irrlicht/source/Irrlicht/CD3D9Texture.cpp

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// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_DIRECT3D_9_
#include "CD3D9Texture.h"
#include "CD3D9Driver.h"
#include "os.h"
namespace irr
{
namespace video
{
CD3D9Texture::CD3D9Texture(const io::path& name, const core::array<IImage*>& image, E_TEXTURE_TYPE type, CD3D9Driver* driver)
: ITexture(name, type), Driver(driver), InternalFormat(D3DFMT_UNKNOWN), LockReadOnly(false), LockData(0), LockLayer(0),
MipLevelLocked(0), HardwareMipMaps(false), Device(0), Texture(0), CubeTexture(0), RTTSurface(0)
{
#ifdef _DEBUG
setDebugName("CD3D9Texture");
#endif
IRR_DEBUG_BREAK_IF(image.size() == 0)
Device=driver->getExposedVideoData().D3D9.D3DDev9;
if (Device)
Device->AddRef();
DriverType = Driver->getDriverType();
HasMipMaps = Driver->getTextureCreationFlag(ETCF_CREATE_MIP_MAPS);
HardwareMipMaps = Driver->getTextureCreationFlag(ETCF_AUTO_GENERATE_MIP_MAPS) && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE);
getImageValues(image[0]);
DWORD flags = 0;
LPDIRECT3D9 intf = Driver->getExposedVideoData().D3D9.D3D9;
D3DDISPLAYMODE d3ddm;
intf->GetAdapterDisplayMode(Driver->Params.DisplayAdapter, &d3ddm);
if (HasMipMaps && HardwareMipMaps)
{
if (D3D_OK == intf->CheckDeviceFormat(Driver->Params.DisplayAdapter, D3DDEVTYPE_HAL, d3ddm.Format, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, InternalFormat))
flags = D3DUSAGE_AUTOGENMIPMAP;
else
HardwareMipMaps = false;
}
VertexTextureSupport = Driver->getTextureCreationFlag(ETCF_SUPPORT_VERTEXT_TEXTURE)
&& (D3D_OK == intf->CheckDeviceFormat(Driver->Params.DisplayAdapter, D3DDEVTYPE_HAL, d3ddm.Format, D3DUSAGE_QUERY_VERTEXTEXTURE, D3DRTYPE_TEXTURE, InternalFormat));
HRESULT hr = 0;
switch (Type)
{
case ETT_2D:
hr = Device->CreateTexture(Size.Width, Size.Height, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &Texture, NULL);
break;
case ETT_CUBEMAP:
hr = Device->CreateCubeTexture(Size.Width, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &CubeTexture, NULL);
break;
default:
IRR_DEBUG_BREAK_IF(true)
break;
}
if (FAILED(hr))
{
// Try again with 16-bit format
if (InternalFormat == D3DFMT_A8R8G8B8)
{
InternalFormat = D3DFMT_A1R5G5B5;
ColorFormat = ECF_A1R5G5B5;
}
else if (InternalFormat == D3DFMT_R8G8B8) // (24 bit is usually failing in d3d9, not sure if it's ever supported)
{
InternalFormat = D3DFMT_R5G6B5;
ColorFormat = ECF_R5G6B5;
}
switch (Type)
{
case ETT_2D:
hr = Device->CreateTexture(Size.Width, Size.Height, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &Texture, NULL);
break;
case ETT_CUBEMAP:
hr = Device->CreateCubeTexture(Size.Width, HasMipMaps ? 0 : 1, flags, InternalFormat, D3DPOOL_MANAGED, &CubeTexture, NULL);
break;
}
}
