irrlicht/source/Irrlicht/CLWOMeshFileLoader.cpp

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// Copyright (C) 2007-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_LWO_LOADER_
#include "CLWOMeshFileLoader.h"
#include "CMeshTextureLoader.h"
#include "os.h"
#include "SAnimatedMesh.h"
#include "SMesh.h"
#include "IReadFile.h"
#include "ISceneManager.h"
#include "IFileSystem.h"
#include "IVideoDriver.h"
#include "IMeshManipulator.h"
namespace irr
{
namespace scene
{
#ifdef _DEBUG
#define LWO_READER_DEBUG
#endif
#define charsToUIntD(a, b, c, d) ((a << 24) | (b << 16) | (c << 8) | d)
inline unsigned int charsToUInt(const char *str)
{
return (str[0] << 24) | (str[1] << 16) | (str[2] << 8) | str[3];
}
struct tLWOTextureInfo
{
tLWOTextureInfo() : UVTag(0), DUVTag(0), Flags(0), WidthWrap(2),
HeightWrap(2), OpacType(0), Color(0xffffffff),
Value(0.0f), AntiAliasing(1.0f), Opacity(1.0f),
Axis(255), Projection(0), Active(false) {}
core::stringc Type;
core::stringc Map;
core::stringc AlphaMap;
core::stringc UVname;
u16 UVTag;
u16 DUVTag;
u16 Flags;
u16 WidthWrap;
u16 HeightWrap;
u16 OpacType;
u16 IParam[3];
core::vector3df Size;
core::vector3df Center;
core::vector3df Falloff;
core::vector3df Velocity;
video::SColor Color;
f32 Value;
f32 AntiAliasing;
f32 Opacity;
f32 FParam[3];
u8 Axis;
u8 Projection;
bool Active;
};
struct CLWOMeshFileLoader::tLWOMaterial
{
tLWOMaterial() : Meshbuffer(0), TagType(0), Flags(0), ReflMode(3), TranspMode(3),
Glow(0), AlphaMode(2), Luminance(0.0f), Diffuse(1.0f), Specular(0.0f),
Reflection(0.0f), Transparency(0.0f), Translucency(0.0f),
Sharpness(0.0f), ReflSeamAngle(0.0f), ReflBlur(0.0f),
RefrIndex(1.0f), TranspBlur(0.0f), SmoothingAngle(0.0f),
EdgeTransparency(0.0f), HighlightColor(0.0f), ColorFilter(0.0f),
AdditiveTransparency(0.0f), GlowIntensity(0.0f), GlowSize(0.0f),
AlphaValue(0.0f), VertexColorIntensity(0.0f), VertexColor() {}
core::stringc Name;
scene::SMeshBuffer *Meshbuffer;
core::stringc ReflMap;
u16 TagType;
u16 Flags;
u16 ReflMode;
u16 TranspMode;
u16 Glow;
u16 AlphaMode;
f32 Luminance;
f32 Diffuse;
f32 Specular;
f32 Reflection;
f32 Transparency;
f32 Translucency;
f32 Sharpness;
f32 ReflSeamAngle;
f32 ReflBlur;
f32 RefrIndex;
f32 TranspBlur;
f32 SmoothingAngle;
f32 EdgeTransparency;
f32 HighlightColor;
f32 ColorFilter;
f32 AdditiveTransparency;
f32 GlowIntensity;
f32 GlowSize;
f32 AlphaValue;
f32 VertexColorIntensity;
video::SColorf VertexColor;
u32 Envelope[23];
tLWOTextureInfo Texture[7];
};
struct tLWOLayerInfo
{
u16 Number;
u16 Parent;
u16 Flags;
bool Active;
core::stringc Name;
core::vector3df Pivot;
};
//! Constructor
CLWOMeshFileLoader::CLWOMeshFileLoader(scene::ISceneManager* smgr,
io::IFileSystem* fs)
: SceneManager(smgr), FileSystem(fs), File(0), Mesh(0)
{
#ifdef _DEBUG
setDebugName("CLWOMeshFileLoader");
#endif
TextureLoader = new CMeshTextureLoader( FileSystem, SceneManager->getVideoDriver() );
}
//! destructor
CLWOMeshFileLoader::~CLWOMeshFileLoader()
{
if (Mesh)
Mesh->drop();
}
//! returns true if the file maybe is able to be loaded by this class
//! based on the file extension (e.g. ".bsp")
bool CLWOMeshFileLoader::isALoadableFileExtension(const io::path& filename) const
{
return core::hasFileExtension(filename, "lwo");
}
//! creates/loads an animated mesh from the file.
IAnimatedMesh* CLWOMeshFileLoader::createMesh(io::IReadFile* file)
{
if ( getMeshTextureLoader() )
getMeshTextureLoader()->setMeshFile(file);
File = file;
if (Mesh)
Mesh->drop();
Mesh = new SMesh();
if (!readFileHeader())
return 0;
if (!readChunks())
return 0;
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Creating geometry.");
os::Printer::log("LWO loader: Assigning UV maps.");
#endif
for (u32 i=0; i<Materials.size(); ++i)
{
u16 uvTag;
for (u32 j=0; j<2; ++j) // max 2 texture coords
{
if (Materials[i]->Texture[j].UVname.size())
{
for (uvTag=0; uvTag<UvName.size(); ++uvTag)
{
if (Materials[i]->Texture[j].UVname == UvName[uvTag])
{
Materials[i]->Texture[j].UVTag=uvTag;
break;
}
}
for (uvTag=0; uvTag<DUvName.size(); ++uvTag)
{
if (Materials[i]->Texture[j].UVname == DUvName[uvTag])
{
Materials[i]->Texture[j].DUVTag=uvTag;
break;
}
}
}
}
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Creating polys.");
#endif
// create actual geometry for lwo2
if (FormatVersion==2)
{
core::array<u32> vertexCount;
vertexCount.reallocate(Materials.size());
for (u32 i=0; i<Materials.size(); ++i)
vertexCount.push_back(0);
for (u32 polyIndex=0; polyIndex<Indices.size(); ++polyIndex)
vertexCount[MaterialMapping[polyIndex]] += Indices[polyIndex].size();
for (u32 i=0; i<Materials.size(); ++i)
{
Materials[i]->Meshbuffer->Vertices.reallocate(vertexCount[i]);
Materials[i]->Meshbuffer->Indices.reallocate(vertexCount[i]);
}
}
// create actual geometry for lwo2
for (u32 polyIndex=0; polyIndex<Indices.size(); ++polyIndex)
{
const u16 tag = MaterialMapping[polyIndex];
scene::SMeshBuffer *mb=Materials[tag]->Meshbuffer;
const core::array<u32>& poly = Indices[polyIndex];
const u32 polySize=poly.size();
const u16 uvTag = Materials[tag]->Texture[0].UVTag;
const u16 duvTag = Materials[tag]->Texture[0].DUVTag;
video::S3DVertex vertex;
vertex.Color=0xffffffff;
const u32 vertCount=mb->Vertices.size();
for (u32 i=0; i<polySize; ++i)
{
const u32 j=poly[i];
vertex.Pos=Points[j];
if (uvTag<UvIndex.size())
{
for (u32 uvsearch=0; uvsearch < UvIndex[uvTag].size(); ++uvsearch)
{
if(j==UvIndex[uvTag][uvsearch])
{
vertex.TCoords=TCoords[uvTag][uvsearch];
break;
}
}
if (duvTag<DUvName.size())
{
