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Remove irrMap and use std::map instead
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@ -5,12 +5,12 @@
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#ifndef __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
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#define __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
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#include <map>
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#include "IMeshLoader.h"
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#include "IFileSystem.h"
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#include "ISceneManager.h"
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#include "irrString.h"
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#include "SMeshBuffer.h"
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#include "irrMap.h"
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namespace irr
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{
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@ -61,7 +61,7 @@ private:
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Meshbuffer->Material = o.Meshbuffer->Material;
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}
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core::map<video::S3DVertex, int> VertMap;
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std::map<video::S3DVertex, int> VertMap;
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scene::SMeshBuffer *Meshbuffer;
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core::stringc Name;
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core::stringc Group;
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