diff --git a/include/CDynamicMeshBuffer.h b/include/CDynamicMeshBuffer.h index 550c5f2f..cb776d2f 100644 --- a/include/CDynamicMeshBuffer.h +++ b/include/CDynamicMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __C_DYNAMIC_MESHBUFFER_H_INCLUDED__ -#define __C_DYNAMIC_MESHBUFFER_H_INCLUDED__ +#ifndef IRR_C_DYNAMIC_MESHBUFFER_H_INCLUDED +#define IRR_C_DYNAMIC_MESHBUFFER_H_INCLUDED #include "IDynamicMeshBuffer.h" @@ -130,4 +130,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/CIndexBuffer.h b/include/CIndexBuffer.h index 2b75b501..152fb040 100644 --- a/include/CIndexBuffer.h +++ b/include/CIndexBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __C_INDEX_BUFFER_H_INCLUDED__ -#define __C_INDEX_BUFFER_H_INCLUDED__ +#ifndef IRR_C_INDEX_BUFFER_H_INCLUDED +#define IRR_C_INDEX_BUFFER_H_INCLUDED #include "IIndexBuffer.h" @@ -223,4 +223,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/CMeshBuffer.h b/include/CMeshBuffer.h index f6591e5d..b5cbcb25 100644 --- a/include/CMeshBuffer.h +++ b/include/CMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __T_MESH_BUFFER_H_INCLUDED__ -#define __T_MESH_BUFFER_H_INCLUDED__ +#ifndef IRR_T_MESH_BUFFER_H_INCLUDED +#define IRR_T_MESH_BUFFER_H_INCLUDED #include "irrArray.h" #include "IMeshBuffer.h" @@ -315,5 +315,3 @@ namespace scene } // end namespace irr #endif - - diff --git a/include/CVertexBuffer.h b/include/CVertexBuffer.h index 8eae7991..2a984268 100644 --- a/include/CVertexBuffer.h +++ b/include/CVertexBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __C_VERTEX_BUFFER_H_INCLUDED__ -#define __C_VERTEX_BUFFER_H_INCLUDED__ +#ifndef IRR_C_VERTEX_BUFFER_H_INCLUDED +#define IRR_C_VERTEX_BUFFER_H_INCLUDED #include "IVertexBuffer.h" @@ -207,4 +207,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/EAttributes.h b/include/EAttributes.h index 51f102b2..22bc8914 100644 --- a/include/EAttributes.h +++ b/include/EAttributes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_ATTRIBUTES_H_INCLUDED__ -#define __E_ATTRIBUTES_H_INCLUDED__ +#ifndef IRR_E_ATTRIBUTES_H_INCLUDED +#define IRR_E_ATTRIBUTES_H_INCLUDED namespace irr { diff --git a/include/ECullingTypes.h b/include/ECullingTypes.h index eeb3d912..86b7d120 100644 --- a/include/ECullingTypes.h +++ b/include/ECullingTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_CULLING_TYPES_H_INCLUDED__ -#define __E_CULLING_TYPES_H_INCLUDED__ +#ifndef IRR_E_CULLING_TYPES_H_INCLUDED +#define IRR_E_CULLING_TYPES_H_INCLUDED #include "irrTypes.h" @@ -36,6 +36,4 @@ namespace scene } // end namespace scene } // end namespace irr - -#endif // __E_CULLING_TYPES_H_INCLUDED__ - +#endif // IRR_E_CULLING_TYPES_H_INCLUDED diff --git a/include/EDebugSceneTypes.h b/include/EDebugSceneTypes.h index 987b7902..ce542b18 100644 --- a/include/EDebugSceneTypes.h +++ b/include/EDebugSceneTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_DEBUG_SCENE_TYPES_H_INCLUDED__ -#define __E_DEBUG_SCENE_TYPES_H_INCLUDED__ +#ifndef IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED +#define IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED namespace irr { @@ -45,6 +45,4 @@ namespace scene } // end namespace scene } // end namespace irr - -#endif // __E_DEBUG_SCENE_TYPES_H_INCLUDED__ - +#endif // IRR_E_DEBUG_SCENE_TYPES_H_INCLUDED diff --git a/include/EDeviceTypes.h b/include/EDeviceTypes.h index 32f9211a..a230a42e 100644 --- a/include/EDeviceTypes.h +++ b/include/EDeviceTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_DEVICE_TYPES_H_INCLUDED__ -#define __E_DEVICE_TYPES_H_INCLUDED__ +#ifndef IRR_E_DEVICE_TYPES_H_INCLUDED +#define IRR_E_DEVICE_TYPES_H_INCLUDED namespace irr { @@ -56,5 +56,4 @@ namespace irr } // end namespace irr -#endif // __E_DEVICE_TYPES_H_INCLUDED__ - +#endif // IRR_E_DEVICE_TYPES_H_INCLUDED diff --git a/include/EDriverFeatures.h b/include/EDriverFeatures.h index 6d7fee40..651333ce 100644 --- a/include/EDriverFeatures.h +++ b/include/EDriverFeatures.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_DRIVER_FEATURES_H_INCLUDED__ -#define __E_DRIVER_FEATURES_H_INCLUDED__ +#ifndef IRR_E_DRIVER_FEATURES_H_INCLUDED +#define IRR_E_DRIVER_FEATURES_H_INCLUDED namespace irr { @@ -152,6 +152,4 @@ namespace video } // end namespace video } // end namespace irr - #endif - diff --git a/include/EDriverTypes.h b/include/EDriverTypes.h index 16fefb47..e5fe312b 100644 --- a/include/EDriverTypes.h +++ b/include/EDriverTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_DRIVER_TYPES_H_INCLUDED__ -#define __E_DRIVER_TYPES_H_INCLUDED__ +#ifndef IRR_E_DRIVER_TYPES_H_INCLUDED +#define IRR_E_DRIVER_TYPES_H_INCLUDED #include "irrTypes.h" @@ -81,5 +81,4 @@ namespace video } // end namespace video } // end namespace irr - #endif diff --git a/include/EFocusFlags.h b/include/EFocusFlags.h index c5180024..e511dc6a 100644 --- a/include/EFocusFlags.h +++ b/include/EFocusFlags.h @@ -1,8 +1,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef E_FOCUS_FLAGS_H_INCLUDED__ -#define E_FOCUS_FLAGS_H_INCLUDED__ +#ifndef IRR_E_FOCUS_FLAGS_H_INCLUDED +#define IRR_E_FOCUS_FLAGS_H_INCLUDED namespace irr { @@ -35,4 +35,3 @@ enum EFOCUS_FLAG } // namespace irr #endif - diff --git a/include/EGUIAlignment.h b/include/EGUIAlignment.h index 4876503b..436298f3 100644 --- a/include/EGUIAlignment.h +++ b/include/EGUIAlignment.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_GUI_ALIGNMENT_H_INCLUDED__ -#define __E_GUI_ALIGNMENT_H_INCLUDED__ +#ifndef IRR_E_GUI_ALIGNMENT_H_INCLUDED +#define IRR_E_GUI_ALIGNMENT_H_INCLUDED #include "irrTypes.h" @@ -36,4 +36,4 @@ const c8* const GUIAlignmentNames[] = } // namespace gui } // namespace irr -#endif // __E_GUI_ALIGNMENT_H_INCLUDED__ +#endif // IRR_E_GUI_ALIGNMENT_H_INCLUDED diff --git a/include/EGUIElementTypes.h b/include/EGUIElementTypes.h index a26a02cf..1051723d 100644 --- a/include/EGUIElementTypes.h +++ b/include/EGUIElementTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_GUI_ELEMENT_TYPES_H_INCLUDED__ -#define __E_GUI_ELEMENT_TYPES_H_INCLUDED__ +#ifndef IRR_E_GUI_ELEMENT_TYPES_H_INCLUDED +#define IRR_E_GUI_ELEMENT_TYPES_H_INCLUDED #include "irrTypes.h" @@ -138,7 +138,3 @@ const c8* const GUIElementTypeNames[] = } // end namespace irr #endif - - - - diff --git a/include/EHardwareBufferFlags.h b/include/EHardwareBufferFlags.h index d7594555..d29b0e18 100644 --- a/include/EHardwareBufferFlags.h +++ b/include/EHardwareBufferFlags.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__ -#define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__ +#ifndef IRR_E_HARDWARE_BUFFER_FLAGS_INCLUDED +#define IRR_E_HARDWARE_BUFFER_FLAGS_INCLUDED namespace irr { @@ -41,4 +41,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/EMaterialFlags.h b/include/EMaterialFlags.h index 04ef13ea..d3ee86d8 100644 --- a/include/EMaterialFlags.h +++ b/include/EMaterialFlags.