for (u32 polysearch = 0; polysearch < VmPolyPointsIndex[duvTag].size(); polysearch += 2)
{
if (polyIndex==VmPolyPointsIndex[duvTag][polysearch] && j==VmPolyPointsIndex[duvTag][polysearch+1])
{
vertex.TCoords=VmCoordsIndex[duvTag][polysearch/2];
break;
}
}
}
}
mb->Vertices.push_back(vertex);
}
// triangulate as trifan
if (polySize>2)
{
for (u32 i=1; i<polySize-1; ++i)
{
mb->Indices.push_back(vertCount);
mb->Indices.push_back(vertCount+i);
mb->Indices.push_back(vertCount+i+1);
}
}
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Fixing meshbuffers.");
#endif
for (u32 i=0; i<Materials.size(); ++i)
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Material name", Materials[i]->Name);
os::Printer::log("LWO loader: Vertex count", core::stringc(Materials[i]->Meshbuffer->Vertices.size()));
#endif
if (!Materials[i]->Meshbuffer->Vertices.size())
{
Materials[i]->Meshbuffer->drop();
delete Materials[i];
continue;
}
for (u32 j=0; j<Materials[i]->Meshbuffer->Vertices.size(); ++j)
Materials[i]->Meshbuffer->Vertices[j].Color=Materials[i]->Meshbuffer->Material.DiffuseColor;
Materials[i]->Meshbuffer->recalculateBoundingBox();
// load textures
video::SMaterial& irrMat=Materials[i]->Meshbuffer->Material;
if (Materials[i]->Texture[0].Map != "") // diffuse
irrMat.setTexture(0,loadTexture(Materials[i]->Texture[0].Map));
if (Materials[i]->Texture[3].Map != "") // reflection
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection texture.");
#endif
video::ITexture* reflTexture = loadTexture(Materials[i]->Texture[3].Map);
if (reflTexture && irrMat.getTexture(0))
irrMat.setTexture(1, irrMat.getTexture(0));
irrMat.setTexture(0, reflTexture);
irrMat.MaterialType=video::EMT_REFLECTION_2_LAYER;
}
if (Materials[i]->Texture[4].Map != "") // transparency
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading transparency texture.");
#endif
video::ITexture* transTexture = loadTexture(Materials[i]->Texture[4].Map);
if (transTexture && irrMat.getTexture(0))
irrMat.setTexture(1, irrMat.getTexture(0));
irrMat.setTexture(0, transTexture);
irrMat.MaterialType=video::EMT_TRANSPARENT_ADD_COLOR;
}
if (Materials[i]->Texture[6].Map != "") // bump
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading bump texture.");
#endif
const u8 pos = irrMat.getTexture(0)?1:0;
irrMat.setTexture(pos, loadTexture(Materials[i]->Texture[6].Map));
if (irrMat.getTexture(pos))
{
// SceneManager->getVideoDriver()->makeNormalMapTexture(irrMat.getTexture(1));
// irrMat.MaterialType=video::EMT_NORMAL_MAP_SOLID;
}
}
// cope with planar mapping texture coords
if (Materials[i]->Texture[0].Projection != 5)
{
if (FormatVersion!=2)
{
if (Materials[i]->Texture[0].Flags&1)
Materials[i]->Texture[0].Axis=0;
else if (Materials[i]->Texture[0].Flags&2)
Materials[i]->Texture[0].Axis=1;
else if (Materials[i]->Texture[0].Flags&4)
Materials[i]->Texture[0].Axis=2;
}
// if no axis given choose the dominant one
else if (Materials[i]->Texture[0].Axis>2)
{
if (Materials[i]->Meshbuffer->getBoundingBox().getExtent().Y<Materials[i]->Meshbuffer->getBoundingBox().getExtent().X)
{
if (Materials[i]->Meshbuffer->getBoundingBox().getExtent().Y<Materials[i]->Meshbuffer->getBoundingBox().getExtent().Z)
Materials[i]->Texture[0].Axis=1;
else
Materials[i]->Texture[0].Axis=2;
}
else
{
if (Materials[i]->Meshbuffer->getBoundingBox().getExtent().X<Materials[i]->Meshbuffer->getBoundingBox().getExtent().Z)
Materials[i]->Texture[0].Axis=0;
else
Materials[i]->Texture[0].Axis=2;
}
}
// get the resolution for this axis
f32 resolutionS = core::reciprocal(Materials[i]->Texture[0].Size.Z);
f32 resolutionT = core::reciprocal(Materials[i]->Texture[0].Size.Y);
if (Materials[i]->Texture[0].Axis==1)
{
resolutionS = core::reciprocal(Materials[i]->Texture[0].Size.X);
resolutionT = core::reciprocal(Materials[i]->Texture[0].Size.Z);
}
else if (Materials[i]->Texture[0].Axis==2)
{
resolutionS = core::reciprocal(Materials[i]->Texture[0].Size.X);
resolutionT = core::reciprocal(Materials[i]->Texture[0].Size.Y);
}
// use the two-way planar mapping
SceneManager->getMeshManipulator()->makePlanarTextureMapping(Materials[i]->Meshbuffer, resolutionS, resolutionT, Materials[i]->Texture[0].Axis, Materials[i]->Texture[0].Center);
}
// add bump maps
if (Materials[i]->Meshbuffer->Material.MaterialType==video::EMT_NORMAL_MAP_SOLID)
{
SMesh* tmpmesh = new SMesh();
tmpmesh->addMeshBuffer(Materials[i]->Meshbuffer);
SceneManager->getMeshManipulator()->createMeshWithTangents(tmpmesh, true, true);
Mesh->addMeshBuffer(tmpmesh->getMeshBuffer(0));
tmpmesh->getMeshBuffer(0)->drop();
tmpmesh->drop();
}
else
{
SceneManager->getMeshManipulator()->recalculateNormals(Materials[i]->Meshbuffer);
Mesh->addMeshBuffer(Materials[i]->Meshbuffer);
}
Materials[i]->Meshbuffer->drop();
// clear the material array elements
delete Materials[i];
}
Mesh->recalculateBoundingBox();
SAnimatedMesh* am = new SAnimatedMesh();
am->Type = EAMT_3DS;
am->addMesh(Mesh);
am->recalculateBoundingBox();
Mesh->drop();
Mesh = 0;
Points.clear();
Indices.clear();
MaterialMapping.clear();
TCoords.clear();
Materials.clear();
Images.clear();
VmPolyPointsIndex.clear();
VmCoordsIndex.clear();
UvIndex.clear();
UvName.clear();
return am;
}
bool CLWOMeshFileLoader::readChunks()
{
s32 lastPos;
u32 size;
unsigned int uiType;
char type[5];
type[4]=0;
tLWOLayerInfo layer;
while(File->getPos()<File->getSize())
{
File->read(&type, 4);
//Convert 4-char string to 4-byte integer
//Makes it possible to do a switch statement
uiType = charsToUInt(type);
File->read(&size, 4);
#ifndef __BIG_ENDIAN__
