2019-12-12 17:32:41 +01:00
|
|
|
// Copyright (C) 2008-2012 Nikolaus Gebhardt
|
|
|
|
// This file is part of the "Irrlicht Engine".
|
|
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
|
2021-08-27 17:03:34 +02:00
|
|
|
#ifndef IRR_I_VERTEX_BUFFER_H_INCLUDED
|
|
|
|
#define IRR_I_VERTEX_BUFFER_H_INCLUDED
|
2019-12-12 17:32:41 +01:00
|
|
|
|
|
|
|
#include "IReferenceCounted.h"
|
|
|
|
#include "irrArray.h"
|
2021-07-29 20:50:03 +02:00
|
|
|
#include "EHardwareBufferFlags.h"
|
2019-12-12 17:32:41 +01:00
|
|
|
#include "S3DVertex.h"
|
|
|
|
|
|
|
|
namespace irr
|
|
|
|
{
|
|
|
|
namespace scene
|
|
|
|
{
|
|
|
|
|
|
|
|
class IVertexBuffer : public virtual IReferenceCounted
|
|
|
|
{
|
|
|
|
public:
|
2022-04-14 18:54:06 +02:00
|
|
|
//! Pointer to first element of vertex data
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual void* getData() =0;
|
2022-04-14 18:54:06 +02:00
|
|
|
|
2022-04-25 18:19:20 +02:00
|
|
|
//! Const pointer to first element
|
|
|
|
virtual const void* getData() const =0;
|
|
|
|
|
|
|
|
//! Same as getData.
|
|
|
|
virtual void* pointer() { return getData(); }
|
2022-04-20 12:38:26 +02:00
|
|
|
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual video::E_VERTEX_TYPE getType() const =0;
|
|
|
|
virtual void setType(video::E_VERTEX_TYPE vertexType) =0;
|
2022-04-14 18:54:06 +02:00
|
|
|
|
|
|
|
//! Number of bytes per element
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual u32 stride() const =0;
|
2022-04-14 18:54:06 +02:00
|
|
|
|
|
|
|
//! Number of elements
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual u32 size() const =0;
|
2022-04-14 18:54:06 +02:00
|
|
|
|
2022-04-20 12:38:26 +02:00
|
|
|
//! Add vertex to end.
|
2022-04-25 18:19:20 +02:00
|
|
|
//* Note that if you pass another type than the currently used vertex type then information can be lost */
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual void push_back(const video::S3DVertex &element) =0;
|
2022-04-25 18:19:20 +02:00
|
|
|
virtual void push_back(const video::S3DVertex2TCoords &element) =0;
|
|
|
|
virtual void push_back(const video::S3DVertexTangents &element) =0;
|
2022-04-20 12:38:26 +02:00
|
|
|
|
2022-04-20 13:03:23 +02:00
|
|
|
//! Set value at index. Buffer must be already large enough that element exists.
|
2022-04-25 18:19:20 +02:00
|
|
|
//* Note that if you pass another type than the currently used vertex type then information can be lost */
|
2022-04-20 12:38:26 +02:00
|
|
|
virtual void setValue(u32 index, const video::S3DVertex &value) =0;
|
2022-04-25 18:19:20 +02:00
|
|
|
virtual void setValue(u32 index, const video::S3DVertex2TCoords &value) =0;
|
|
|
|
virtual void setValue(u32 index, const video::S3DVertexTangents &value) =0;
|
2022-04-20 12:38:26 +02:00
|
|
|
|
2022-04-25 18:19:20 +02:00
|
|
|
//! Direct access to elements. Risky to use!
|
|
|
|
/** The reference _must_ be cast to the correct type before use. It's only video::S3DVertex if getType is EVT_STANDARD.
|
|
|
|
otherwise cast it first to a reference type derived from S3DVertex like S3DVertex2TCoords& or S3DVertexTangents&. */
|
2022-04-20 13:03:23 +02:00
|
|
|
virtual video::S3DVertex& operator [](u32 index) = 0;
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual video::S3DVertex& operator [](const u32 index) const =0;
|
|
|
|
virtual video::S3DVertex& getLast() =0;
|
2022-04-20 12:38:26 +02:00
|
|
|
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual void set_used(u32 usedNow) =0;
|
2022-04-19 17:43:39 +02:00
|
|
|
virtual void reallocate(u32 new_size, bool canShrink=true) =0;
|
2019-12-12 17:32:41 +01:00
|
|
|
virtual u32 allocated_size() const =0;
|
2022-04-14 18:54:06 +02:00
|
|
|
|
2019-12-12 17:32:41 +01:00
|
|
|
//! get the current hardware mapping hint
|
|
|
|
virtual E_HARDWARE_MAPPING getHardwareMappingHint() const =0;
|
|
|
|
|
|
|
|
//! set the hardware mapping hint, for driver
|
|
|
|
virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) =0;
|
|
|
|
|
|
|
|
//! flags the meshbuffer as changed, reloads hardware buffers
|
|
|
|
virtual void setDirty() =0;
|
|
|
|
|
|
|
|
//! Get the currently used ID for identification of changes.
|
|
|
|
/** This shouldn't be used for anything outside the VideoDriver. */
|
|
|
|
virtual u32 getChangedID() const = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // end namespace scene
|
|
|
|
} // end namespace irr
|
|
|
|
|
|
|
|
#endif
|