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_MATERIAL_FLAGS_H_INCLUDED__ -#define __E_MATERIAL_FLAGS_H_INCLUDED__ +#ifndef IRR_E_MATERIAL_FLAGS_H_INCLUDED +#define IRR_E_MATERIAL_FLAGS_H_INCLUDED namespace irr { @@ -96,6 +96,4 @@ namespace video } // end namespace video } // end namespace irr - -#endif // __E_MATERIAL_FLAGS_H_INCLUDED__ - +#endif // IRR_E_MATERIAL_FLAGS_H_INCLUDED diff --git a/include/EMaterialTypes.h b/include/EMaterialTypes.h index cdbd4997..26b5f9e2 100644 --- a/include/EMaterialTypes.h +++ b/include/EMaterialTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_MATERIAL_TYPES_H_INCLUDED__ -#define __E_MATERIAL_TYPES_H_INCLUDED__ +#ifndef IRR_E_MATERIAL_TYPES_H_INCLUDED +#define IRR_E_MATERIAL_TYPES_H_INCLUDED namespace irr { @@ -229,6 +229,4 @@ namespace video } // end namespace video } // end namespace irr - -#endif // __E_MATERIAL_TYPES_H_INCLUDED__ - +#endif // IRR_E_MATERIAL_TYPES_H_INCLUDED diff --git a/include/EMeshWriterEnums.h b/include/EMeshWriterEnums.h index 16e1e376..22a2a127 100644 --- a/include/EMeshWriterEnums.h +++ b/include/EMeshWriterEnums.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_MESH_WRITER_ENUMS_H_INCLUDED__ -#define __E_MESH_WRITER_ENUMS_H_INCLUDED__ +#ifndef IRR_E_MESH_WRITER_ENUMS_H_INCLUDED +#define IRR_E_MESH_WRITER_ENUMS_H_INCLUDED #include "irrTypes.h" @@ -60,6 +60,4 @@ namespace scene } // end namespace scene } // end namespace irr - -#endif // __E_MESH_WRITER_ENUMS_H_INCLUDED__ - +#endif // IRR_E_MESH_WRITER_ENUMS_H_INCLUDED diff --git a/include/EMessageBoxFlags.h b/include/EMessageBoxFlags.h index 06468043..e51cf47e 100644 --- a/include/EMessageBoxFlags.h +++ b/include/EMessageBoxFlags.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_MESSAGE_BOX_FLAGS_H_INCLUDED__ -#define __E_MESSAGE_BOX_FLAGS_H_INCLUDED__ +#ifndef IRR_E_MESSAGE_BOX_FLAGS_H_INCLUDED +#define IRR_E_MESSAGE_BOX_FLAGS_H_INCLUDED namespace irr { @@ -33,4 +33,3 @@ enum EMESSAGE_BOX_FLAG } // namespace irr #endif - diff --git a/include/EPrimitiveTypes.h b/include/EPrimitiveTypes.h index ae8f5f50..3134821e 100644 --- a/include/EPrimitiveTypes.h +++ b/include/EPrimitiveTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_PRIMITIVE_TYPES_H_INCLUDED__ -#define __E_PRIMITIVE_TYPES_H_INCLUDED__ +#ifndef IRR_E_PRIMITIVE_TYPES_H_INCLUDED +#define IRR_E_PRIMITIVE_TYPES_H_INCLUDED namespace irr { @@ -58,4 +58,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/EReadFileType.h b/include/EReadFileType.h index b4124ccf..e9989603 100644 --- a/include/EReadFileType.h +++ b/include/EReadFileType.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_READ_FILE_TYPES_H_INCLUDED__ -#define __E_READ_FILE_TYPES_H_INCLUDED__ +#ifndef IRR_E_READ_FILE_TYPES_H_INCLUDED +#define IRR_E_READ_FILE_TYPES_H_INCLUDED #include "irrTypes.h" @@ -30,5 +30,4 @@ namespace io } // end namespace io } // end namespace irr - #endif diff --git a/include/ESceneNodeAnimatorTypes.h b/include/ESceneNodeAnimatorTypes.h index f771d128..8094457a 100644 --- a/include/ESceneNodeAnimatorTypes.h +++ b/include/ESceneNodeAnimatorTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__ -#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__ +#ifndef IRR_E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED +#define IRR_E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED namespace irr { @@ -53,6 +53,4 @@ namespace scene } // end namespace scene } // end namespace irr - #endif - diff --git a/include/ESceneNodeTypes.h b/include/ESceneNodeTypes.h index 0eeab92a..b7e8f249 100644 --- a/include/ESceneNodeTypes.h +++ b/include/ESceneNodeTypes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_SCENE_NODE_TYPES_H_INCLUDED__ -#define __E_SCENE_NODE_TYPES_H_INCLUDED__ +#ifndef IRR_E_SCENE_NODE_TYPES_H_INCLUDED +#define IRR_E_SCENE_NODE_TYPES_H_INCLUDED #include "irrTypes.h" @@ -99,11 +99,7 @@ namespace scene ESNT_ANY = MAKE_IRR_ID('a','n','y','_') }; - - } // end namespace scene } // end namespace irr - #endif - diff --git a/include/EShaderTypes.h b/include/EShaderTypes.h index 29eef56a..0b3afa9e 100644 --- a/include/EShaderTypes.h +++ b/include/EShaderTypes.h @@ -1,5 +1,5 @@ -#ifndef __E_SHADER_TYPES_H_INCLUDED__ -#define __E_SHADER_TYPES_H_INCLUDED__ +#ifndef IRR_E_SHADER_TYPES_H_INCLUDED +#define IRR_E_SHADER_TYPES_H_INCLUDED #include "irrTypes.h" @@ -86,5 +86,4 @@ const c8* const GEOMETRY_SHADER_TYPE_NAMES[] = { } // end namespace video } // end namespace irr -#endif // __E_SHADER_TYPES_H_INCLUDED__ - +#endif // IRR_E_SHADER_TYPES_H_INCLUDED diff --git a/include/ETerrainElements.h b/include/ETerrainElements.h index 5bb48c0a..24ec4b14 100644 --- a/include/ETerrainElements.h +++ b/include/ETerrainElements.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_TERRAIN_ELEMENTS_H__ -#define __E_TERRAIN_ELEMENTS_H__ +#ifndef IRR_E_TERRAIN_ELEMENTS_H +#define IRR_E_TERRAIN_ELEMENTS_H namespace irr { @@ -33,4 +33,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IAnimatedMesh.h b/include/IAnimatedMesh.h index 4f9f0867..ab9be06d 100644 --- a/include/IAnimatedMesh.h +++ b/include/IAnimatedMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ANIMATED_MESH_H_INCLUDED__ -#define __I_ANIMATED_MESH_H_INCLUDED__ +#ifndef IRR_I_ANIMATED_MESH_H_INCLUDED +#define IRR_I_ANIMATED_MESH_H_INCLUDED #include "aabbox3d.h" #include "IMesh.h" @@ -71,4 +71,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IAnimatedMeshMD2.h b/include/IAnimatedMeshMD2.h index 6830f37e..071025e9 100644 --- a/include/IAnimatedMeshMD2.h +++ b/include/IAnimatedMeshMD2.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ANIMATED_MESH_MD2_H_INCLUDED__ -#define __I_ANIMATED_MESH_MD2_H_INCLUDED__ +#ifndef IRR_I_ANIMATED_MESH_MD2_H_INCLUDED +#define IRR_I_ANIMATED_MESH_MD2_H_INCLUDED #include "IAnimatedMesh.h" @@ -76,4 +76,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IAnimatedMeshMD3.h b/include/IAnimatedMeshMD3.h index 08c897d0..6612516b 100644 --- a/include/IAnimatedMeshMD3.h +++ b/include/IAnimatedMeshMD3.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ANIMATED_MESH_MD3_H_INCLUDED__ -#define __I_ANIMATED_MESH_MD3_H_INCLUDED__ +#ifndef IRR_I_ANIMATED_MESH_MD3_H_INCLUDED +#define IRR_I_ANIMATED_MESH_MD3_H_INCLUDED #include "IAnimatedMesh.h" #include "IQ3Shader.h" @@ -301,4 +301,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IAnimatedMeshSceneNode.h b/include/IAnimatedMeshSceneNode.h index 5a399039..a69b7b5f 100644 --- a/include/IAnimatedMeshSceneNode.h +++ b/include/IAnimatedMeshSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__ -#define __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED +#define IRR_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" #include "IBoneSceneNode.h" @@ -230,4 +230,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IAttributeExchangingObject.h b/include/IAttributeExchangingObject.h index 5b13cdba..25cdbbec 100644 --- a/include/IAttributeExchangingObject.h +++ b/include/IAttributeExchangingObject.