size=os::Byteswap::byteswap(size);
#endif
lastPos=File->getPos();
switch(uiType)
{
case charsToUIntD('L','A','Y','R'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading layer.");
#endif
u16 tmp16;
File->read(&tmp16, 2); // number
File->read(&tmp16, 2); // flags
size -= 4;
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
if (((FormatVersion==1)&&(tmp16!=1)) ||
((FormatVersion==2)&&(tmp16&1)))
layer.Active=false;
else
layer.Active=true;
if (FormatVersion==2)
size -= readVec(layer.Pivot);
size -= readString(layer.Name);
if (size)
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
layer.Parent = tmp16;
}
}
break;
case charsToUIntD('P','N','T','S'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading points.");
#endif
core::vector3df vec;
Points.clear();
const u32 tmpsize = size/12;
Points.reallocate(tmpsize);
for (u32 i=0; i<tmpsize; ++i)
{
readVec(vec);
Points.push_back(vec);
}
}
break;
case charsToUIntD('V','M','A','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading Vertex mapping.");
#endif
readVertexMapping(size);
break;
case charsToUIntD('P','O','L','S'):
case charsToUIntD('P','T','C','H'): // TODO: should be a subdivison mesh
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading polygons.");
#endif
if (FormatVersion!=2)
readObj1(size);
else
readObj2(size);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Done loading polygons.");
#endif
break;
case charsToUIntD('T','A','G','S'):
case charsToUIntD('S','R','F','S'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading surface names.");
#endif
while (size!=0)
{
tLWOMaterial *mat=new tLWOMaterial();
mat->Name="";
mat->Meshbuffer=new scene::SMeshBuffer();
size -= readString(mat->Name);
if (FormatVersion!=2)
mat->TagType = 1; // format 2 has more types
Materials.push_back(mat);
}
}
break;
case charsToUIntD('P','T','A','G'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading tag mapping.");
#endif
readTagMapping(size);
break;
case charsToUIntD('V','M','A','D'): // discontinuous vertex mapping, i.e. additional texcoords
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading Vertex mapping VMAD.");
#endif
readDiscVertexMapping(size);
// case charsToUIntD('V','M','P','A'):
// case charsToUIntD('E','N','V','L'):
break;
case charsToUIntD('C','L','I','P'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading clips.");
#endif
u32 index;
u16 subsize;
File->read(&index, 4);
#ifndef __BIG_ENDIAN__
index=os::Byteswap::byteswap(index);
#endif
size -= 4;
while (size != 0)
{
File->read(&type, 4);
File->read(&subsize, 2);
#ifndef __BIG_ENDIAN__
subsize=os::Byteswap::byteswap(subsize);
#endif
size -= 6;
if (strncmp(type, "STIL", 4))
{
File->seek(subsize, true);
size -= subsize;
continue;
}
core::stringc path;
size -= readString(path, subsize);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loaded clip", path.c_str());
#endif
Images.push_back(path);
}
}
break;
case charsToUIntD('S','U','R','F'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading material.");
#endif
readMat(size);
break;
case charsToUIntD('B','B','O','X'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading bbox.");
#endif
// not stored
core::vector3df vec;
for (u32 i=0; i<2; ++i)
readVec(vec);
size -= 24;
}
break;
case charsToUIntD('D','E','S','C'):
case charsToUIntD('T','E','X','T'):
{
core::stringc text;
size -= readString(text, size);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader text", text);
#endif
}
break;
// not needed
case charsToUIntD('I','C','O','N'):
// not yet supported
case charsToUIntD('P','C','H','S'):
case charsToUIntD('C','R','V','S'):
default:
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: skipping ", type);
#endif
//Go to next chunk
File->seek(lastPos + size, false);
break;
}
}
return true;
}
void CLWOMeshFileLoader::readObj1(u32 size)
{
u32 pos;
u16 numVerts, vertIndex;
s16 material;
video::S3DVertex vertex;
vertex.Color=0xffffffff;
while (size!=0)
{
File->read(&numVerts, 2);
#ifndef __BIG_ENDIAN__
numVerts=os::Byteswap::byteswap(numVerts);
#endif
pos=File->getPos();
// skip forward to material number
File->seek(2*numVerts, true);
File->read(&material, 2);
#ifndef __BIG_ENDIAN__
material=os::Byteswap::byteswap(material);
#endif
size -=2*numVerts+4;
// detail meshes ?
scene::SMeshBuffer *mb;
if (material<0)
mb=Materials[-material-1]->Meshbuffer;
else
mb=Materials[material-1]->Meshbuffer;
// back to vertex list start
File->seek(pos, false);
const u16 vertCount=mb->Vertices.size();
for (u16 i=0; i<numVerts; ++i)
{
File->read(&vertIndex, 2);
#ifndef __BIG_ENDIAN__
vertIndex=os::Byteswap::byteswap(vertIndex);
#endif
vertex.Pos=Points[vertIndex];
mb->Vertices.push_back(vertex);
}
for (u16 i=1; i<numVerts-1; ++i)
{
mb->Indices.push_back(vertCount);
mb->Indices.push_back(vertCount+i);
mb->Indices.push_back(vertCount+i+1);
}
// skip material number and detail surface count
// detail surface can be read just as a normal one now
if (material<0)
File->read(&material, 2);
File->read(&material, 2);
}
}
void CLWOMeshFileLoader::readVertexMapping(u32 size)
{
char type[5]={0};
u16 dimension;
core::stringc name;
File->read(&type, 4);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Vertex map type", type);
#endif
File->read(&dimension,2);
#ifndef __BIG_ENDIAN__
dimension=os::Byteswap::byteswap(dimension);
#endif
size -= 6;
size -= readString(name);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Vertex map", name.c_str());
#endif
if (strncmp(type, "TXUV", 4)) // also support RGB, RGBA, WGHT, ...