core::array<IImage*> tmpImage = image;
bool releaseImageData = false;
if (SUCCEEDED(hr))
{
if (OriginalSize != Size || OriginalColorFormat != ColorFormat)
{
releaseImageData = true;
for (u32 i = 0; i < image.size(); ++i)
{
tmpImage[i] = Driver->createImage(ColorFormat, Size);
if (image[i]->getDimension() == Size)
image[i]->copyTo(tmpImage[i]);
else
image[i]->copyToScaling(tmpImage[i]);
}
}
for (u32 i = 0; i < tmpImage.size(); ++i)
uploadTexture(tmpImage[i]->getData(), 0, i);
bool autoGenerateRequired = true;
for (u32 i = 0; i < tmpImage.size(); ++i)
{
void* mipmapsData = tmpImage[i]->getMipMapsData();
if (autoGenerateRequired || mipmapsData)
regenerateMipMapLevels(mipmapsData, i);
if (!mipmapsData)
autoGenerateRequired = false;
}
}
else
{
switch (hr )
{
case D3DERR_INVALIDCALL:
os::Printer::log("Could not create DIRECT3D9 Texture. D3DERR_INVALIDCALL", ELL_WARNING);
break;
case D3DERR_OUTOFVIDEOMEMORY:
os::Printer::log("Could not create DIRECT3D9 Texture. D3DERR_OUTOFVIDEOMEMORY", ELL_WARNING);
break;
case E_OUTOFMEMORY:
os::Printer::log("Could not create DIRECT3D9 Texture. E_OUTOFMEMORY", ELL_WARNING);
break;
default:
os::Printer::log("Could not create DIRECT3D9 Texture.", ELL_WARNING);
}
}
if (releaseImageData)
{
for (u32 i = 0; i < tmpImage.size(); ++i)
tmpImage[i]->drop();
}
}
CD3D9Texture::CD3D9Texture(CD3D9Driver* driver, const core::dimension2d<u32>& size, const io::path& name, E_TEXTURE_TYPE type, const ECOLOR_FORMAT format)
: ITexture(name, type), Driver(driver), InternalFormat(D3DFMT_UNKNOWN), LockReadOnly(false), LockData(0), LockLayer(0),
MipLevelLocked(0), HardwareMipMaps(false), Device(0), Texture(0), CubeTexture(0), RTTSurface(0)
{
#ifdef _DEBUG
setDebugName("CD3D9Texture");
#endif
Device = driver->getExposedVideoData().D3D9.D3DDev9;
if (Device)
Device->AddRef();
DriverType = Driver->getDriverType();
HasMipMaps = false;
IsRenderTarget = true;
OriginalColorFormat = format;
if (ECF_UNKNOWN == OriginalColorFormat)
ColorFormat = getBestColorFormat(Driver->getColorFormat());
else
ColorFormat = OriginalColorFormat;
OriginalSize = size;
Size = OriginalSize;
if (!Driver->queryFeature(EVDF_TEXTURE_NPOT))
{
Size = Size.getOptimalSize(true, !Driver->queryFeature(EVDF_TEXTURE_NSQUARE), true, Driver->Caps.MaxTextureWidth);
if (Size != OriginalSize)
os::Printer::log("RenderTarget size has to be a power of two", ELL_INFORMATION);
}
Pitch = Size.Width * IImage::getBitsPerPixelFromFormat(ColorFormat) / 8;
InternalFormat = Driver->getD3DFormatFromColorFormat(ColorFormat);
generateRenderTarget();
}
CD3D9Texture::~CD3D9Texture()
{
releaseTexture();
if (Device)
Device->Release();
}
void* CD3D9Texture::lock(E_TEXTURE_LOCK_MODE mode, u32 mipmapLevel, u32 layer, E_TEXTURE_LOCK_FLAGS lockFlags)