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED__ -#define __I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED__ +#ifndef IRR_I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED +#define IRR_I_ATTRIBUTE_EXCHANGING_OBJECT_H_INCLUDED #include "IReferenceCounted.h" @@ -19,10 +19,10 @@ class IAttributes; //! Enumeration flags passed through SAttributeReadWriteOptions to the IAttributeExchangingObject object enum E_ATTRIBUTE_READ_WRITE_FLAGS { - //! Serialization/Deserializion is done for an xml file + //! Serialization/deserialization is done for an xml file EARWF_FOR_FILE = 0x00000001, - //! Serialization/Deserializion is done for an editor property box + //! Serialization/deserialization is done for an editor property box EARWF_FOR_EDITOR = 0x00000002, //! When writing filenames, relative paths should be used @@ -68,4 +68,3 @@ public: } // end namespace irr #endif - diff --git a/include/IAttributes.h b/include/IAttributes.h index 507561d8..cd3086cf 100644 --- a/include/IAttributes.h +++ b/include/IAttributes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ATTRIBUTES_H_INCLUDED__ -#define __I_ATTRIBUTES_H_INCLUDED__ +#ifndef IRR_I_ATTRIBUTES_H_INCLUDED +#define IRR_I_ATTRIBUTES_H_INCLUDED #include "IReferenceCounted.h" #include "SColor.h" @@ -759,6 +759,3 @@ public: } // end namespace irr #endif - - - diff --git a/include/IBillboardSceneNode.h b/include/IBillboardSceneNode.h index 63846561..ee7a3327 100644 --- a/include/IBillboardSceneNode.h +++ b/include/IBillboardSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_BILLBOARD_SCENE_NODE_H_INCLUDED__ -#define __I_BILLBOARD_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_BILLBOARD_SCENE_NODE_H_INCLUDED +#define IRR_I_BILLBOARD_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -79,6 +79,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IBillboardTextSceneNode.h b/include/IBillboardTextSceneNode.h index 0526b63f..6f104985 100644 --- a/include/IBillboardTextSceneNode.h +++ b/include/IBillboardTextSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ -#define __I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED +#define IRR_I_BILLBOARD_TEXT_SCENE_NODE_H_INCLUDED #include "IBillboardSceneNode.h" @@ -73,6 +73,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IBoneSceneNode.h b/include/IBoneSceneNode.h index f68fd1da..0a4a9b16 100644 --- a/include/IBoneSceneNode.h +++ b/include/IBoneSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_BONE_SCENE_NODE_H_INCLUDED__ -#define __I_BONE_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_BONE_SCENE_NODE_H_INCLUDED +#define IRR_I_BONE_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -105,4 +105,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ICameraSceneNode.h b/include/ICameraSceneNode.h index fd7bf773..feb3cefc 100644 --- a/include/ICameraSceneNode.h +++ b/include/ICameraSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_CAMERA_SCENE_NODE_H_INCLUDED__ -#define __I_CAMERA_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_CAMERA_SCENE_NODE_H_INCLUDED +#define IRR_I_CAMERA_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" #include "IEventReceiver.h" @@ -207,4 +207,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IColladaMeshWriter.h b/include/IColladaMeshWriter.h index a8c6dd24..0c700810 100644 --- a/include/IColladaMeshWriter.h +++ b/include/IColladaMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_I_COLLADA_MESH_WRITER_H_INCLUDED__ -#define __IRR_I_COLLADA_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_I_COLLADA_MESH_WRITER_H_INCLUDED +#define IRR_I_COLLADA_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" #include "ISceneNode.h" diff --git a/include/IContextManager.h b/include/IContextManager.h index 1937190e..cd59168b 100644 --- a/include/IContextManager.h +++ b/include/IContextManager.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_I_CONTEXT_MANAGER_H_INCLUDED__ -#define __IRR_I_CONTEXT_MANAGER_H_INCLUDED__ +#ifndef IRR_I_CONTEXT_MANAGER_H_INCLUDED +#define IRR_I_CONTEXT_MANAGER_H_INCLUDED #include "SExposedVideoData.h" #include "SIrrCreationParameters.h" diff --git a/include/ICursorControl.h b/include/ICursorControl.h index 13c99c45..4a9c6171 100644 --- a/include/ICursorControl.h +++ b/include/ICursorControl.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_CURSOR_CONTROL_H_INCLUDED__ -#define __I_CURSOR_CONTROL_H_INCLUDED__ +#ifndef IRR_I_CURSOR_CONTROL_H_INCLUDED +#define IRR_I_CURSOR_CONTROL_H_INCLUDED #include "IReferenceCounted.h" #include "position2d.h" @@ -196,4 +196,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IDummyTransformationSceneNode.h b/include/IDummyTransformationSceneNode.h index 60dfe208..7e70e265 100644 --- a/include/IDummyTransformationSceneNode.h +++ b/include/IDummyTransformationSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ -#define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED +#define IRR_I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -39,4 +39,3 @@ public: #endif - diff --git a/include/IDynamicMeshBuffer.h b/include/IDynamicMeshBuffer.h index fabd2207..00ebbaaf 100644 --- a/include/IDynamicMeshBuffer.h +++ b/include/IDynamicMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_DYNAMIC_MESH_BUFFER_H_INCLUDED__ -#define __I_DYNAMIC_MESH_BUFFER_H_INCLUDED__ +#ifndef IRR_I_DYNAMIC_MESH_BUFFER_H_INCLUDED +#define IRR_I_DYNAMIC_MESH_BUFFER_H_INCLUDED #include "IMeshBuffer.h" #include "IVertexBuffer.h" @@ -207,5 +207,3 @@ namespace scene } // end namespace irr #endif - - diff --git a/include/IEventReceiver.h b/include/IEventReceiver.h index 6dd7f9b0..516984b2 100644 --- a/include/IEventReceiver.h +++ b/include/IEventReceiver.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_EVENT_RECEIVER_H_INCLUDED__ -#define __I_EVENT_RECEIVER_H_INCLUDED__ +#ifndef IRR_I_EVENT_RECEIVER_H_INCLUDED +#define IRR_I_EVENT_RECEIVER_H_INCLUDED #include "ILogger.h" #include "Keycodes.h" @@ -524,4 +524,3 @@ struct SJoystickInfo } // end namespace irr #endif - diff --git a/include/IFileArchive.h b/include/IFileArchive.h index 613e7013..27341c43 100644 --- a/include/IFileArchive.h +++ b/include/IFileArchive.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_FILE_ARCHIVE_H_INCLUDED__ -#define __I_FILE_ARCHIVE_H_INCLUDED__ +#ifndef IRR_I_FILE_ARCHIVE_H_INCLUDED +#define IRR_I_FILE_ARCHIVE_H_INCLUDED #include "IReadFile.h" #include "IFileList.h" @@ -132,4 +132,3 @@ public: } // end namespace irr #endif - diff --git a/include/IFileList.h b/include/IFileList.h index 2d0af466..140e69d9 100644 --- a/include/IFileList.h +++ b/include/IFileList.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_FILE_LIST_H_INCLUDED__ -#define __I_FILE_LIST_H_INCLUDED__ +#ifndef IRR_I_FILE_LIST_H_INCLUDED +#define IRR_I_FILE_LIST_H_INCLUDED #include "IReferenceCounted.h" #include "path.h" @@ -89,6 +89,4 @@ public: } // end namespace irr } // end namespace io - #endif - diff --git a/include/IFileSystem.h b/include/IFileSystem.h index 64c0d87a..b3e8e4f6 100644 --- a/include/IFileSystem.h +++ b/include/IFileSystem.