{
File->seek(size, true);
return;
}
UvName.push_back(name);
TCoords.push_back(core::array<core::vector2df>());
core::array<core::vector2df>& UvCoords=TCoords.getLast();
UvCoords.reallocate(Points.size());
UvIndex.push_back(core::array<u32>());
core::array<u32>& UvPointsArray=UvIndex.getLast();
UvPointsArray.reallocate(Points.size());
u32 index;
core::vector2df tcoord;
while (size)
{
size -= readVX(index);
File->read(&tcoord.X, 4);
File->read(&tcoord.Y, 4);
size -= 8;
#ifndef __BIG_ENDIAN__
index=os::Byteswap::byteswap(index);
tcoord.X=os::Byteswap::byteswap(tcoord.X);
tcoord.Y=os::Byteswap::byteswap(tcoord.Y);
#endif
UvCoords.push_back(tcoord);
UvPointsArray.push_back(index);
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: UvCoords", core::stringc(UvCoords.size()));
#endif
}
void CLWOMeshFileLoader::readDiscVertexMapping(u32 size)
{
char type[5]={0};
u16 dimension;
core::stringc name;
File->read(&type, 4);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Discontinuous vertex map type", type);
#endif
File->read(&dimension,2);
#ifndef __BIG_ENDIAN__
dimension=os::Byteswap::byteswap(dimension);
#endif
size -= 6;
size -= readString(name);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: Discontinuous vertex map", name.c_str());
#endif
if (strncmp(type, "TXUV", 4))
{
File->seek(size, true);
return;
}
DUvName.push_back(name);
VmPolyPointsIndex.push_back(core::array<u32>());
core::array<u32>& VmPolyPoints=VmPolyPointsIndex.getLast();
VmCoordsIndex.push_back(core::array<core::vector2df>());
core::array<core::vector2df>& VmCoords=VmCoordsIndex.getLast();
u32 vmpolys;
u32 vmpoints;
core::vector2df vmcoords;
while (size)
{
size-=readVX(vmpoints);
size-=readVX(vmpolys);
File->read(&vmcoords.X, 4);
File->read(&vmcoords.Y, 4);
size -= 8;
#ifndef __BIG_ENDIAN__
vmpoints=os::Byteswap::byteswap(vmpoints);
vmpolys=os::Byteswap::byteswap(vmpolys);
vmcoords.X=os::Byteswap::byteswap(vmcoords.X);
vmcoords.Y=os::Byteswap::byteswap(vmcoords.Y);
#endif
VmCoords.push_back(vmcoords);
VmPolyPoints.push_back(vmpolys);
VmPolyPoints.push_back(vmpoints);
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: VmCoords", core::stringc(VmCoords.size()));
#endif
}
void CLWOMeshFileLoader::readTagMapping(u32 size)
{
char type[5];
type[4]=0;
File->read(&type, 4);
size -= 4;
if ((strncmp(type, "SURF", 4))||(Indices.size()==0))
{
File->seek(size, true);
return;
}
while (size!=0)
{
u16 tag;
u32 polyIndex;
size-=readVX(polyIndex);
File->read(&tag, 2);
#ifndef __BIG_ENDIAN__
tag=os::Byteswap::byteswap(tag);
#endif
size -= 2;
MaterialMapping[polyIndex]=tag;
Materials[tag]->TagType=1;
}
}
void CLWOMeshFileLoader::readObj2(u32 size)
{
char type[5];
type[4]=0;
File->read(&type, 4);
size -= 4;
Indices.clear();
if (strncmp(type, "FACE", 4)) // also possible are splines, subdivision patches, metaballs, and bones
{
File->seek(size, true);
return;
}
u16 numVerts=0;
while (size!=0)
{
File->read(&numVerts, 2);
#ifndef __BIG_ENDIAN__
numVerts=os::Byteswap::byteswap(numVerts);
#endif
// mask out flags
numVerts &= 0x03FF;
size -= 2;
Indices.push_back(core::array<u32>());
u32 vertIndex;
core::array<u32>& polyArray = Indices.getLast();
polyArray.reallocate(numVerts);
for (u16 i=0; i<numVerts; ++i)
{
size -= readVX(vertIndex);
polyArray.push_back(vertIndex);
}
}
MaterialMapping.reallocate(Indices.size());
for (u32 j=0; j<Indices.size(); ++j)
MaterialMapping.push_back(0);
}
void CLWOMeshFileLoader::readMat(u32 size)
{
core::stringc name;
tLWOMaterial* mat=0;
size -= readString(name);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: material name", name.c_str());
#endif
for (u32 i=0; i<Materials.size(); ++i)
{
if ((Materials[i]->TagType==1) && (Materials[i]->Name==name))
{
mat=Materials[i];
break;
}
}
if (!mat)
{
File->seek(size, true);
return;
}
if (FormatVersion==2)
size -= readString(name);
video::SMaterial& irrMat=mat->Meshbuffer->Material;
u8 currTexture=0;
while (size!=0)
{
char type[5];
type[4]=0;
u32 uiType;
u32 tmp32;
u16 subsize, tmp16;
f32 tmpf32;
File->read(&type, 4);
//Convert 4-char string to 4-byte integer
//Makes it possible to do a switch statement
uiType = charsToUInt(type);
File->read(&subsize, 2);
#ifndef __BIG_ENDIAN__
subsize=os::Byteswap::byteswap(subsize);
#endif
size -= 6;
switch (uiType)
{
case charsToUIntD('C','O','L','R'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading Ambient color.");
#endif
{
s32 colSize = readColor(irrMat.DiffuseColor);
irrMat.AmbientColor=irrMat.DiffuseColor;
size -= colSize;
subsize -= colSize;
if (FormatVersion==2)
size -= readVX(mat->Envelope[0]);
}
break;
case charsToUIntD('D','I','F','F'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading Diffuse color.");
#endif
{
if (FormatVersion==2)
{
File->read(&mat->Diffuse, 4);
#ifndef __BIG_ENDIAN__
mat->Diffuse=os::Byteswap::byteswap(mat->Diffuse);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[1]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Diffuse=tmp16/256.0f;
size -= 2;
subsize -= 2;
}
}
break;
case charsToUIntD('V','D','I','F'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading Diffuse color.");
#endif
{
File->read(&mat->Diffuse, 4);
#ifndef __BIG_ENDIAN__
mat->Diffuse=os::Byteswap::byteswap(mat->Diffuse);
#endif
size -= 4;
}
break;
case charsToUIntD('L','U','M','I'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading luminance.");
#endif
{
if (FormatVersion==2)
{
File->read(&mat->Luminance, 4);
#ifndef __BIG_ENDIAN__
mat->Luminance=os::Byteswap::byteswap(mat->Luminance);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[2]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Luminance=tmp16/256.0f;
size -= 2;
subsize -= 2;
} }
break;
case charsToUIntD('V','L','U','M'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading luminance.");
#endif
{
File->read(&mat->Luminance, 4);
#ifndef __BIG_ENDIAN__
mat->Luminance=os::Byteswap::byteswap(mat->Luminance);
#endif
size -= 4;
}
break;
case charsToUIntD('S','P','E','C'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading specular.");
#endif
{
if (FormatVersion==2)
