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<div class="title">Namespace List</div> </div>
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<div class="textblock">Here is a list of all namespaces with brief descriptions:</div><table>
<tr><td class="indexkey"><a class="el" href="namespaceirr.html">irr</a></td><td class="indexvalue">Everything in the Irrlicht Engine can be found in this namespace </td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1core.html">irr::core</a></td><td class="indexvalue">Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace </td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1gui.html">irr::gui</a></td><td class="indexvalue">The gui namespace contains useful classes for easy creation of a graphical user interface </td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1io.html">irr::io</a></td><td class="indexvalue">This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, .. </td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1scene.html">irr::scene</a></td><td class="indexvalue">All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, .. </td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1scene_1_1quake3.html">irr::scene::quake3</a></td><td class="indexvalue"></td></tr>
<tr><td class="indexkey"><a class="el" href="namespaceirr_1_1video.html">irr::video</a></td><td class="indexvalue">The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here </td></tr>
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