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_FILE_SYSTEM_H_INCLUDED__ -#define __I_FILE_SYSTEM_H_INCLUDED__ +#ifndef IRR_I_FILE_SYSTEM_H_INCLUDED +#define IRR_I_FILE_SYSTEM_H_INCLUDED #include "IReferenceCounted.h" #include "IXMLReader.h" @@ -396,4 +396,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGPUProgrammingServices.h b/include/IGPUProgrammingServices.h index abe910fc..70ebe539 100644 --- a/include/IGPUProgrammingServices.h +++ b/include/IGPUProgrammingServices.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GPU_PROGRAMMING_SERVICES_H_INCLUDED__ -#define __I_GPU_PROGRAMMING_SERVICES_H_INCLUDED__ +#ifndef IRR_I_GPU_PROGRAMMING_SERVICES_H_INCLUDED +#define IRR_I_GPU_PROGRAMMING_SERVICES_H_INCLUDED #include "EShaderTypes.h" #include "EMaterialTypes.h" @@ -452,4 +452,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGUIButton.h b/include/IGUIButton.h index 88eb97bb..1a461c6c 100644 --- a/include/IGUIButton.h +++ b/include/IGUIButton.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_BUTTON_H_INCLUDED__ -#define __I_GUI_BUTTON_H_INCLUDED__ +#ifndef IRR_I_GUI_BUTTON_H_INCLUDED +#define IRR_I_GUI_BUTTON_H_INCLUDED #include "IGUIElement.h" @@ -265,4 +265,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUICheckBox.h b/include/IGUICheckBox.h index 3c0c8e3d..7a9958ff 100644 --- a/include/IGUICheckBox.h +++ b/include/IGUICheckBox.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_CHECKBOX_H_INCLUDED__ -#define __I_GUI_CHECKBOX_H_INCLUDED__ +#ifndef IRR_I_GUI_CHECKBOX_H_INCLUDED +#define IRR_I_GUI_CHECKBOX_H_INCLUDED #include "IGUIElement.h" @@ -50,4 +50,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIColorSelectDialog.h b/include/IGUIColorSelectDialog.h index a27991c9..c41ad11f 100644 --- a/include/IGUIColorSelectDialog.h +++ b/include/IGUIColorSelectDialog.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__ -#define __I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED__ +#ifndef IRR_I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED +#define IRR_I_GUI_COLOR_SELECT_DIALOG_H_INCLUDED #include "IGUIElement.h" @@ -34,4 +34,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIComboBox.h b/include/IGUIComboBox.h index 8d238341..7027d4fb 100644 --- a/include/IGUIComboBox.h +++ b/include/IGUIComboBox.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_COMBO_BOX_H_INCLUDED__ -#define __I_GUI_COMBO_BOX_H_INCLUDED__ +#ifndef IRR_I_GUI_COMBO_BOX_H_INCLUDED +#define IRR_I_GUI_COMBO_BOX_H_INCLUDED #include "IGUIElement.h" @@ -71,4 +71,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIContextMenu.h b/include/IGUIContextMenu.h index 66237632..e686b8c2 100644 --- a/include/IGUIContextMenu.h +++ b/include/IGUIContextMenu.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_CONTEXT_MENU_H_INCLUDED__ -#define __I_GUI_CONTEXT_MENU_H_INCLUDED__ +#ifndef IRR_I_GUI_CONTEXT_MENU_H_INCLUDED +#define IRR_I_GUI_CONTEXT_MENU_H_INCLUDED #include "IGUIElement.h" @@ -159,4 +159,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIEditBox.h b/include/IGUIEditBox.h index 0c126a3f..3d444854 100644 --- a/include/IGUIEditBox.h +++ b/include/IGUIEditBox.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_EDIT_BOX_H_INCLUDED__ -#define __I_GUI_EDIT_BOX_H_INCLUDED__ +#ifndef IRR_I_GUI_EDIT_BOX_H_INCLUDED +#define IRR_I_GUI_EDIT_BOX_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -154,4 +154,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIElement.h b/include/IGUIElement.h index 99d5ad75..aa1e8922 100644 --- a/include/IGUIElement.h +++ b/include/IGUIElement.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_ELEMENT_H_INCLUDED__ -#define __I_GUI_ELEMENT_H_INCLUDED__ +#ifndef IRR_I_GUI_ELEMENT_H_INCLUDED +#define IRR_I_GUI_ELEMENT_H_INCLUDED #include "IAttributeExchangingObject.h" #include "irrList.h" @@ -1066,4 +1066,3 @@ protected: } // end namespace irr #endif - diff --git a/include/IGUIElementFactory.h b/include/IGUIElementFactory.h index a447c048..d82c15e9 100644 --- a/include/IGUIElementFactory.h +++ b/include/IGUIElementFactory.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_ELEMENT_FACTORY_H_INCLUDED__ -#define __I_GUI_ELEMENT_FACTORY_H_INCLUDED__ +#ifndef IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED +#define IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED #include "IReferenceCounted.h" #include "EGUIElementTypes.h" @@ -62,5 +62,4 @@ namespace gui } // end namespace gui } // end namespace irr -#endif // __I_GUI_ELEMENT_FACTORY_H_INCLUDED__ - +#endif // IRR_I_GUI_ELEMENT_FACTORY_H_INCLUDED diff --git a/include/IGUIEnvironment.h b/include/IGUIEnvironment.h index e631b1dc..fd573342 100644 --- a/include/IGUIEnvironment.h +++ b/include/IGUIEnvironment.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_ENVIRONMENT_H_INCLUDED__ -#define __I_GUI_ENVIRONMENT_H_INCLUDED__ +#ifndef IRR_I_GUI_ENVIRONMENT_H_INCLUDED +#define IRR_I_GUI_ENVIRONMENT_H_INCLUDED #include "IReferenceCounted.h" #include "IGUISkin.h" @@ -668,4 +668,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGUIFileOpenDialog.h b/include/IGUIFileOpenDialog.h index 96744cc8..1c1229d9 100644 --- a/include/IGUIFileOpenDialog.h +++ b/include/IGUIFileOpenDialog.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__ -#define __I_GUI_FILE_OPEN_DIALOG_H_INCLUDED__ +#ifndef IRR_I_GUI_FILE_OPEN_DIALOG_H_INCLUDED +#define IRR_I_GUI_FILE_OPEN_DIALOG_H_INCLUDED #include "IGUIElement.h" #include "path.h" @@ -47,4 +47,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIFont.h b/include/IGUIFont.h index 4746c81a..40020a70 100644 --- a/include/IGUIFont.h +++ b/include/IGUIFont.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_FONT_H_INCLUDED__ -#define __I_GUI_FONT_H_INCLUDED__ +#ifndef IRR_I_GUI_FONT_H_INCLUDED +#define IRR_I_GUI_FONT_H_INCLUDED #include "IReferenceCounted.h" #include "SColor.h" @@ -101,4 +101,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGUIFontBitmap.h b/include/IGUIFontBitmap.h index 71df1fbe..ab715ffe 100644 --- a/include/IGUIFontBitmap.h +++ b/include/IGUIFontBitmap.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_FONT_BITMAP_H_INCLUDED__ -#define __I_GUI_FONT_BITMAP_H_INCLUDED__ +#ifndef IRR_I_GUI_FONT_BITMAP_H_INCLUDED +#define IRR_I_GUI_FONT_BITMAP_H_INCLUDED #include "IGUIFont.h" @@ -43,4 +43,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGUIImage.h b/include/IGUIImage.h index c99de0dd..d2acacf2 100644 --- a/include/IGUIImage.h +++ b/include/IGUIImage.