mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 08:10:32 +01:00
109 lines
2.5 KiB
C++
109 lines
2.5 KiB
C++
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#include <irrlicht.h>
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#include <iostream>
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using namespace irr;
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using namespace core;
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using namespace scene;
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using namespace video;
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using namespace io;
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using namespace gui;
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#ifdef _MSC_VER
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#pragma comment(lib, "Irrlicht.lib")
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#endif
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void usage(const char* name)
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{
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std::cerr << "Usage: " << name << " [options] <srcFile> <destFile>" << std::endl;
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std::cerr << " where options are" << std::endl;
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std::cerr << " --createTangents: convert to tangents mesh is possible." << std::endl;
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std::cerr << " --format=[irrmesh|collada|stl|obj|ply]: Choose target format" << std::endl;
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}
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int main(int argc, char* argv[])
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{
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if ((argc < 3) ||
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((argc==3) && (argv[1][0]=='-')))
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{
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usage(argv[0]);
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return 1;
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}
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IrrlichtDevice *device = createDevice( video::EDT_NULL,
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dimension2d<u32>(800, 600), 32, false, false, false, 0);
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device->setWindowCaption(L"Mesh Converter");
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scene::EMESH_WRITER_TYPE type = EMWT_IRR_MESH;
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u32 i=1;
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bool createTangents=false;
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while (argv[i][0]=='-')
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{
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core::stringc format = argv[i];
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if (format.size() > 3)
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{
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if (format.equalsn("--format=",9))
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{
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format = format.subString(9,format.size());
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if (format=="collada")
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type = EMWT_COLLADA;
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else if (format=="stl")
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type = EMWT_STL;
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else if (format=="obj")
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type = EMWT_OBJ;
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else if (format=="ply")
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type = EMWT_PLY;
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else
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type = EMWT_IRR_MESH;
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}
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else
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if (format =="--createTangents")
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createTangents=true;
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}
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else
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if (format=="--")
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{
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++i;
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break;
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}
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++i;
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}
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const s32 srcmesh = i;
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const s32 destmesh = i+1;
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--argc;
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if ((argc<srcmesh) || (argc<destmesh))
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{
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std::cerr << "Not enough files given." << std::endl;
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usage(argv[0]);
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return 1;
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}
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createTangents = createTangents && (type==EMWT_IRR_MESH);
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std::cout << "Converting " << argv[srcmesh] << " to " << argv[destmesh] << std::endl;
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IMesh* mesh = device->getSceneManager()->getMesh(argv[srcmesh])->getMesh(0);
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if (!mesh)
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{
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std::cerr << "Could not load " << argv[srcmesh] << std::endl;
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return 1;
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}
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if (createTangents)
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{
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IMesh* tmp = device->getSceneManager()->getMeshManipulator()->createMeshWithTangents(mesh);
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mesh->drop();
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mesh=tmp;
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}
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IMeshWriter* mw = device->getSceneManager()->createMeshWriter(type);
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IWriteFile* file = device->getFileSystem()->createAndWriteFile(argv[destmesh]);
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mw->writeMesh(file, mesh);
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file->drop();
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mw->drop();
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device->drop();
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return 0;
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}
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