irrlicht/source/Irrlicht/tests/testCGLTFMeshFileLoader.cpp

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#define CATCH_CONFIG_MAIN
#include <catch.hpp>
#include <irrlicht.h>
class ScopedMesh
{
public:
ScopedMesh(irr::io::IReadFile* file)
: m_device { irr::createDevice(irr::video::EDT_NULL) }
, m_mesh { nullptr }
{
auto* smgr = m_device->getSceneManager();
m_mesh = smgr->getMesh(file);
}
ScopedMesh(const irr::io::path& filepath)
: m_device { irr::createDevice(irr::video::EDT_NULL) }
, m_mesh { nullptr }
{
auto* smgr = m_device->getSceneManager();
m_mesh = smgr->getMesh(filepath, "");
}
~ScopedMesh()
{
m_device->drop();
m_mesh = nullptr;
}
const irr::scene::IAnimatedMesh* getMesh() const
{
return m_mesh;
}
private:
irr::IrrlichtDevice* m_device;
irr::scene::IAnimatedMesh* m_mesh;
};
TEST_CASE("load empty gltf file") {
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ScopedMesh sm("source/Irrlicht/tests/assets/empty.gltf");
CHECK(sm.getMesh() == nullptr);
}
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TEST_CASE("minimal triangle") {
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ScopedMesh sm("source/Irrlicht/tests/assets/minimal_triangle.gltf");
REQUIRE(sm.getMesh() != nullptr);
REQUIRE(sm.getMesh()->getMeshBufferCount() == 1);
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SECTION("vertex coordinates are correct") {
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REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 3);
const auto* vertices = reinterpret_cast<irr::video::S3DVertex*>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
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CHECK(vertices[0].Pos == irr::core::vector3df {0.0f, 0.0f, 0.0f});
CHECK(vertices[1].Pos == irr::core::vector3df {-1.0f, 0.0f, 0.0f});
CHECK(vertices[2].Pos == irr::core::vector3df {0.0f, 1.0f, 0.0f});
}
SECTION("vertex indices are correct") {
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REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 3);
const auto* indices = reinterpret_cast<irr::u16*>(
sm.getMesh()->getMeshBuffer(0)->getIndices());
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CHECK(indices[0] == 0);
CHECK(indices[1] == 1);
CHECK(indices[2] == 2);
}
}
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TEST_CASE("blender cube") {
ScopedMesh sm("source/Irrlicht/tests/assets/blender_cube.gltf");
REQUIRE(sm.getMesh() != nullptr);
REQUIRE(sm.getMesh()->getMeshBufferCount() == 1);
SECTION("vertex coordinates are correct") {
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getVertexCount() == 24);
const auto* vertices = reinterpret_cast<irr::video::S3DVertex*>(
sm.getMesh()->getMeshBuffer(0)->getVertices());
CHECK(vertices[0].Pos == irr::core::vector3df{1.0f, -1.0f, 1.0f});
CHECK(vertices[3].Pos == irr::core::vector3df{1.0f, 1.0f, 1.0f});
CHECK(vertices[6].Pos == irr::core::vector3df{1.0f, -1.0f, -1.0f});
CHECK(vertices[9].Pos == irr::core::vector3df{1.0f, 1.0f, -1.0f});
CHECK(vertices[12].Pos == irr::core::vector3df{-1.0f, -1.0f, 1.0f});
CHECK(vertices[15].Pos == irr::core::vector3df{-1.0f, 1.0f, 1.0f});
CHECK(vertices[18].Pos == irr::core::vector3df{-1.0f, -1.0f, -1.0f});
CHECK(vertices[21].Pos == irr::core::vector3df{-1.0f, 1.0f, -1.0f});
}
SECTION("vertex indices are correct")
{
REQUIRE(sm.getMesh()->getMeshBuffer(0)->getIndexCount() == 36);
const auto* indices = reinterpret_cast<irr::u16*>(
sm.getMesh()->getMeshBuffer(0)->getIndices());
CHECK(indices[0] == 0);
CHECK(indices[1] == 3);
CHECK(indices[2] == 9);
}
}
TEST_CASE("mesh loader returns nullptr when given null file pointer") {
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ScopedMesh sm(nullptr);
CHECK(sm.getMesh() == nullptr);
}
TEST_CASE("invalid JSON returns nullptr") {
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ScopedMesh sm("source/Irrlicht/tests/assets/json_missing_brace.gltf");
CHECK(sm.getMesh() == nullptr);
}