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_IMAGE_H_INCLUDED__ -#define __I_GUI_IMAGE_H_INCLUDED__ +#ifndef IRR_I_GUI_IMAGE_H_INCLUDED +#define IRR_I_GUI_IMAGE_H_INCLUDED #include "IGUIElement.h" diff --git a/include/IGUIImageList.h b/include/IGUIImageList.h index 7f27a99e..2280f05c 100644 --- a/include/IGUIImageList.h +++ b/include/IGUIImageList.h @@ -1,8 +1,8 @@ // This file is part of the "Irrlicht Engine". // written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de -#ifndef __I_GUI_IMAGE_LIST_H_INCLUDED__ -#define __I_GUI_IMAGE_LIST_H_INCLUDED__ +#ifndef IRR_I_GUI_IMAGE_LIST_H_INCLUDED +#define IRR_I_GUI_IMAGE_LIST_H_INCLUDED #include "IGUIElement.h" #include "rect.h" @@ -42,4 +42,3 @@ public: } // end namespace irr #endif - diff --git a/include/IGUIInOutFader.h b/include/IGUIInOutFader.h index a89f615f..7afd552f 100644 --- a/include/IGUIInOutFader.h +++ b/include/IGUIInOutFader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_IN_OUT_FADER_H_INCLUDED__ -#define __I_GUI_IN_OUT_FADER_H_INCLUDED__ +#ifndef IRR_I_GUI_IN_OUT_FADER_H_INCLUDED +#define IRR_I_GUI_IN_OUT_FADER_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -42,7 +42,7 @@ namespace gui //! Starts the fade in process. /** In the beginning the whole rect is drawn by the set color - (black by default) and at the end of the overgiven time the + (black by default) and at the end of the given time the color has faded out. \param time: Time specifying how long it should need to fade in, in milliseconds. */ @@ -64,4 +64,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIListBox.h b/include/IGUIListBox.h index b76888c8..a74b4499 100644 --- a/include/IGUIListBox.h +++ b/include/IGUIListBox.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_LIST_BOX_H_INCLUDED__ -#define __I_GUI_LIST_BOX_H_INCLUDED__ +#ifndef IRR_I_GUI_LIST_BOX_H_INCLUDED +#define IRR_I_GUI_LIST_BOX_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -139,4 +139,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIMeshViewer.h b/include/IGUIMeshViewer.h index 3255f4ed..25e079d1 100644 --- a/include/IGUIMeshViewer.h +++ b/include/IGUIMeshViewer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__ -#define __I_GUI_MESH_VIEWER_H_INCLUDED__ +#ifndef IRR_I_GUI_MESH_VIEWER_H_INCLUDED +#define IRR_I_GUI_MESH_VIEWER_H_INCLUDED #include "IGUIElement.h" @@ -50,4 +50,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIProfiler.h b/include/IGUIProfiler.h index 995899c1..36cb16e4 100644 --- a/include/IGUIProfiler.h +++ b/include/IGUIProfiler.h @@ -2,8 +2,8 @@ // For conditions of distribution and use, see copyright notice in irrlicht.h // Written by Michael Zeilfelder -#ifndef I_GUI_PROFILER_H_INCLUDED__ -#define I_GUI_PROFILER_H_INCLUDED__ +#ifndef IRR_I_GUI_PROFILER_H_INCLUDED +#define IRR_I_GUI_PROFILER_H_INCLUDED #include "IGUIElement.h" diff --git a/include/IGUIScrollBar.h b/include/IGUIScrollBar.h index c75900e9..e943cd30 100644 --- a/include/IGUIScrollBar.h +++ b/include/IGUIScrollBar.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__ -#define __I_GUI_SCROLL_BAR_H_INCLUDED__ +#ifndef IRR_I_GUI_SCROLL_BAR_H_INCLUDED +#define IRR_I_GUI_SCROLL_BAR_H_INCLUDED #include "IGUIElement.h" @@ -62,4 +62,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUISkin.h b/include/IGUISkin.h index e685a1ed..814f5af3 100644 --- a/include/IGUISkin.h +++ b/include/IGUISkin.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_SKIN_H_INCLUDED__ -#define __I_GUI_SKIN_H_INCLUDED__ +#ifndef IRR_I_GUI_SKIN_H_INCLUDED +#define IRR_I_GUI_SKIN_H_INCLUDED #include "IAttributeExchangingObject.h" #include "EGUIAlignment.h" @@ -577,4 +577,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUISpinBox.h b/include/IGUISpinBox.h index 1c647627..6251d673 100644 --- a/include/IGUISpinBox.h +++ b/include/IGUISpinBox.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_SPIN_BOX_H_INCLUDED__ -#define __I_GUI_SPIN_BOX_H_INCLUDED__ +#ifndef IRR_I_GUI_SPIN_BOX_H_INCLUDED +#define IRR_I_GUI_SPIN_BOX_H_INCLUDED #include "IGUIElement.h" @@ -88,5 +88,4 @@ namespace gui } // end namespace gui } // end namespace irr -#endif // __I_GUI_SPIN_BOX_H_INCLUDED__ - +#endif // IRR_I_GUI_SPIN_BOX_H_INCLUDED diff --git a/include/IGUISpriteBank.h b/include/IGUISpriteBank.h index 84816164..19a9a417 100644 --- a/include/IGUISpriteBank.h +++ b/include/IGUISpriteBank.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_SPRITE_BANK_H_INCLUDED__ -#define __I_GUI_SPRITE_BANK_H_INCLUDED__ +#ifndef IRR_I_GUI_SPRITE_BANK_H_INCLUDED +#define IRR_I_GUI_SPRITE_BANK_H_INCLUDED #include "IReferenceCounted.h" #include "irrArray.h" @@ -138,5 +138,4 @@ public: } // end namespace gui } // end namespace irr -#endif // __I_GUI_SPRITE_BANK_H_INCLUDED__ - +#endif // IRR_I_GUI_SPRITE_BANK_H_INCLUDED diff --git a/include/IGUIStaticText.h b/include/IGUIStaticText.h index 33db281e..b7abb412 100644 --- a/include/IGUIStaticText.h +++ b/include/IGUIStaticText.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_STATIC_TEXT_H_INCLUDED__ -#define __I_GUI_STATIC_TEXT_H_INCLUDED__ +#ifndef IRR_I_GUI_STATIC_TEXT_H_INCLUDED +#define IRR_I_GUI_STATIC_TEXT_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -136,4 +136,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUITabControl.h b/include/IGUITabControl.h index 403dfccd..dc4b145e 100644 --- a/include/IGUITabControl.h +++ b/include/IGUITabControl.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_TAB_CONTROL_H_INCLUDED__ -#define __I_GUI_TAB_CONTROL_H_INCLUDED__ +#ifndef IRR_I_GUI_TAB_CONTROL_H_INCLUDED +#define IRR_I_GUI_TAB_CONTROL_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -161,4 +161,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUITable.h b/include/IGUITable.h index ea3afccc..b6377633 100644 --- a/include/IGUITable.h +++ b/include/IGUITable.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_TABLE_H_INCLUDED__ -#define __I_GUI_TABLE_H_INCLUDED__ +#ifndef IRR_I_GUI_TABLE_H_INCLUDED +#define IRR_I_GUI_TABLE_H_INCLUDED #include "IGUIElement.h" #include "SColor.h" @@ -232,4 +232,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIToolbar.h b/include/IGUIToolbar.h index 58796bf4..05dd6530 100644 --- a/include/IGUIToolbar.h +++ b/include/IGUIToolbar.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_TOOL_BAR_H_INCLUDED__ -#define __I_GUI_TOOL_BAR_H_INCLUDED__ +#ifndef IRR_I_GUI_TOOL_BAR_H_INCLUDED +#define IRR_I_GUI_TOOL_BAR_H_INCLUDED #include "IGUIElement.h" @@ -37,4 +37,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUITreeView.h b/include/IGUITreeView.h index 33bdb117..d08b041d 100644 --- a/include/IGUITreeView.h +++ b/include/IGUITreeView.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_TREE_VIEW_H_INCLUDED__ -#define __I_GUI_TREE_VIEW_H_INCLUDED__ +#ifndef IRR_I_GUI_TREE_VIEW_H_INCLUDED +#define IRR_I_GUI_TREE_VIEW_H_INCLUDED #include "IGUIElement.h" #include "IGUIImageList.h" @@ -295,4 +295,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGUIWindow.h b/include/IGUIWindow.h index 60349d67..88723b00 100644 --- a/include/IGUIWindow.h +++ b/include/IGUIWindow.