Fix SDL2 include paths

closes #96
This commit is contained in:
sfan5
2022-02-14 18:26:59 +01:00
parent 4fb1c55ec5
commit 09b8837ef9
4 changed files with 6 additions and 6 deletions

View File

@ -39,8 +39,8 @@
#else
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <SDL2/SDL_video.h>
#include <SDL2/SDL_opengl.h>
#include <SDL_video.h>
#include <SDL_opengl.h>
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
// The SDL2 header doesn't cut it for extensions
#include <GL/glext.h>