2023-10-03 20:37:00 +02:00
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// Copyright (C) 2017 Michael Zeilfelder
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in Irrlicht.h
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#pragma once
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#if defined(_IRR_COMPILE_WITH_WEBGL1_) // Note: should also work with WebGL2 once we add that to Irrlicht
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#include "COpenGLCoreFeature.h"
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namespace irr
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{
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namespace video
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{
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// Extension handling for WebGL.
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class CWebGLExtensionHandler
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{
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public:
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// Enums used internally to check for WebGL extensions quickly.
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// We buffer all extensions on start once in an array.
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enum EWebGLFeatures
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{
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// If you update this enum also update the corresponding WebGLFeatureStrings string-array
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// Last updated was up to (including) extension number 35 (EXT_float_blend)
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// Khronos ratified WebGL Extensions
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IRR_OES_texture_float, // 1
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IRR_OES_texture_half_float, // 2
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IRR_WEBGL_lose_context, // 3
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IRR_OES_standard_derivatives, // 4
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IRR_OES_vertex_array_object, // 5
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IRR_WEBGL_debug_renderer_info, // 6
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IRR_WEBGL_debug_shaders, // 7
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IRR_WEBGL_compressed_texture_s3tc, // 8
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IRR_WEBGL_depth_texture, // 9
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IRR_OES_element_index_uint, // 10
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IRR_EXT_texture_filter_anisotropic, // 11
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IRR_EXT_frag_depth, // 16
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IRR_WEBGL_draw_buffers, // 18
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IRR_ANGLE_instanced_arrays, // 19
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IRR_OES_texture_float_linear, // 20
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IRR_OES_texture_half_float_linear, // 21
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IRR_EXT_blend_minmax, // 25
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IRR_EXT_shader_texture_lod, // 27
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// Community approved WebGL Extensions
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IRR_WEBGL_compressed_texture_atc, // 12
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IRR_WEBGL_compressed_texture_pvrtc, // 13
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IRR_EXT_color_buffer_half_float, // 14
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IRR_WEBGL_color_buffer_float, // 15
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IRR_EXT_sRGB, // 17
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IRR_WEBGL_compressed_texture_etc1, // 24
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IRR_EXT_disjoint_timer_query, // 26
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IRR_WEBGL_compressed_texture_etc, // 29
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IRR_WEBGL_compressed_texture_astc, // 30
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IRR_EXT_color_buffer_float, // 31
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IRR_WEBGL_compressed_texture_s3tc_srgb, // 32
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IRR_EXT_disjoint_timer_query_webgl2, // 33
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// Draft WebGL Extensions
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IRR_WEBGL_shared_resources, // 22
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IRR_WEBGL_security_sensitive_resources, // 23
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IRR_OES_fbo_render_mipmap, // 28
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IRR_WEBGL_get_buffer_sub_data_async, // 34
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IRR_EXT_float_blend, // 35
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IRR_WEBGL_Feature_Count
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};
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CWebGLExtensionHandler()
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{
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for (u32 i = 0; i < IRR_WEBGL_Feature_Count; ++i)
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FeatureAvailable[i] = false;
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}
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virtual ~CWebGLExtensionHandler() {}
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void dump() const
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{
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for (u32 i = 0; i < IRR_WEBGL_Feature_Count; ++i)
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os::Printer::log(getFeatureString(i), FeatureAvailable[i] ? " true" : " false");
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}
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bool queryWebGLFeature(EWebGLFeatures feature) const
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{
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return FeatureAvailable[feature];
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}
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void getGLExtensions()
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{
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core::stringc extensions = glGetString(GL_EXTENSIONS);
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os::Printer::log(extensions.c_str());
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const u32 size = extensions.size() + 1;
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c8* str = new c8[size];
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strncpy(str, extensions.c_str(), extensions.size());
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str[extensions.size()] = ' ';
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c8* p = str;
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for (u32 i=0; i<size; ++i)
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{
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if (str[i] == ' ')
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{
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str[i] = 0;
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if (*p)
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for (size_t j=0; j<IRR_WEBGL_Feature_Count; ++j)
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{
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if (!strcmp(getFeatureString(j), p))
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{
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FeatureAvailable[j] = true;
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break;
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}
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}
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p = p + strlen(p) + 1;
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}
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}
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delete[] str;
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}
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protected:
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const char* getFeatureString(size_t index) const
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{
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// Based on https://www.khronos.org/registry/webgl/extensions
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// One for each EWebGLFeatures
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static const char* const WebGLFeatureStrings[IRR_WEBGL_Feature_Count] =
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{
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"OES_texture_float",
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"OES_texture_half_float",
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"WEBGL_lose_context",
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"OES_standard_derivatives",
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"OES_vertex_array_object",
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"WEBGL_debug_renderer_info",
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"WEBGL_debug_shaders",
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"WEBGL_compressed_texture_s3tc",
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"WEBGL_depth_texture",
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"OES_element_index_uint",
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"EXT_texture_filter_anisotropic",
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"EXT_frag_depth",
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"WEBGL_draw_buffers",
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"ANGLE_instanced_arrays",
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"OES_texture_float_linear",
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"OES_texture_half_float_linear",
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"EXT_blend_minmax",
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"EXT_shader_texture_lod",
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"WEBGL_compressed_texture_atc",
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"WEBGL_compressed_texture_pvrtc",
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"EXT_color_buffer_half_float",
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"WEBGL_color_buffer_float",
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"EXT_sRGB",
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"WEBGL_compressed_texture_etc1",
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"EXT_disjoint_timer_query",
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"WEBGL_compressed_texture_etc",
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"WEBGL_compressed_texture_astc",
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"EXT_color_buffer_float",
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"WEBGL_compressed_texture_s3tc_srgb",
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"EXT_disjoint_timer_query_webgl2",
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"WEBGL_shared_resources",
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"WEBGL_security_sensitive_resources",
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"OES_fbo_render_mipmap",
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"WEBGL_get_buffer_sub_data_async",
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"EXT_float_blend"
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};
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return WebGLFeatureStrings[index];
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}
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bool FeatureAvailable[IRR_WEBGL_Feature_Count];
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};
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}
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}
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#endif // defined(_IRR_COMPILE_WITH_WEBGL1_)
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