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GUI_WINDOW_H_INCLUDED__ -#define __I_GUI_WINDOW_H_INCLUDED__ +#ifndef IRR_I_GUI_WINDOW_H_INCLUDED +#define IRR_I_GUI_WINDOW_H_INCLUDED #include "IGUIElement.h" #include "EMessageBoxFlags.h" @@ -71,4 +71,3 @@ namespace gui } // end namespace irr #endif - diff --git a/include/IGeometryCreator.h b/include/IGeometryCreator.h index 6b711fea..7a4bdf87 100644 --- a/include/IGeometryCreator.h +++ b/include/IGeometryCreator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_GEOMETRY_CREATOR_H_INCLUDED__ -#define __I_GEOMETRY_CREATOR_H_INCLUDED__ +#ifndef IRR_I_GEOMETRY_CREATOR_H_INCLUDED +#define IRR_I_GEOMETRY_CREATOR_H_INCLUDED #include "IReferenceCounted.h" #include "IMesh.h" @@ -225,5 +225,4 @@ public: } // end namespace scene } // end namespace irr -#endif // __I_GEOMETRY_CREATOR_H_INCLUDED__ - +#endif // IRR_I_GEOMETRY_CREATOR_H_INCLUDED diff --git a/include/IImage.h b/include/IImage.h index 9be3ebe0..92029b2f 100644 --- a/include/IImage.h +++ b/include/IImage.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_IMAGE_H_INCLUDED__ -#define __I_IMAGE_H_INCLUDED__ +#ifndef IRR_I_IMAGE_H_INCLUDED +#define IRR_I_IMAGE_H_INCLUDED #include "IReferenceCounted.h" #include "position2d.h" @@ -586,4 +586,3 @@ protected: } // end namespace irr #endif - diff --git a/include/IImageLoader.h b/include/IImageLoader.h index 13eef977..ad936c0e 100644 --- a/include/IImageLoader.h +++ b/include/IImageLoader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SURFACE_LOADER_H_INCLUDED__ -#define __I_SURFACE_LOADER_H_INCLUDED__ +#ifndef IRR_I_SURFACE_LOADER_H_INCLUDED +#define IRR_I_SURFACE_LOADER_H_INCLUDED #include "IReferenceCounted.h" #include "IImage.h" @@ -63,4 +63,3 @@ public: } // end namespace irr #endif - diff --git a/include/IImageWriter.h b/include/IImageWriter.h index 884a488e..7ac8ada1 100644 --- a/include/IImageWriter.h +++ b/include/IImageWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef _I_IMAGE_WRITER_H_INCLUDED__ -#define _I_IMAGE_WRITER_H_INCLUDED__ +#ifndef IRR_I_IMAGE_WRITER_H_INCLUDED +#define IRR_I_IMAGE_WRITER_H_INCLUDED #include "IReferenceCounted.h" #include "irrString.h" @@ -41,5 +41,4 @@ public: } // namespace video } // namespace irr -#endif // _I_IMAGE_WRITER_H_INCLUDED__ - +#endif // IRR_I_IMAGE_WRITER_H_INCLUDED diff --git a/include/IIndexBuffer.h b/include/IIndexBuffer.h index 6aee1a1d..d1bb961a 100644 --- a/include/IIndexBuffer.h +++ b/include/IIndexBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_INDEX_BUFFER_H_INCLUDED__ -#define __I_INDEX_BUFFER_H_INCLUDED__ +#ifndef IRR_I_INDEX_BUFFER_H_INCLUDED +#define IRR_I_INDEX_BUFFER_H_INCLUDED #include "IReferenceCounted.h" #include "irrArray.h" @@ -13,11 +13,6 @@ namespace irr { -namespace video -{ - -} - namespace scene { @@ -62,4 +57,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ILightManager.h b/include/ILightManager.h index 297e981b..ad8988c8 100644 --- a/include/ILightManager.h +++ b/include/ILightManager.h @@ -3,8 +3,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_LIGHT_MANAGER_H_INCLUDED__ -#define __I_LIGHT_MANAGER_H_INCLUDED__ +#ifndef IRR_I_LIGHT_MANAGER_H_INCLUDED +#define IRR_I_LIGHT_MANAGER_H_INCLUDED #include "IReferenceCounted.h" #include "irrArray.h" diff --git a/include/ILightSceneNode.h b/include/ILightSceneNode.h index 62533a0d..ccf7cdb9 100644 --- a/include/ILightSceneNode.h +++ b/include/ILightSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_LIGHT_SCENE_NODE_H_INCLUDED__ -#define __I_LIGHT_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_LIGHT_SCENE_NODE_H_INCLUDED +#define IRR_I_LIGHT_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" #include "SLight.h" @@ -84,4 +84,3 @@ public: #endif - diff --git a/include/ILogger.h b/include/ILogger.h index b6c9f6f0..4f4210c9 100644 --- a/include/ILogger.h +++ b/include/ILogger.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_LOGGER_H_INCLUDED__ -#define __I_LOGGER_H_INCLUDED__ +#ifndef IRR_I_LOGGER_H_INCLUDED +#define IRR_I_LOGGER_H_INCLUDED #include "IReferenceCounted.h" @@ -99,4 +99,3 @@ public: } // end namespace #endif - diff --git a/include/IMaterialRenderer.h b/include/IMaterialRenderer.h index f23d0284..8ada1530 100644 --- a/include/IMaterialRenderer.h +++ b/include/IMaterialRenderer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MATERIAL_RENDERER_H_INCLUDED__ -#define __I_MATERIAL_RENDERER_H_INCLUDED__ +#ifndef IRR_I_MATERIAL_RENDERER_H_INCLUDED +#define IRR_I_MATERIAL_RENDERER_H_INCLUDED #include "IReferenceCounted.h" #include "SMaterial.h" @@ -104,4 +104,3 @@ public: } // end namespace irr #endif - diff --git a/include/IMaterialRendererServices.h b/include/IMaterialRendererServices.h index 555f2169..7dcf342f 100644 --- a/include/IMaterialRendererServices.h +++ b/include/IMaterialRendererServices.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__ -#define __I_MATERIAL_RENDERER_SERVICES_H_INCLUDED__ +#ifndef IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED +#define IRR_I_MATERIAL_RENDERER_SERVICES_H_INCLUDED #include "SMaterial.h" #include "S3DVertex.h" @@ -28,7 +28,7 @@ public: /** Sets all basic renderstates if needed. Basic render states are diffuse, ambient, specular, and emissive color, specular power, bilinear and trilinear filtering, wireframe mode, - grouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and + gouraudshading, lighting, zbuffer, zwriteenable, backfaceculling and fog enabling. \param material The new material to be used. \param lastMaterial The material used until now. @@ -144,4 +144,3 @@ public: } // end namespace irr #endif - diff --git a/include/IMemoryReadFile.h b/include/IMemoryReadFile.h index 435cfa53..1f471a31 100644 --- a/include/IMemoryReadFile.h +++ b/include/IMemoryReadFile.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MEMORY_READ_FILE_H_INCLUDED__ -#define __I_MEMORY_READ_FILE_H_INCLUDED__ +#ifndef IRR_I_MEMORY_READ_FILE_H_INCLUDED +#define IRR_I_MEMORY_READ_FILE_H_INCLUDED #include "IReadFile.h" @@ -28,4 +28,3 @@ namespace io } // end namespace irr #endif - diff --git a/include/IMesh.h b/include/IMesh.h index 227ef509..cb6dba59 100644 --- a/include/IMesh.h +++ b/include/IMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_H_INCLUDED__ -#define __I_MESH_H_INCLUDED__ +#ifndef IRR_I_MESH_H_INCLUDED +#define IRR_I_MESH_H_INCLUDED #include "IReferenceCounted.h" #include "SMaterial.h" @@ -120,7 +120,7 @@ namespace scene if getMeshType() returns EAMT_MD2 it's safe to cast the IMesh to IAnimatedMeshMD2. Note: It's no longer just about animated meshes, that name has just historical reasons. - \returns Type of the mesh */ + \return Type of the mesh */ virtual E_ANIMATED_MESH_TYPE getMeshType() const { return EAMT_STATIC; @@ -131,4 +131,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IMeshBuffer.h b/include/IMeshBuffer.h index 488eb029..8b14177a 100644 --- a/include/IMeshBuffer.h +++ b/include/IMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_BUFFER_H_INCLUDED__ -#define __I_MESH_BUFFER_H_INCLUDED__ +#ifndef IRR_I_MESH_BUFFER_H_INCLUDED +#define IRR_I_MESH_BUFFER_H_INCLUDED #include "IReferenceCounted.h" #include "SMaterial.h" diff --git a/include/IMeshCache.h b/include/IMeshCache.h index b6979897..828ba156 100644 --- a/include/IMeshCache.h +++ b/include/IMeshCache.