2019-12-12 17:32:41 +01:00
|
|
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
|
|
// This file is part of the "Irrlicht Engine".
|
|
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
|
2021-08-27 17:55:04 +02:00
|
|
|
#ifndef IRR_C_COLOR_CONVERTER_H_INCLUDED
|
|
|
|
#define IRR_C_COLOR_CONVERTER_H_INCLUDED
|
2019-12-12 17:32:41 +01:00
|
|
|
|
|
|
|
#include "irrTypes.h"
|
|
|
|
#include "IImage.h"
|
|
|
|
|
|
|
|
namespace irr
|
|
|
|
{
|
|
|
|
namespace video
|
|
|
|
{
|
|
|
|
|
|
|
|
class CColorConverter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
|
|
|
//! converts a monochrome bitmap to A1R5G5B5
|
|
|
|
static void convert1BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, s32 linepad=0, bool flip=false);
|
|
|
|
|
|
|
|
//! converts a 4 bit palettized image to A1R5G5B5
|
|
|
|
static void convert4BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad=0, bool flip=false);
|
|
|
|
|
|
|
|
//! converts a 8 bit palettized image to A1R5G5B5
|
|
|
|
static void convert8BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad=0, bool flip=false);
|
|
|
|
|
|
|
|
//! converts a 8 bit palettized or non palettized image (A8) into R8G8B8
|
|
|
|
static void convert8BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad = 0, bool flip=false);
|
|
|
|
|
|
|
|
//! converts a 8 bit palettized or non palettized image (A8) into A8R8G8B8
|
|
|
|
static void convert8BitTo32Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad = 0, bool flip=false);
|
|
|
|
|
|
|
|
//! converts R8G8B8 16 bit data to A1R5G5B5 data
|
|
|
|
static void convert16BitTo16Bit(const s16* in, s16* out, s32 width, s32 height, s32 linepad=0, bool flip=false);
|
|
|
|
|
|
|
|
//! copies R8G8B8 24 bit data to 24 data, and flips and
|
|
|
|
//! mirrors the image during the process.
|
|
|
|
static void convert24BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, s32 linepad=0, bool flip=false, bool bgr=false);
|
|
|
|
|
|
|
|
//! Resizes the surface to a new size and converts it at the same time
|
|
|
|
//! to an A8R8G8B8 format, returning the pointer to the new buffer.
|
|
|
|
static void convert16bitToA8R8G8B8andResize(const s16* in, s32* out, s32 newWidth, s32 newHeight, s32 currentWidth, s32 currentHeight);
|
|
|
|
|
|
|
|
//! copies X8R8G8B8 32 bit data, and flips and
|
|
|
|
//! mirrors the image during the process.
|
|
|
|
static void convert32BitTo32Bit(const s32* in, s32* out, s32 width, s32 height, s32 linepad, bool flip=false);
|
|
|
|
|
|
|
|
|
|
|
|
//! Functions for converting one image format to another efficiently
|
|
|
|
//! and hopefully correctly.
|
|
|
|
//! Note that the format descriptions refer to the ECOLOR_FORMAT's and not to memory layout.
|
|
|
|
//! Reasons for that go back to DX9 naming which tended to flip 32-bit and 16-bit byte orders so ARGB usually means BGRA.
|
|
|
|
//!
|
|
|
|
//! \param sP pointer to source pixel data
|
|
|
|
//! \param sN number of source pixels to copy
|
|
|
|
//! \param dP pointer to destination data buffer. must be big enough
|
|
|
|
//! to hold sN pixels in the output format.
|
|
|
|
static void convert_A1R5G5B5toR8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A1R5G5B5toB8G8R8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A1R5G5B5toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A1R5G5B5toA1R5G5B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A1R5G5B5toR5G6B5(const void* sP, s32 sN, void* dP);
|
|
|
|
|
|
|
|
static void convert_A8R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toB8G8R8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toA1B5G5R5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP);
|
|
|
|
|
|
|
|
static void convert_A8R8G8B8toR3G3B2(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_B8G8R8toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_B8G8R8A8toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_A8R8G8B8toA8B8G8R8(const void* sP, s32 sN, void* dP);
|
|
|
|
|
|
|
|
static void convert_R5G6B5toR5G6B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R5G6B5toR8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R5G6B5toB8G8R8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R5G6B5toA8R8G8B8(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_R5G6B5toA1R5G5B5(const void* sP, s32 sN, void* dP);
|
|
|
|
static void convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, s32 sN,
|
|
|
|
void* dP, ECOLOR_FORMAT dF);
|
|
|
|
// Check if convert_viaFormat is usable
|
|
|
|
static bool canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT destFormat);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // end namespace video
|
|
|
|
} // end namespace irr
|
|
|
|
|
|
|
|
#endif
|