{
if (LockData)
return LockData;
if (IImage::isCompressedFormat(ColorFormat))
return 0;
MipLevelLocked = mipmapLevel;
LockReadOnly = (mode == ETLM_READ_ONLY);
LockLayer = layer;
HRESULT hr;
D3DLOCKED_RECT rect;
if (!IsRenderTarget)
{
if (Texture)
{
hr = Texture->LockRect(MipLevelLocked, &rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
}
else if (CubeTexture)
{
IRR_DEBUG_BREAK_IF(layer > 5)
hr = CubeTexture->LockRect(static_cast<_D3DCUBEMAP_FACES>(layer), MipLevelLocked, &rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
}
else
{
os::Printer::log("Could not lock DIRECT3D9 Texture. Missing internal D3D texture.", ELL_ERROR);
return 0;
}
if (FAILED(hr))
{
os::Printer::log("Could not lock DIRECT3D9 Texture.", ELL_ERROR);
return 0;
}
}
else
{
if (!RTTSurface)
{
// Make RTT surface large enough for all miplevels (including 0)
D3DSURFACE_DESC desc;
if (Texture)
Texture->GetLevelDesc(0, &desc);
else if (CubeTexture)
CubeTexture->GetLevelDesc(0, &desc);
hr = Device->CreateOffscreenPlainSurface(desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &RTTSurface, 0);
if (FAILED(hr))
{
os::Printer::log("Could not lock DIRECT3D9 Texture", "Offscreen surface creation failed.", ELL_ERROR);
return 0;
}
}
IDirect3DSurface9 *surface = 0;
if (Texture)
hr = Texture->GetSurfaceLevel(MipLevelLocked, &surface);
else if (CubeTexture)
hr = CubeTexture->GetCubeMapSurface(static_cast<_D3DCUBEMAP_FACES>(layer), MipLevelLocked, &surface);
if (FAILED(hr))
{
os::Printer::log("Could not lock DIRECT3D9 Texture", "Could not get surface.", ELL_ERROR);
return 0;
}
hr = Device->GetRenderTargetData(surface, RTTSurface);
surface->Release();
if(FAILED(hr))
{
os::Printer::log("Could not lock DIRECT3D9 Texture", "Data copy failed.", ELL_ERROR);
return 0;
}
hr = RTTSurface->LockRect(&rect, 0, LockReadOnly ? D3DLOCK_READONLY : 0);
if(FAILED(hr))
{
os::Printer::log("Could not lock DIRECT3D9 Texture", "LockRect failed.", ELL_ERROR);
return 0;
}
}
LockData = rect.pBits;
return LockData;
}
void CD3D9Texture::unlock()
{
if (!LockData)
return;
if (!IsRenderTarget)
{
if (Texture)
{
Texture->UnlockRect(MipLevelLocked);
}
else if (CubeTexture)
{
CubeTexture->UnlockRect(static_cast<_D3DCUBEMAP_FACES>(LockLayer), MipLevelLocked);
}
}
else if (RTTSurface)
{
RTTSurface->UnlockRect();
}
LockReadOnly = false;
LockData = 0;
LockLayer = 0;
}
void CD3D9Texture::regenerateMipMapLevels(void* data, u32 layer)
{
if (!HasMipMaps || (Size.Width <= 1 && Size.Height <= 1))
return;
if ( HardwareMipMaps )
{
// Can't update with custom data with those unfortunately
// Also MSDN docs don't mention it, but GenerateMipSubLevels only works when AUTOGENMIPMAP is set.
// So we can't call this to get hardware mipmaps when not setting AUTOGENMIPMAP.