{
File->read(&mat->Specular, 4);
#ifndef __BIG_ENDIAN__
mat->Specular=os::Byteswap::byteswap(mat->Specular);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[3]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Specular=tmp16/256.0f;;
size -= 2;
subsize -= 2;
}
}
break;
case charsToUIntD('V','S','P','C'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading specular.");
#endif
{
File->read(&mat->Specular, 4);
#ifndef __BIG_ENDIAN__
mat->Specular=os::Byteswap::byteswap(mat->Specular);
#endif
size -= 4;
}
break;
case charsToUIntD('R','E','F','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection.");
#endif
{
if (FormatVersion==2)
{
File->read(&mat->Reflection, 4);
#ifndef __BIG_ENDIAN__
mat->Reflection=os::Byteswap::byteswap(mat->Reflection);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[4]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Reflection=tmp16/256.0f;
size -= 2;
subsize -= 2;
}
}
break;
case charsToUIntD('V','R','F','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection.");
#endif
{
File->read(&mat->Reflection, 4);
#ifndef __BIG_ENDIAN__
mat->Reflection=os::Byteswap::byteswap(mat->Reflection);
#endif
size -= 4;
}
break;
case charsToUIntD('T','R','A','N'):
{
if (FormatVersion==2)
{
File->read(&mat->Transparency, 4);
#ifndef __BIG_ENDIAN__
mat->Transparency=os::Byteswap::byteswap(mat->Transparency);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[5]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Transparency=tmp16/256.0f;
size -= 2;
subsize -= 2;
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading transparency", core::stringc(mat->Transparency).c_str());
#endif
}
break;
case charsToUIntD('V','T','R','N'):
{
File->read(&mat->Transparency, 4);
#ifndef __BIG_ENDIAN__
mat->Transparency=os::Byteswap::byteswap(mat->Transparency);
#endif
size -= 4;
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading transparency", core::stringc(mat->Transparency).c_str());
#endif
break;
case charsToUIntD('T','R','N','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading translucency.");
#endif
{
File->read(&mat->Translucency, 4);
#ifndef __BIG_ENDIAN__
mat->Translucency=os::Byteswap::byteswap(mat->Translucency);
#endif
size -= 4;
subsize -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[6]);
}
break;
case charsToUIntD('G','L','O','S'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading glossy.");
#endif
{
if (FormatVersion == 2)
{
File->read(&irrMat.Shininess, 4);
#ifndef __BIG_ENDIAN__
irrMat.Shininess=os::Byteswap::byteswap(irrMat.Shininess);
#endif
size -= 4;
subsize -= 4;
size -= readVX(mat->Envelope[7]);
}
else
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
irrMat.Shininess=tmp16/16.f;
size -= 2;
subsize -= 2;
}
}
break;
case charsToUIntD('S','H','R','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading sharpness.");
#endif
{
File->read(&mat->Sharpness, 4);
#ifndef __BIG_ENDIAN__
mat->Sharpness=os::Byteswap::byteswap(mat->Sharpness);
#endif
size -= 4;
subsize -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[8]);
}
break;
case charsToUIntD('B','U','M','P'):
case charsToUIntD('T','A','M','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading bumpiness.");
#endif
{
File->read(&tmpf32, 4);
#ifndef __BIG_ENDIAN__
tmpf32=os::Byteswap::byteswap(tmpf32);
#endif
if (currTexture==6)
irrMat.MaterialTypeParam=tmpf32;
size -= 4;
subsize -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[9]);
}
break;
case charsToUIntD('S','I','D','E'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading backface culled.");
#endif
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
if (tmp16==1)
irrMat.BackfaceCulling=true;
else if (tmp16==3)
irrMat.BackfaceCulling=false;
size -= 2;
}
break;
case charsToUIntD('S','M','A','N'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading smoothing angle.");
#endif
{
File->read(&mat->SmoothingAngle, 4);
#ifndef __BIG_ENDIAN__
mat->SmoothingAngle=os::Byteswap::byteswap(mat->SmoothingAngle);
#endif
size -= 4;
}
break;
case charsToUIntD('R','F','O','P'):
case charsToUIntD('R','F','L','T'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection mode.");
#endif
{
File->read(&mat->ReflMode, 2);
#ifndef __BIG_ENDIAN__
mat->ReflMode=os::Byteswap::byteswap(mat->ReflMode);
#endif
size -= 2;
}
break;
case charsToUIntD('R','I','M','G'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection map.");
#endif
{
if (FormatVersion==2)
{
size -= readVX(tmp32);
if (tmp32)
mat->ReflMap=Images[tmp32-1];
}
else
size -= readString(mat->ReflMap, size);
}
break;
case charsToUIntD('R','S','A','N'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection seam angle.");
#endif
{
File->read(&mat->ReflSeamAngle, 4);
#ifndef __BIG_ENDIAN__
mat->ReflSeamAngle=os::Byteswap::byteswap(mat->ReflSeamAngle);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[10]);
}
break;
case charsToUIntD('R','B','L','R'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading reflection blur.");
#endif
{
File->read(&mat->ReflBlur, 4);
#ifndef __BIG_ENDIAN__
mat->ReflBlur=os::Byteswap::byteswap(mat->ReflBlur);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[11]);
}
break;
case charsToUIntD('R','I','N','D'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading refraction index.");
#endif
{
File->read(&mat->RefrIndex, 4);
#ifndef __BIG_ENDIAN__
mat->RefrIndex=os::Byteswap::byteswap(mat->RefrIndex);
#endif
size -= 4;
subsize -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[12]);
}
break;
case charsToUIntD('T','R','O','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading refraction options.");
#endif
{
File->read(&mat->TranspMode, 2);
#ifndef __BIG_ENDIAN__
mat->TranspMode=os::Byteswap::byteswap(mat->TranspMode);
#endif
size -= 2;
}
break;
case charsToUIntD('T','I','M','G'):
{
if (FormatVersion==2)
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading refraction map.");
#endif
size -= readVX(tmp32);
#ifndef __BIG_ENDIAN__
tmp32=os::Byteswap::byteswap(tmp32);
#endif
if (tmp32)
mat->Texture[currTexture].Map=Images[tmp32-1];
