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<li class="current"><a href="functions_vars.html"><span>Variables</span></a></li>
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<li><a href="functions_vars_0x68.html#index_h"><span>h</span></a></li>
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<li><a href="functions_vars_0x69.html#index_i"><span>i</span></a></li>
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<li><a href="functions_vars_0x6c.html#index_l"><span>l</span></a></li>
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<li><a href="functions_vars_0x6d.html#index_m"><span>m</span></a></li>
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<li><a href="functions_vars_0x6e.html#index_n"><span>n</span></a></li>
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<li><a href="functions_vars_0x6f.html#index_o"><span>o</span></a></li>
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<li><a href="functions_vars_0x70.html#index_p"><span>p</span></a></li>
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<li><a href="functions_vars_0x72.html#index_r"><span>r</span></a></li>
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<li><a href="functions_vars_0x73.html#index_s"><span>s</span></a></li>
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<li><a href="functions_vars_0x74.html#index_t"><span>t</span></a></li>
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<li><a href="functions_vars_0x75.html#index_u"><span>u</span></a></li>
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<li><a href="functions_vars_0x76.html#index_v"><span>v</span></a></li>
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<li><a href="functions_vars_0x77.html#index_w"><span>w</span></a></li>
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<li><a href="functions_vars_0x78.html#index_x"><span>x</span></a></li>
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<li><a href="functions_vars_0x79.html#index_y"><span>y</span></a></li>
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<li><a href="functions_vars_0x7a.html#index_z"><span>z</span></a></li>
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<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
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<li>b
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: <a class="el" href="classirr_1_1video_1_1_s_colorf.html#a82d235f32be8c4a5a07acb45abde726e">irr::video::SColorf</a>
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</li>
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<li>BackfaceCulling
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: <a class="el" href="classirr_1_1video_1_1_s_material.html#af3fcfcd5c2042a699a3f6b45deac475e">irr::video::SMaterial</a>
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</li>
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<li>base
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: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#a86be7a1faff652334dda0517344589f5">irr::scene::quake3::SModifierFunction</a>
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</li>
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<li>BilinearFilter
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: <a class="el" href="classirr_1_1video_1_1_s_material_layer.html#a72b122a636971204922d399ec6c0e8ac">irr::video::SMaterialLayer</a>
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</li>
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<li>Binormal
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: <a class="el" href="structirr_1_1video_1_1_s3_d_vertex_tangents.html#a1bbf1a06b343e7d477f6f31467d790ca">irr::video::S3DVertexTangents</a>
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</li>
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<li>Bits
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: <a class="el" href="structirr_1_1_s_irrlicht_creation_parameters.html#a0f7480557670df2d954ae217732a8773">irr::SIrrlichtCreationParameters</a>
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</li>
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<li>BlendFuncDst
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: <a class="el" href="structirr_1_1video_1_1_i_render_target.html#a70161bd4a7761e80c703ccbe232a5567">irr::video::IRenderTarget</a>
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</li>
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<li>BlendFuncSrc
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: <a class="el" href="structirr_1_1video_1_1_i_render_target.html#abfa7d54bdc1cc7a08b552bd7012bf26f">irr::video::IRenderTarget</a>
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</li>
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<li>BlendOp
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: <a class="el" href="structirr_1_1video_1_1_i_render_target.html#a082d18e86faf4b863b6af4b81b4dc5ce">irr::video::IRenderTarget</a>
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</li>
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<li>BlendOperation
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: <a class="el" href="classirr_1_1video_1_1_s_material.html#afbef5b333fd3af57649cf11ab575fa26">irr::video::SMaterial</a>
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</li>
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<li>boundingBox
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: <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ad4c8605ad3494093e3e5860e0332fe8a">irr::scene::SViewFrustum</a>
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</li>
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<li>BoundingBox
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: <a class="el" href="classirr_1_1scene_1_1_c_dynamic_mesh_buffer.html#a73a5de65189aeac0ada5ca967fc467c4">irr::scene::CDynamicMeshBuffer</a>
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, <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#a1dcb79c984be875e380fdfbd06aac9c3">irr::scene::SSkinMeshBuffer</a>
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, <a class="el" href="classirr_1_1scene_1_1_c_mesh_buffer.html#a9e16abdff220a4f7a5ffff992d3ef1d6">irr::scene::CMeshBuffer< T ></a>
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, <a class="el" href="structirr_1_1scene_1_1_s_mesh.html#ac984f3a50af351326e81474aef667c7c">irr::scene::SMesh</a>
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, <a class="el" href="structirr_1_1scene_1_1_s_shared_mesh_buffer.html#a98dc504864fb163b0628a658fa9897b5">irr::scene::SSharedMeshBuffer</a>
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</li>
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<li>BoundingBoxNeedsRecalculated
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: <a class="el" href="structirr_1_1scene_1_1_s_skin_mesh_buffer.html#a0a215a10465a8843592e1a915b85badc">irr::scene::SSkinMeshBuffer</a>
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</li>
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<li>Box
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: <a class="el" href="structirr_1_1scene_1_1_s_animated_mesh.html#ac166483f08d27bfb0a3fe0d99505e0d9">irr::scene::SAnimatedMesh</a>
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</li>
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<li>Buffer
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: <a class="el" href="structirr_1_1scene_1_1_s_m_d3_mesh.html#a8598c5bcaf0729973ed431f519e938f0">irr::scene::SMD3Mesh</a>
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</li>
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<li>buffer_id
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: <a class="el" href="structirr_1_1scene_1_1_i_skinned_mesh_1_1_s_weight.html#acc9e699fd4dc2ba4f5a8f0cc1b2f99d4">irr::scene::ISkinnedMesh::SWeight</a>
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</li>
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<li>bulgeheight
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: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#a564ea3b8fac68632e4c82651451722c7">irr::scene::quake3::SModifierFunction</a>
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</li>
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<li>bulgespeed
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: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#a378deb78a132b07acc3bffc141616947">irr::scene::quake3::SModifierFunction</a>
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</li>
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<li>bulgewidth
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: <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_modifier_function.html#a9abe7c1cdb787a772e82a63bc8b476d0">irr::scene::quake3::SModifierFunction</a>
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</li>
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<li>Buttons
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: <a class="el" href="structirr_1_1_s_joystick_info.html#a31422460c315e69bc057367cb66e4d23">irr::SJoystickInfo</a>
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</li>
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<li>ButtonStates
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: <a class="el" href="structirr_1_1_s_event_1_1_s_mouse_input.html#af2f4e21a673879db7f89335ccdc3efdd">irr::SEvent::SMouseInput</a>
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, <a class="el" href="structirr_1_1_s_event_1_1_s_joystick_event.html#a4fd74c22d62c1613405dc3191ccc5b7c">irr::SEvent::SJoystickEvent</a>
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</li>
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<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark"> </span>Defines</a></div>
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<a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht
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Engine</a> Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Tue Jan 19 2016 16:08:48 for Irrlicht 3D Engine by
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