if (Texture)
Texture->GenerateMipSubLevels();
else if (CubeTexture)
CubeTexture->GenerateMipSubLevels();
}
else if (data)
{
u32 width = Size.Width;
u32 height = Size.Height;
u8* tmpData = static_cast<u8*>(data);
u32 dataSize = 0;
u32 level = 0;
do
{
if (width > 1)
width >>= 1;
if (height > 1)
height >>= 1;
dataSize = IImage::getDataSizeFromFormat(ColorFormat, width, height);
++level;
uploadTexture(tmpData, level, layer);
tmpData += dataSize;
} while (width != 1 || height != 1);
}
else
{
createManualMipMaps(1);
}
}
void CD3D9Texture::copy16BitMipMap(char* src, char* tgt,
s32 width, s32 height,
s32 pitchsrc, s32 pitchtgt) const
{
for (s32 y=0; y<height; ++y)
{
for (s32 x=0; x<width; ++x)
{
u32 a=0, r=0, g=0, b=0;
for (s32 dy=0; dy<2; ++dy)
{
const s32 tgy = (y*2)+dy;
for (s32 dx=0; dx<2; ++dx)
{
const s32 tgx = (x*2)+dx;
SColor c;
if (ColorFormat == ECF_A1R5G5B5)
c = A1R5G5B5toA8R8G8B8(*(u16*)(&src[(tgx*2)+(tgy*pitchsrc)]));
else
c = R5G6B5toA8R8G8B8(*(u16*)(&src[(tgx*2)+(tgy*pitchsrc)]));
a += c.getAlpha();
r += c.getRed();
g += c.getGreen();
b += c.getBlue();
}
}
a /= 4;
r /= 4;
g /= 4;
b /= 4;
u16 c;
if (ColorFormat == ECF_A1R5G5B5)
c = RGBA16(r,g,b,a);
else
c = A8R8G8B8toR5G6B5(SColor(a,r,g,b).color);
*(u16*)(&tgt[(x*2)+(y*pitchtgt)]) = c;
}
}
}
void CD3D9Texture::copy32BitMipMap(char* src, char* tgt,
s32 width, s32 height,
s32 pitchsrc, s32 pitchtgt) const
{
for (s32 y=0; y<height; ++y)
{
for (s32 x=0; x<width; ++x)
{
u32 a=0, r=0, g=0, b=0;
SColor c;
for (s32 dy=0; dy<2; ++dy)
{
const s32 tgy = (y*2)+dy;
for (s32 dx=0; dx<2; ++dx)
{
const s32 tgx = (x*2)+dx;
c = *(u32*)(&src[(tgx*4)+(tgy*pitchsrc)]);
a += c.getAlpha();
r += c.getRed();
g += c.getGreen();
b += c.getBlue();
}
}
a /= 4;
r /= 4;
g /= 4;
b /= 4;
c.set(a, r, g, b);
*(u32*)(&tgt[(x*4)+(y*pitchtgt)]) = c.color;
}
}
}
bool CD3D9Texture::createManualMipMaps(u32 level)
{
if (level==0)
return true;
if (!Texture) //Manual mips for CubeTexture not supported yet
{
return true;
}
// manual mipmap generation
IDirect3DSurface9* upperSurface = 0;
IDirect3DSurface9* lowerSurface = 0;
// get upper level
HRESULT hr = Texture->GetSurfaceLevel(level-1, &upperSurface);
if (FAILED(hr) || !upperSurface)
{
os::Printer::log("Could not get upper surface level for mip map generation", ELL_WARNING);
return false;
}
// get lower level
hr = Texture->GetSurfaceLevel(level, &lowerSurface);
if (FAILED(hr) || !lowerSurface)
{
os::Printer::log("Could not get lower surface level for mip map generation", ELL_WARNING);
upperSurface->Release();
return false;
}
D3DSURFACE_DESC upperDesc, lowerDesc;
upperSurface->GetDesc(&upperDesc);
lowerSurface->GetDesc(&lowerDesc);
D3DLOCKED_RECT upperlr;
D3DLOCKED_RECT lowerlr;
// lock upper surface
if (FAILED(upperSurface->LockRect(&upperlr, NULL, 0)))
{
upperSurface->Release();
lowerSurface->Release();
os::Printer::log("Could not lock upper texture for mip map generation", ELL_WARNING);
return false;
}
// lock lower surface
if (FAILED(lowerSurface->LockRect(&lowerlr, NULL, 0)))
{
upperSurface->UnlockRect();
upperSurface->Release();
lowerSurface->Release();
