Remove irrMap and use std::map instead

This commit is contained in:
paradust7
2022-05-09 06:00:12 +00:00
committed by sfan5
parent 51ae495c4a
commit 00a7741cd4
9 changed files with 51 additions and 1136 deletions

View File

@ -5,12 +5,12 @@
#ifndef __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
#define __C_OBJ_MESH_FILE_LOADER_H_INCLUDED__
#include <map>
#include "IMeshLoader.h"
#include "IFileSystem.h"
#include "ISceneManager.h"
#include "irrString.h"
#include "SMeshBuffer.h"
#include "irrMap.h"
namespace irr
{
@ -61,7 +61,7 @@ private:
Meshbuffer->Material = o.Meshbuffer->Material;
}
core::map<video::S3DVertex, int> VertMap;
std::map<video::S3DVertex, int> VertMap;
scene::SMeshBuffer *Meshbuffer;
core::stringc Name;
core::stringc Group;