}
else
{
size -= readString(mat->Texture[currTexture].Map, size);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading image", mat->Texture[currTexture].Map.c_str());
#endif
}
}
break;
case charsToUIntD('T','B','L','R'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading transparency blur.");
#endif
{
File->read(&mat->TranspBlur, 4);
#ifndef __BIG_ENDIAN__
mat->TranspBlur=os::Byteswap::byteswap(mat->TranspBlur);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[13]);
}
break;
case charsToUIntD('C','L','R','H'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading highlight color.");
#endif
{
File->read(&mat->HighlightColor, 4);
#ifndef __BIG_ENDIAN__
mat->HighlightColor=os::Byteswap::byteswap(mat->HighlightColor);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[14]);
}
break;
case charsToUIntD('C','L','R','F'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading color filter.");
#endif
{
File->read(&mat->ColorFilter, 4);
#ifndef __BIG_ENDIAN__
mat->ColorFilter=os::Byteswap::byteswap(mat->ColorFilter);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[15]);
}
break;
case charsToUIntD('A','D','T','R'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading additive transparency.");
#endif
{
File->read(&mat->AdditiveTransparency, 4);
#ifndef __BIG_ENDIAN__
mat->AdditiveTransparency=os::Byteswap::byteswap(mat->AdditiveTransparency);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[16]);
}
break;
case charsToUIntD('G','L','O','W'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading glow.");
#endif
{
if (FormatVersion==0)
{
File->read(&mat->GlowIntensity, 4);
#ifndef __BIG_ENDIAN__
mat->GlowIntensity=os::Byteswap::byteswap(mat->GlowIntensity);
#endif
size -= 4;
}
else
{
File->read(&mat->Glow, 2);
#ifndef __BIG_ENDIAN__
mat->Glow=os::Byteswap::byteswap(mat->Glow);
#endif
size -= 2;
File->read(&mat->GlowIntensity, 4);
#ifndef __BIG_ENDIAN__
mat->GlowIntensity=os::Byteswap::byteswap(mat->GlowIntensity);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[17]);
File->read(&mat->GlowSize, 4);
#ifndef __BIG_ENDIAN__
mat->GlowSize=os::Byteswap::byteswap(mat->GlowSize);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[18]);
}
}
break;
case charsToUIntD('G','V','A','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading glow intensity.");
#endif
{
File->read(&mat->GlowIntensity, 4);
#ifndef __BIG_ENDIAN__
mat->GlowIntensity=os::Byteswap::byteswap(mat->GlowIntensity);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[17]);
}
break;
case charsToUIntD('L','I','N','E'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading isWireframe.");
#endif
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
if (tmp16&1)
irrMat.Wireframe=true;
size -= 2;
if (size!=0)
{
File->read(&irrMat.Thickness, 4);
#ifndef __BIG_ENDIAN__
irrMat.Thickness=os::Byteswap::byteswap(irrMat.Thickness);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[19]);
}
if (size!=0)
{
video::SColor lineColor;
size -= readColor(lineColor);
if (FormatVersion==2)
size -= readVX(mat->Envelope[20]);
}
}
break;
case charsToUIntD('A','L','P','H'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading alpha mode.");
#endif
{
File->read(&mat->AlphaMode, 2);
#ifndef __BIG_ENDIAN__
mat->AlphaMode=os::Byteswap::byteswap(mat->AlphaMode);
#endif
size -= 2;
File->read(&mat->AlphaValue, 4);
#ifndef __BIG_ENDIAN__
mat->AlphaValue=os::Byteswap::byteswap(mat->AlphaValue);
#endif
size -= 4;
}
break;
case charsToUIntD('V','C','O','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading vertex color.");
#endif
{
File->read(&mat->VertexColorIntensity, 4);
#ifndef __BIG_ENDIAN__
mat->VertexColorIntensity=os::Byteswap::byteswap(mat->VertexColorIntensity);
#endif
size -= 4;
if (FormatVersion==2)
size -= readVX(mat->Envelope[21]);
File->read(&tmp32, 4); // skip type
size -= 4;
core::stringc tmpname;
size -= readString(tmpname, size);
// mat->VertexColor = getColorVMAP(tmpname);
}
break;
case charsToUIntD('F','L','A','G'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading flag.");
#endif
{
File->read(&mat->Flags, 2);
#ifndef __BIG_ENDIAN__
mat->Flags=os::Byteswap::byteswap(mat->Flags);
#endif
if (mat->Flags&1)
mat->Luminance=1.0f;
if (mat->Flags&256)
irrMat.BackfaceCulling=false;
size -= 2;
}
break;
case charsToUIntD('E','D','G','E'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading edge.");
#endif
{
File->read(&mat->EdgeTransparency, 4);
#ifndef __BIG_ENDIAN__
mat->EdgeTransparency=os::Byteswap::byteswap(mat->EdgeTransparency);
#endif
size -= 4;
}
break;
case charsToUIntD('C','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading ctex.");
#endif
currTexture=0;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('D','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading dtex.");
#endif
currTexture=1;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('S','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading stex.");
#endif
currTexture=2;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('R','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading rtex.");
#endif
currTexture=3;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('T','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading ttex.");
#endif
currTexture=4;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('L','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading ltex.");
#endif
currTexture=5;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('B','T','E','X'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading btex.");
#endif
currTexture=6;
size -= readString(mat->Texture[currTexture].Type, size);
break;
case charsToUIntD('T','A','L','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading alpha map.");
#endif
size -= readString(mat->Texture[currTexture].AlphaMap, size);
break;
case charsToUIntD('T','F','L','G'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture flag.");
#endif
{
File->read(&mat->Texture[currTexture].Flags, 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].Flags=os::Byteswap::byteswap(mat->Texture[currTexture].Flags);