os::Printer::log("Could not lock lower texture for mip map generation", ELL_WARNING);
return false;
}
if (upperDesc.Format != lowerDesc.Format)
{
os::Printer::log("Cannot copy mip maps with different formats.", ELL_WARNING);
}
else
{
if ((upperDesc.Format == D3DFMT_A1R5G5B5) || (upperDesc.Format == D3DFMT_R5G6B5))
copy16BitMipMap((char*)upperlr.pBits, (char*)lowerlr.pBits,
lowerDesc.Width, lowerDesc.Height,
upperlr.Pitch, lowerlr.Pitch);
else
if (upperDesc.Format == D3DFMT_A8R8G8B8)
copy32BitMipMap((char*)upperlr.pBits, (char*)lowerlr.pBits,
lowerDesc.Width, lowerDesc.Height,
upperlr.Pitch, lowerlr.Pitch);
else
os::Printer::log("Unsupported mipmap format, cannot copy.", ELL_WARNING);
}
bool result=true;
// unlock
if (FAILED(upperSurface->UnlockRect()))
result=false;
if (FAILED(lowerSurface->UnlockRect()))
result=false;
// release
upperSurface->Release();
lowerSurface->Release();
if (!result || (upperDesc.Width <= 3 && upperDesc.Height <= 3))
return result; // stop generating levels
// generate next level
return createManualMipMaps(level+1);
}
IDirect3DBaseTexture9* CD3D9Texture::getDX9BaseTexture() const
{
return (Texture) ? static_cast<IDirect3DBaseTexture9*>(Texture) : static_cast<IDirect3DBaseTexture9*>(CubeTexture);
}
IDirect3DTexture9* CD3D9Texture::getDX9Texture() const
{
return Texture;
}
IDirect3DCubeTexture9* CD3D9Texture::getDX9CubeTexture() const
{
return CubeTexture;
}
void CD3D9Texture::releaseTexture()
{
if (RTTSurface)
{
if (RTTSurface->Release() == 0)
RTTSurface = 0;
}
if (Texture)
{
if (Texture->Release() == 0)
Texture = 0;
}
if (CubeTexture)
{
if (CubeTexture->Release() == 0)
CubeTexture = 0;
}
}
void CD3D9Texture::generateRenderTarget()
{
DWORD flags = (IImage::isDepthFormat(ColorFormat)) ? D3DUSAGE_DEPTHSTENCIL : D3DUSAGE_RENDERTARGET;
HRESULT hr = 0;
switch (Type)
{
case ETT_2D:
if (!Texture )
hr = Device->CreateTexture(Size.Width, Size.Height, 1, flags, InternalFormat, D3DPOOL_DEFAULT, &Texture, NULL);
break;
case ETT_CUBEMAP:
if (!CubeTexture)
hr = Device->CreateCubeTexture(Size.Width, 1, flags, InternalFormat, D3DPOOL_DEFAULT, &CubeTexture, NULL);
break;
default:
IRR_DEBUG_BREAK_IF(true)
break;
}
if (FAILED(hr))
{
if (D3DERR_INVALIDCALL == hr)
os::Printer::log("Could not create render target texture", "Invalid Call", irr::ELL_ERROR);
else if (D3DERR_OUTOFVIDEOMEMORY == hr)
os::Printer::log("Could not create render target texture", "Out of Video Memory", irr::ELL_ERROR);
else if (E_OUTOFMEMORY == hr)
os::Printer::log("Could not create render target texture", "Out of Memory", irr::ELL_ERROR);
else
os::Printer::log("Could not create render target texture", irr::ELL_ERROR);
core::stringc params("Width:");
params += (unsigned int)Size.Width;
params += " Height: ";
params += (unsigned int)Size.Height;
params += " flag: ";
params += (unsigned int)flags;
params += " format";
params += (unsigned int)InternalFormat;
params += " Type: ";
params += (unsigned int)Type;
os::Printer::log(params.c_str(), irr::ELL_ERROR);
}
}
ECOLOR_FORMAT CD3D9Texture::getBestColorFormat(ECOLOR_FORMAT format)
{
// We only try for to adapt "simple" formats
