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https://github.com/minetest/irrlicht.git
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69 lines
1.7 KiB
C
69 lines
1.7 KiB
C
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#ifndef __C_GUI_BOOL_ATTRIBUTE_H_INCLUDED__
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#define __C_GUI_BOOL_ATTRIBUTE_H_INCLUDED__
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#include "CGUIAttribute.h"
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#include "IGUICheckBox.h"
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#include "EGUIEditTypes.h"
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namespace irr
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{
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namespace gui
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{
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class CGUIBoolAttribute : public CGUIAttribute
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{
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public:
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//
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CGUIBoolAttribute(IGUIEnvironment* environment, IGUIElement *parent, s32 myParentID) :
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CGUIAttribute(environment, parent, myParentID), AttribCheckBox(0)
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{
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core::rect<s32> r = getAbsolutePosition();
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core::rect<s32> r2(0, Environment->getSkin()->getFont()->getDimension(L"A").Height + 10,
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r.getWidth() - 5,
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Environment->getSkin()->getFont()->getDimension(L"A").Height*2 + 15 );
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AttribCheckBox = environment->addCheckBox(false, r2, this);
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AttribCheckBox->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_UPPERLEFT);
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AttribCheckBox->setSubElement(true);
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AttribCheckBox->grab();
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}
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virtual ~CGUIBoolAttribute()
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{
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if (AttribCheckBox)
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AttribCheckBox->drop();
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}
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virtual void setAttrib(io::IAttributes *attribs, u32 attribIndex)
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{
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AttribCheckBox->setChecked(attribs->getAttributeAsBool(attribIndex));
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CGUIAttribute::setAttrib(attribs, attribIndex);
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}
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// save the attribute and possibly post the event to its parent
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virtual bool updateAttrib(bool sendEvent=true)
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{
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if (!Attribs)
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return true;
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Attribs->setAttribute(Index, AttribCheckBox->isChecked());
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return CGUIAttribute::updateAttrib(sendEvent);
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}
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//! Returns the type name of the gui element.
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virtual const c8* getTypeName() const
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{
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return GUIEditElementTypeNames[EGUIEDIT_BOOLATTRIBUTE];
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}
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private:
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IGUICheckBox* AttribCheckBox;
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};
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} // namespace gui
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} // namespace irr
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#endif
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