::core::triangle3d&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1vector2d.html" target="_self">irr::core::vector2d&lt; T &gt;</a></p>
<p><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="classirr_1_1core_1_1vector3d.html" target="_self">irr::core::vector3d&lt; T &gt;</a></p>
<p><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2doc.png" alt="*" width="24" height="22" /><a class="el" href="structirr_1_1io_1_1xml_char.html" target="_self">irr::io::xmlChar&lt; T &gt;</a></p>
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