ECOLOR_FORMAT destFormat = (format <= ECF_A8R8G8B8) ? ECF_A8R8G8B8 : format;
switch (format)
{
case ECF_A1R5G5B5:
if (!Driver->getTextureCreationFlag(ETCF_ALWAYS_32_BIT))
destFormat = ECF_A1R5G5B5;
break;
case ECF_R5G6B5:
if (!Driver->getTextureCreationFlag(ETCF_ALWAYS_32_BIT))
destFormat = ECF_R5G6B5;
break;
case ECF_A8R8G8B8:
if (Driver->getTextureCreationFlag(ETCF_ALWAYS_16_BIT) ||
Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
destFormat = ECF_A1R5G5B5;
break;
case ECF_R8G8B8:
// Note: Using ECF_A8R8G8B8 even when ETCF_ALWAYS_32_BIT is not set as 24 bit textures fail with too many cards
if (Driver->getTextureCreationFlag(ETCF_ALWAYS_16_BIT) || Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
destFormat = ECF_A1R5G5B5;
default:
break;
}
if (Driver->getTextureCreationFlag(ETCF_NO_ALPHA_CHANNEL))
{
switch (destFormat)
{
case ECF_A1R5G5B5:
destFormat = ECF_R5G6B5;
break;
case ECF_A8R8G8B8:
destFormat = ECF_R8G8B8;
break;
default:
break;
}
}
return destFormat;
}
void CD3D9Texture::getImageValues(const IImage* image)
{
OriginalColorFormat = image->getColorFormat();
ColorFormat = getBestColorFormat(OriginalColorFormat);
InternalFormat = Driver->getD3DFormatFromColorFormat(ColorFormat);
if (IImage::isCompressedFormat(image->getColorFormat()))
{
HardwareMipMaps = false;
}
OriginalSize = image->getDimension();
Size = OriginalSize;
if (Size.Width == 0 || Size.Height == 0)
{
os::Printer::log("Invalid size of image for texture.", ELL_ERROR);
return;
}
const f32 ratio = (f32)Size.Width / (f32)Size.Height;
if ((Size.Width > Driver->Caps.MaxTextureWidth) && (ratio >= 1.f))
{
Size.Width = Driver->Caps.MaxTextureWidth;
Size.Height = (u32)(Driver->Caps.MaxTextureWidth / ratio);
}
else if (Size.Height > Driver->Caps.MaxTextureHeight)
{
Size.Height = Driver->Caps.MaxTextureHeight;
Size.Width = (u32)(Driver->Caps.MaxTextureHeight * ratio);
}
bool needSquare = (!Driver->queryFeature(EVDF_TEXTURE_NSQUARE) || Type == ETT_CUBEMAP);
Size = Size.getOptimalSize(!Driver->queryFeature(EVDF_TEXTURE_NPOT), needSquare, true, Driver->Caps.MaxTextureWidth);
Pitch = Size.Width * IImage::getBitsPerPixelFromFormat(ColorFormat) / 8;
}
void CD3D9Texture::uploadTexture(void* data, u32 mipmapLevel, u32 layer)
{
if (!data)
return;
u32 width = Size.Width >> mipmapLevel;
u32 height = Size.Height >> mipmapLevel;
u32 dataSize = IImage::getDataSizeFromFormat(ColorFormat, width, height);
HRESULT hr = 0;
D3DLOCKED_RECT lockRectangle;
if (Texture)
{
hr = Texture->LockRect(mipmapLevel, &lockRectangle, 0, 0);
}
else if (CubeTexture)
{
IRR_DEBUG_BREAK_IF(layer > 5)
hr = CubeTexture->LockRect(static_cast<_D3DCUBEMAP_FACES>(layer), mipmapLevel, &lockRectangle, 0, 0);
}
if (FAILED(hr))
{
os::Printer::log("Texture data not copied", "Could not LockRect D3D9 Texture.", ELL_ERROR);
return;
}
memcpy(lockRectangle.pBits, data, dataSize);
if (Texture)
{
hr = Texture->UnlockRect(mipmapLevel);
}
else if (CubeTexture)
{
hr = CubeTexture->UnlockRect(static_cast<_D3DCUBEMAP_FACES>(layer), mipmapLevel);
}
if (FAILED(hr))
{
os::Printer::log("Texture data not copied", "Could not UnlockRect D3D9 Texture.", ELL_ERROR);
}
}
}
}
#endif