#endif
size -= 2;
}
break;
case charsToUIntD('E','N','A','B'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading isEnabled.");
#endif
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Texture[currTexture].Active=(tmp16!=0);
size -= 2;
}
break;
case charsToUIntD('W','R','A','P'):
case charsToUIntD('T','W','R','P'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture wrap.");
#endif
{
File->read(&mat->Texture[currTexture].WidthWrap, 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].WidthWrap=os::Byteswap::byteswap(mat->Texture[currTexture].WidthWrap);
#endif
File->read(&mat->Texture[currTexture].HeightWrap, 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].HeightWrap=os::Byteswap::byteswap(mat->Texture[currTexture].HeightWrap);
#endif
size -= 4;
}
break;
case charsToUIntD('T','V','E','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture velocity.");
#endif
size -= readVec(mat->Texture[currTexture].Velocity);
break;
case charsToUIntD('T','C','L','R'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture color.");
#endif
size -= readColor(mat->Texture[currTexture].Color);
break;
case charsToUIntD('A','A','S','T'):
case charsToUIntD('T','A','A','S'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture antialias.");
#endif
{
tmp16=0;
if (FormatVersion==2)
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
size -= 2;
}
File->read(&mat->Texture[currTexture].AntiAliasing, 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].AntiAliasing=os::Byteswap::byteswap(mat->Texture[currTexture].AntiAliasing);
#endif
if (tmp16 & ~0x01)
mat->Texture[currTexture].AntiAliasing=0.0f; // disabled
size -= 4;
}
break;
case charsToUIntD('T','O','P','C'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture opacity.");
#endif
{
File->read(&mat->Texture[currTexture].Opacity, 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].Opacity=os::Byteswap::byteswap(mat->Texture[currTexture].Opacity);
#endif
size -= 4;
}
break;
case charsToUIntD('O','P','A','C'):
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture opacity and type.");
#endif
File->read(&mat->Texture[currTexture].OpacType, 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].OpacType=os::Byteswap::byteswap(mat->Texture[currTexture].OpacType);
#endif
File->read(&mat->Texture[currTexture].Opacity, 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].Opacity=os::Byteswap::byteswap(mat->Texture[currTexture].Opacity);
#endif
size -= 6;
subsize -= 6;
if (FormatVersion==2)
size -= readVX(mat->Envelope[22]);
}
break;
case charsToUIntD('A','X','I','S'):
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Texture[currTexture].Axis=(u8)tmp16;
size -= 2;
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading axis value", core::stringc(tmp16).c_str());
#endif
}
break;
case charsToUIntD('T','M','A','P'): // empty separation chunk
break;
case charsToUIntD('T','C','T','R'):
case charsToUIntD('C','N','T','R'):
{
core::vector3df& center=mat->Texture[currTexture].Center;
size -= readVec(center);
if (FormatVersion==2)
size -= readVX(mat->Envelope[22]);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture center", (core::stringc(center.X)+" "+core::stringc(center.Y)+" "+core::stringc(center.Z)).c_str());
#endif
}
break;
case charsToUIntD('T','S','I','Z'):
case charsToUIntD('S','I','Z','E'):
{
core::vector3df& tsize=mat->Texture[currTexture].Size;
size -= readVec(tsize);
if (FormatVersion==2)
size -= readVX(mat->Envelope[22]);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture size", (core::stringc(tsize.X)+" "+core::stringc(tsize.Y)+" "+core::stringc(tsize.Z)).c_str());
#endif
}
break;
case charsToUIntD('R','O','T','A'):
{
core::vector3df rotation;
size -= readVec(rotation);
if (FormatVersion==2)
size -= readVX(mat->Envelope[22]);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture rotation", (core::stringc(rotation.X)+" "+core::stringc(rotation.Y)+" "+core::stringc(rotation.Z)).c_str());
#endif
}
break;
case charsToUIntD('O','R','E','F'):
{
core::stringc tmpname;
size -= readString(tmpname);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: texture reference object", tmpname.c_str());
#endif
}
break;
case charsToUIntD('T','F','A','L'):
case charsToUIntD('F','A','L','L'):
{
if (FormatVersion==2)
{
u16 tmp16;
File->read(&tmp16, 2);
size -= 2;
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
}
core::vector3df& falloff=mat->Texture[currTexture].Falloff;
size -= readVec(falloff);
if (FormatVersion==2)
size -= readVX(mat->Envelope[22]);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture falloff");
#endif
}
break;
case charsToUIntD('C','S','Y','S'):
{
u16 tmp16;
File->read(&tmp16, 2);
size -= 2;
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: texture coordinate system", tmp16==0?"object coords":"world coords");
#endif
}
break;
case charsToUIntD('T','V','A','L'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture value.");
#endif
{
File->read(&tmp16, 2);
#ifndef __BIG_ENDIAN__
tmp16=os::Byteswap::byteswap(tmp16);
#endif
mat->Texture[currTexture].Value=tmp16/256.0f;
size -= 2;
}
break;
case charsToUIntD('T','F','P','0'):
case charsToUIntD('T','S','P','0'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture param 0.");
#endif
{
File->read(&mat->Texture[currTexture].FParam[0], 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].FParam[0]=os::Byteswap::byteswap(mat->Texture[currTexture].FParam[0]);
#endif
size -= 4;
}
break;
case charsToUIntD('T','F','P','1'):
case charsToUIntD('T','S','P','1'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture param 1.");
#endif
{
File->read(&mat->Texture[currTexture].FParam[1], 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].FParam[1]=os::Byteswap::byteswap(mat->Texture[currTexture].FParam[1]);
#endif
size -= 4;
}
break;
case charsToUIntD('T','F','P','2'):
case charsToUIntD('T','S','P','2'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture param 2.");
#endif
{
