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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
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# ifndef IRR_I_ATTRIBUTE_H_INCLUDED
# define IRR_I_ATTRIBUTE_H_INCLUDED
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# include "IReferenceCounted.h"
# include "SColor.h"
# include "vector3d.h"
# include "vector2d.h"
# include "line2d.h"
# include "line3d.h"
# include "triangle3d.h"
# include "position2d.h"
# include "rect.h"
# include "dimension2d.h"
# include "matrix4.h"
# include "quaternion.h"
# include "plane3d.h"
# include "triangle3d.h"
# include "line2d.h"
# include "line3d.h"
# include "irrString.h"
# include "irrArray.h"
# include "EAttributes.h"
namespace irr
{
namespace io
{
// All derived attribute types implement at least getter/setter for their own type (like CBoolAttribute will have setBool/getBool).
// Simple types will also implement getStringW and setString, but don't expect it to work for all types.
// String serialization makes no sense for some attribute-types (like stringw arrays or pointers), but is still useful for many types.
// (Note: I do _not_ know yet why the default string serialization is asymmetric with char* in set and wchar_t* in get).
// Additionally many attribute types will implement conversion functions like CBoolAttribute has p.E. getInt/setInt().
// The reason for conversion functions is likely to make reading old formats easier which have changed in the meantime. For example
// an old xml can contain a bool attribute which is an int in a newer format. You can still call getInt() even thought the attribute has the wrong type.
// And please do _not_ confuse these attributes here with the ones used in the xml-reader (aka SAttribute which is just a key-value pair).
class IAttribute : public virtual IReferenceCounted
{
public :
virtual ~ IAttribute ( ) { } ;
virtual s32 getInt ( ) const { return 0 ; }
virtual f32 getFloat ( ) const { return 0 ; }
virtual video : : SColorf getColorf ( ) const { return video : : SColorf ( 1.0f , 1.0f , 1.0f , 1.0f ) ; }
virtual video : : SColor getColor ( ) const { return video : : SColor ( 255 , 255 , 255 , 255 ) ; }
virtual core : : stringc getString ( ) const { return core : : stringc ( getStringW ( ) . c_str ( ) ) ; }
virtual core : : stringw getStringW ( ) const { return core : : stringw ( ) ; }
virtual core : : array < core : : stringw > getArray ( ) const { return core : : array < core : : stringw > ( ) ; } ;
virtual bool getBool ( ) const { return false ; }
virtual void getBinary ( void * outdata , s32 maxLength ) const { } ;
virtual core : : vector3df getVector ( ) const { return core : : vector3df ( ) ; }
virtual core : : position2di getPosition ( ) const { return core : : position2di ( ) ; }
virtual core : : rect < s32 > getRect ( ) const { return core : : rect < s32 > ( ) ; }
virtual core : : quaternion getQuaternion ( ) const { return core : : quaternion ( ) ; }
virtual core : : matrix4 getMatrix ( ) const { return core : : matrix4 ( ) ; }
virtual core : : triangle3df getTriangle ( ) const { return core : : triangle3df ( ) ; }
virtual core : : vector2df getVector2d ( ) const { return core : : vector2df ( ) ; }
virtual core : : vector2di getVector2di ( ) const { return core : : vector2di ( ) ; }
virtual core : : line2df getLine2d ( ) const { return core : : line2df ( ) ; }
virtual core : : line2di getLine2di ( ) const { return core : : line2di ( ) ; }
virtual core : : line3df getLine3d ( ) const { return core : : line3df ( ) ; }
virtual core : : line3di getLine3di ( ) const { return core : : line3di ( ) ; }
virtual core : : dimension2du getDimension2d ( ) const { return core : : dimension2du ( ) ; }
virtual core : : aabbox3d < f32 > getBBox ( ) const { return core : : aabbox3d < f32 > ( ) ; }
virtual core : : plane3df getPlane ( ) const { return core : : plane3df ( ) ; }
virtual video : : ITexture * getTexture ( ) const { return 0 ; }
virtual const char * getEnum ( ) const { return 0 ; }
virtual void * getUserPointer ( ) const { return 0 ; }
virtual void setInt ( s32 intValue ) { } ;
virtual void setFloat ( f32 floatValue ) { } ;
virtual void setString ( const char * text ) { } ;
virtual void setString ( const wchar_t * text ) { setString ( core : : stringc ( text ) . c_str ( ) ) ; } ;
virtual void setArray ( const core : : array < core : : stringw > & arr ) { } ;
virtual void setColor ( video : : SColorf color ) { } ;
virtual void setColor ( video : : SColor color ) { } ;
virtual void setBool ( bool boolValue ) { } ;
virtual void setBinary ( void * data , s32 maxLength ) { } ;
virtual void setVector ( const core : : vector3df & v ) { } ;
virtual void setPosition ( const core : : position2di & v ) { } ;
virtual void setRect ( const core : : rect < s32 > & v ) { } ;
virtual void setQuaternion ( const core : : quaternion & v ) { } ;
virtual void setMatrix ( const core : : matrix4 & v ) { } ;
virtual void setTriangle ( const core : : triangle3df & v ) { } ;
virtual void setVector2d ( const core : : vector2df & v ) { } ;
virtual void setVector2d ( const core : : vector2di & v ) { } ;
virtual void setLine2d ( const core : : line2df & v ) { } ;
virtual void setLine2d ( const core : : line2di & v ) { } ;
virtual void setLine3d ( const core : : line3df & v ) { } ;
virtual void setLine3d ( const core : : line3di & v ) { } ;
virtual void setDimension2d ( const core : : dimension2du & v ) { } ;
virtual void setBBox ( const core : : aabbox3d < f32 > & v ) { } ;
virtual void setPlane ( const core : : plane3df & v ) { } ;
virtual void setUserPointer ( void * v ) { } ;
virtual void setEnum ( const char * enumValue , const char * const * enumerationLiterals ) { } ;
virtual void setTexture ( video : : ITexture * , const path & filename ) { } ;
core : : stringc Name ;
virtual E_ATTRIBUTE_TYPE getType ( ) const = 0 ;
virtual const wchar_t * getTypeString ( ) const = 0 ;
} ;
} // end namespace io
} // end namespace irr
# endif