File->read(&mat->Texture[currTexture].FParam[2], 4);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].FParam[2]=os::Byteswap::byteswap(mat->Texture[currTexture].FParam[2]);
#endif
size -= 4;
}
break;
case charsToUIntD('T','F','R','Q'):
case charsToUIntD('T','I','P','0'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture iparam 0.");
#endif
{
File->read(&mat->Texture[currTexture].IParam[0], 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].IParam[0]=os::Byteswap::byteswap(mat->Texture[currTexture].IParam[0]);
#endif
size -= 2;
}
break;
case charsToUIntD('T','I','P','1'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture param 1.");
#endif
{
File->read(&mat->Texture[currTexture].IParam[1], 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].IParam[1]=os::Byteswap::byteswap(mat->Texture[currTexture].IParam[1]);
#endif
size -= 2;
}
break;
case charsToUIntD('T','I','P','2'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading texture param 2.");
#endif
{
File->read(&mat->Texture[currTexture].IParam[2], 2);
#ifndef __BIG_ENDIAN__
mat->Texture[currTexture].IParam[2]=os::Byteswap::byteswap(mat->Texture[currTexture].IParam[2]);
#endif
size -= 2;
}
break;
case charsToUIntD('V','M','A','P'):
{
size -= readString(mat->Texture[currTexture].UVname);
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading material vmap binding",mat->Texture[currTexture].UVname.c_str());
#endif
}
break;
case charsToUIntD('B','L','O','K'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading blok.");
#endif
{
core::stringc ordinal;
File->read(&type, 4);
File->read(&subsize, 2);
#ifndef __BIG_ENDIAN__
subsize=os::Byteswap::byteswap(subsize);
#endif
size -= 6;
size -= readString(ordinal, size);
}
break;
case charsToUIntD('C','H','A','N'):
{
File->read(&type, 4);
size -= 4;
if (!strncmp(type, "COLR", 4))
currTexture=0;
else if (!strncmp(type, "DIFF", 4))
currTexture=1;
else if (!strncmp(type, "LUMI", 4))
currTexture=5;
else if (!strncmp(type, "SPEC", 4))
currTexture=2;
else if (!strncmp(type, "REFL", 4))
currTexture=3;
else if (!strncmp(type, "TRAN", 4))
currTexture=4;
else if (!strncmp(type, "BUMP", 4))
currTexture=6;
}
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading channel ", type);
#endif
break;
case charsToUIntD('I','M','A','G'):
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading channel map.");
#endif
{
u16 index;
File->read(&index, 2);
#ifndef __BIG_ENDIAN__
index=os::Byteswap::byteswap(index);
#endif
size -= 2;
if (index)
mat->Texture[currTexture].Map=Images[index-1];
}
break;
case charsToUIntD('P','R','O','J'): // define the projection type
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: loading channel projection type.");
#endif
{
u16 index;
File->read(&index, 2);
#ifndef __BIG_ENDIAN__
index=os::Byteswap::byteswap(index);
#endif
size -= 2;
#ifdef LWO_READER_DEBUG
if (index != 5)
os::Printer::log("LWO loader: wrong channel projection type", core::stringc(index).c_str());
#endif
mat->Texture[currTexture].Projection=(u8)index;
}
break;
case charsToUIntD('W','R','P','W'): // for cylindrical and spherical projections
case charsToUIntD('W','R','P','H'): // for cylindrical and spherical projections
default:
{
#ifdef LWO_READER_DEBUG
os::Printer::log("LWO loader: skipping ", core::stringc((char*)&uiType, 4));
#endif
File->seek(subsize, true);
size -= subsize;
}
}
}
if (mat->Transparency != 0.f)
{
irrMat.MaterialType=video::EMT_TRANSPARENT_ADD_COLOR;
}
}
u32 CLWOMeshFileLoader::readColor(video::SColor& color)
{
if (FormatVersion!=2)
{
u8 colorComponent;
File->read(&colorComponent, 1);
color.setRed(colorComponent);
File->read(&colorComponent, 1);
color.setGreen(colorComponent);
File->read(&colorComponent, 1);
color.setBlue(colorComponent);
// unknown value
File->read(&colorComponent, 1);
return 4;
}
else
{
video::SColorf col;
File->read(&col.r, 4);
#ifndef __BIG_ENDIAN__
col.r=os::Byteswap::byteswap(col.r);
#endif
File->read(&col.g, 4);
#ifndef __BIG_ENDIAN__
col.g=os::Byteswap::byteswap(col.g);
#endif
File->read(&col.b, 4);
#ifndef __BIG_ENDIAN__
col.b=os::Byteswap::byteswap(col.b);
#endif
color=col.toSColor();
return 12;
}
}
u32 CLWOMeshFileLoader::readString(core::stringc& name, u32 size)
{
c8 c;
name="";
if (size)
name.reserve(size);
File->read(&c, 1);
while (c)
{
name.append(c);
File->read(&c, 1);
}
// read extra 0 upon odd file position
if (File->getPos() & 0x1)
{
File->read(&c, 1);
return (name.size()+2);
}
return (name.size()+1);
}
u32 CLWOMeshFileLoader::readVec(core::vector3df& vec)
{
File->read(&vec.X, 4);
#ifndef __BIG_ENDIAN__
vec.X=os::Byteswap::byteswap(vec.X);
#endif
File->read(&vec.Y, 4);
#ifndef __BIG_ENDIAN__
vec.Y=os::Byteswap::byteswap(vec.Y);
#endif
File->read(&vec.Z, 4);
#ifndef __BIG_ENDIAN__
vec.Z=os::Byteswap::byteswap(vec.Z);
#endif
return 12;
}
u32 CLWOMeshFileLoader::readVX(u32& num)
{
u16 tmpIndex;
File->read(&tmpIndex, 2);
#ifndef __BIG_ENDIAN__
tmpIndex=os::Byteswap::byteswap(tmpIndex);
#endif
num=tmpIndex;
if (num >= 0xFF00)
{
File->read(&tmpIndex, 2);
#ifndef __BIG_ENDIAN__
tmpIndex=os::Byteswap::byteswap(tmpIndex);
#endif
num=((num << 16)|tmpIndex) & ~0xFF000000;
return 4;
}
return 2;
}
bool CLWOMeshFileLoader::readFileHeader()
{
u32 Id;
File->read(&Id, 4);
#ifndef __BIG_ENDIAN__
Id=os::Byteswap::byteswap(Id);
#endif
if (Id != 0x464f524d) // FORM
return false;
//skip the file length
File->read(&Id, 4);
File->read(&Id, 4);
#ifndef __BIG_ENDIAN__
Id=os::Byteswap::byteswap(Id);
#endif
// Currently supported: LWOB, LWLO, LWO2
switch (Id)
{
case 0x4c574f42:
FormatVersion = 0; // LWOB
break;
case 0x4c574c4f:
FormatVersion = 1; // LWLO
break;
case 0x4c574f32:
FormatVersion = 2; // LWO2
break;
default:
return false; // unsupported
}
return true;
}
video::ITexture* CLWOMeshFileLoader::loadTexture(const core::stringc& file)
{
video::ITexture* texture = getMeshTextureLoader() ? getMeshTextureLoader()->getTexture(file) : NULL;
if (!texture)
{
os::Printer::log("Could not load texture", file.c_str(), ELL_WARNING);
}
return texture;
}
} // end namespace scene
} // end namespace irr
#endif // _IRR_COMPILE_WITH_LWO_LOADER_