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_CACHE_H_INCLUDED__ -#define __I_MESH_CACHE_H_INCLUDED__ +#ifndef IRR_I_MESH_CACHE_H_INCLUDED +#define IRR_I_MESH_CACHE_H_INCLUDED #include "IReferenceCounted.h" #include "path.h" @@ -174,4 +174,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IMeshLoader.h b/include/IMeshLoader.h index f81f3307..25df3efe 100644 --- a/include/IMeshLoader.h +++ b/include/IMeshLoader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_LOADER_H_INCLUDED__ -#define __I_MESH_LOADER_H_INCLUDED__ +#ifndef IRR_I_MESH_LOADER_H_INCLUDED +#define IRR_I_MESH_LOADER_H_INCLUDED #include "IReferenceCounted.h" #include "path.h" diff --git a/include/IMeshManipulator.h b/include/IMeshManipulator.h index 388710db..f53a651d 100644 --- a/include/IMeshManipulator.h +++ b/include/IMeshManipulator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_MANIPULATOR_H_INCLUDED__ -#define __I_MESH_MANIPULATOR_H_INCLUDED__ +#ifndef IRR_I_MESH_MANIPULATOR_H_INCLUDED +#define IRR_I_MESH_MANIPULATOR_H_INCLUDED #include "IReferenceCounted.h" #include "vector3d.h" @@ -441,5 +441,4 @@ protected: } // end namespace scene } // end namespace irr - #endif diff --git a/include/IMeshSceneNode.h b/include/IMeshSceneNode.h index 03c5c522..990e1da4 100644 --- a/include/IMeshSceneNode.h +++ b/include/IMeshSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_MESH_SCENE_NODE_H_INCLUDED__ -#define __I_MESH_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_MESH_SCENE_NODE_H_INCLUDED +#define IRR_I_MESH_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -78,6 +78,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IMeshTextureLoader.h b/include/IMeshTextureLoader.h index 92df7b0d..9f6a079d 100644 --- a/include/IMeshTextureLoader.h +++ b/include/IMeshTextureLoader.h @@ -1,8 +1,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED__ -#define IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED__ +#ifndef IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED +#define IRR_I_MESH_TEXTURE_LOADER_H_INCLUDED #include "path.h" #include "IReferenceCounted.h" diff --git a/include/IMeshWriter.h b/include/IMeshWriter.h index 8394c922..597453be 100644 --- a/include/IMeshWriter.h +++ b/include/IMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_I_MESH_WRITER_H_INCLUDED__ -#define __IRR_I_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_I_MESH_WRITER_H_INCLUDED +#define IRR_I_MESH_WRITER_H_INCLUDED #include "IReferenceCounted.h" #include "EMeshWriterEnums.h" @@ -55,4 +55,3 @@ namespace scene } // end namespace #endif - diff --git a/include/IMetaTriangleSelector.h b/include/IMetaTriangleSelector.h index 2cbb385c..ffdceeb9 100644 --- a/include/IMetaTriangleSelector.h +++ b/include/IMetaTriangleSelector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ -#define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__ +#ifndef IRR_I_META_TRIANGLE_SELECTOR_H_INCLUDED +#define IRR_I_META_TRIANGLE_SELECTOR_H_INCLUDED #include "ITriangleSelector.h" @@ -38,6 +38,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IOSOperator.h b/include/IOSOperator.h index c90da25c..c62cc18c 100644 --- a/include/IOSOperator.h +++ b/include/IOSOperator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_OS_OPERATOR_H_INCLUDED__ -#define __I_OS_OPERATOR_H_INCLUDED__ +#ifndef IRR_I_OS_OPERATOR_H_INCLUDED +#define IRR_I_OS_OPERATOR_H_INCLUDED #include "IReferenceCounted.h" #include "irrString.h" diff --git a/include/IOctreeSceneNode.h b/include/IOctreeSceneNode.h index 352a274a..d4bc7a35 100644 --- a/include/IOctreeSceneNode.h +++ b/include/IOctreeSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_OCTREE_SCENE_NODE_H_INCLUDED__ -#define __I_OCTREE_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_OCTREE_SCENE_NODE_H_INCLUDED +#define IRR_I_OCTREE_SCENE_NODE_H_INCLUDED #include "IMeshSceneNode.h" @@ -78,6 +78,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleAffector.h b/include/IParticleAffector.h index e2b83e8f..f35c8555 100644 --- a/include/IParticleAffector.h +++ b/include/IParticleAffector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_AFFECTOR_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_AFFECTOR_H_INCLUDED +#define IRR_I_PARTICLE_AFFECTOR_H_INCLUDED #include "IAttributeExchangingObject.h" #include "SParticle.h" @@ -67,6 +67,4 @@ protected: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleAnimatedMeshSceneNodeEmitter.h b/include/IParticleAnimatedMeshSceneNodeEmitter.h index f61bfab9..3ac92d39 100644 --- a/include/IParticleAnimatedMeshSceneNodeEmitter.h +++ b/include/IParticleAnimatedMeshSceneNodeEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED #include "IParticleEmitter.h" #include "IAnimatedMeshSceneNode.h" @@ -49,6 +49,4 @@ public: } // end namespace scene } // end namespace irr - -#endif // __I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED__ - +#endif // IRR_I_PARTICLE_ANIMATED_MESH_SCENE_NODE_EMITTER_H_INCLUDED diff --git a/include/IParticleAttractionAffector.h b/include/IParticleAttractionAffector.h index b12a386f..9db26459 100644 --- a/include/IParticleAttractionAffector.h +++ b/include/IParticleAttractionAffector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED +#define IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED #include "IParticleAffector.h" @@ -60,6 +60,4 @@ public: } // end namespace scene } // end namespace irr - -#endif // __I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED__ - +#endif // IRR_I_PARTICLE_ATTRACTION_AFFECTOR_H_INCLUDED diff --git a/include/IParticleBoxEmitter.h b/include/IParticleBoxEmitter.h index 3510b94c..470e8a7f 100644 --- a/include/IParticleBoxEmitter.h +++ b/include/IParticleBoxEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_BOX_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_BOX_EMITTER_H_INCLUDED #include "IParticleEmitter.h" #include "aabbox3d.h" @@ -31,6 +31,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleCylinderEmitter.h b/include/IParticleCylinderEmitter.h index cef88240..8f71b477 100644 --- a/include/IParticleCylinderEmitter.h +++ b/include/IParticleCylinderEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_CYLINDER_EMITTER_H_INCLUDED #include "IParticleEmitter.h" @@ -54,6 +54,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleEmitter.h b/include/IParticleEmitter.h index 4e54e85d..0c6b5b6a 100644 --- a/include/IParticleEmitter.h +++ b/include/IParticleEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_EMITTER_H_INCLUDED #include "IAttributeExchangingObject.h" #include "SParticle.h" @@ -123,6 +123,4 @@ typedef IParticleEmitter IParticlePointEmitter; } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleFadeOutAffector.h b/include/IParticleFadeOutAffector.h index a2b6b397..b2d4c839 100644 --- a/include/IParticleFadeOutAffector.h +++ b/include/IParticleFadeOutAffector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED +#define IRR_I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED #include "IParticleAffector.h" @@ -36,6 +36,4 @@ public: } // end namespace scene } // end namespace irr - #endif // __I_PARTICLE_FADE_OUT_AFFECTOR_H_INCLUDED__ - diff --git a/include/IParticleGravityAffector.h b/include/IParticleGravityAffector.h index 5607c668..40055c2c 100644 --- a/include/IParticleGravityAffector.h +++ b/include/IParticleGravityAffector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED +#define IRR_I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED #include "IParticleAffector.h" @@ -37,6 +37,4 @@ public: } // end namespace scene } // end namespace irr - -#endif // __I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED__ - +#endif // IRR_I_PARTICLE_GRAVITY_AFFECTOR_H_INCLUDED diff --git a/include/IParticleMeshEmitter.h b/include/IParticleMeshEmitter.h index e480091b..148fa930 100644 --- a/include/IParticleMeshEmitter.h +++ b/include/IParticleMeshEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_MESH_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_MESH_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_MESH_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_MESH_EMITTER_H_INCLUDED #include "IParticleEmitter.h" #include "IMesh.h" @@ -49,6 +49,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleRingEmitter.h b/include/IParticleRingEmitter.h index 58ed49eb..bc1ed528 100644 --- a/include/IParticleRingEmitter.h +++ b/include/IParticleRingEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_RING_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_RING_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_RING_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_RING_EMITTER_H_INCLUDED #include "IParticleEmitter.h" @@ -42,6 +42,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleRotationAffector.h b/include/IParticleRotationAffector.h index 7b98aaf6..77780807 100644 --- a/include/IParticleRotationAffector.h +++ b/include/IParticleRotationAffector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ -#define __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED +#define IRR_I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED #include "IParticleAffector.h" @@ -36,6 +36,4 @@ public: } // end namespace scene } // end namespace irr - -#endif // __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__ - +#endif // IRR_I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED diff --git a/include/IParticleSphereEmitter.h b/include/IParticleSphereEmitter.h index b8d95fa4..1c39db73 100644 --- a/include/IParticleSphereEmitter.h +++ b/include/IParticleSphereEmitter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__ -#define __I_PARTICLE_SPHERE_EMITTER_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_SPHERE_EMITTER_H_INCLUDED +#define IRR_I_PARTICLE_SPHERE_EMITTER_H_INCLUDED #include "IParticleEmitter.h" @@ -36,6 +36,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/IParticleSystemSceneNode.h b/include/IParticleSystemSceneNode.h index 27fe6121..56826bd3 100644 --- a/include/IParticleSystemSceneNode.h +++ b/include/IParticleSystemSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_PARTICLE_SYSTEM_SCENE_NODE_H_INCLUDED__ -#define __I_PARTICLE_SYSTEM_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_PARTICLE_SYSTEM_SCENE_NODE_H_INCLUDED +#define IRR_I_PARTICLE_SYSTEM_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" #include "IParticleAnimatedMeshSceneNodeEmitter.h" diff --git a/include/IProfiler.h b/include/IProfiler.h index c2e837db..bfc24301 100644 --- a/include/IProfiler.h +++ b/include/IProfiler.h @@ -2,8 +2,8 @@ // For conditions of distribution and use, see copyright notice in irrlicht.h // Written by Michael Zeilfelder -#ifndef __I_PROFILER_H_INCLUDED__ -#define __I_PROFILER_H_INCLUDED__ +#ifndef IRR_I_PROFILER_H_INCLUDED +#define IRR_I_PROFILER_H_INCLUDED #include "IrrCompileConfig.h" #include "irrString.h" @@ -477,4 +477,4 @@ void IProfiler::resetAll() } // namespace irr -#endif // __I_PROFILER_H_INCLUDED__ +#endif // IRR_I_PROFILER_H_INCLUDED diff --git a/include/IQ3LevelMesh.h b/include/IQ3LevelMesh.h index 62feffc6..65cda3ee 100644 --- a/include/IQ3LevelMesh.h +++ b/include/IQ3LevelMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_Q3_LEVEL_MESH_H_INCLUDED__ -#define __I_Q3_LEVEL_MESH_H_INCLUDED__ +#ifndef IRR_I_Q3_LEVEL_MESH_H_INCLUDED +#define IRR_I_Q3_LEVEL_MESH_H_INCLUDED #include "IAnimatedMesh.h" #include "IQ3Shader.h" @@ -43,4 +43,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IQ3Shader.h b/include/IQ3Shader.h index d4108f63..31b3c2df 100644 --- a/include/IQ3Shader.h +++ b/include/IQ3Shader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_Q3_LEVEL_SHADER_H_INCLUDED__ -#define __I_Q3_LEVEL_SHADER_H_INCLUDED__ +#ifndef IRR_I_Q3_LEVEL_SHADER_H_INCLUDED +#define IRR_I_Q3_LEVEL_SHADER_H_INCLUDED #include "irrArray.h" #include "fast_atof.h" @@ -879,4 +879,3 @@ namespace quake3 } // end namespace irr #endif - diff --git a/include/IRandomizer.h b/include/IRandomizer.h index a0c07301..9b5fb120 100644 --- a/include/IRandomizer.h +++ b/include/IRandomizer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_RANDOMIZER_H_INCLUDED__ -#define __I_RANDOMIZER_H_INCLUDED__ +#ifndef IRR_I_RANDOMIZER_H_INCLUDED +#define IRR_I_RANDOMIZER_H_INCLUDED #include "IReferenceCounted.h" @@ -24,7 +24,7 @@ public: //! generates a pseudo random number in the range 0..1 virtual f32 frand() const =0; - //! get maxmimum number generated by rand() + //! get maximum number generated by rand() virtual s32 randMax() const =0; }; diff --git a/include/IReadFile.h b/include/IReadFile.h index f3de9ebb..f90a4544 100644 --- a/include/IReadFile.h +++ b/include/IReadFile.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_READ_FILE_H_INCLUDED__ -#define __I_READ_FILE_H_INCLUDED__ +#ifndef IRR_I_READ_FILE_H_INCLUDED +#define IRR_I_READ_FILE_H_INCLUDED #include "IReferenceCounted.h" #include "coreutil.h" @@ -58,4 +58,3 @@ namespace io } // end namespace irr #endif - diff --git a/include/IReferenceCounted.h b/include/IReferenceCounted.h index fe589016..fe4659d2 100644 --- a/include/IReferenceCounted.h +++ b/include/IReferenceCounted.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_IREFERENCE_COUNTED_H_INCLUDED__ -#define __I_IREFERENCE_COUNTED_H_INCLUDED__ +#ifndef IRR_I_IREFERENCE_COUNTED_H_INCLUDED +#define IRR_I_IREFERENCE_COUNTED_H_INCLUDED #include "irrTypes.h" @@ -177,4 +177,3 @@ namespace irr } // end namespace irr #endif - diff --git a/include/IRenderTarget.h b/include/IRenderTarget.h index 0247f798..1a1ccd3e 100644 --- a/include/IRenderTarget.h +++ b/include/IRenderTarget.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_RENDER_TARGET_H_INCLUDED__ -#define __I_RENDER_TARGET_H_INCLUDED__ +#ifndef IRR_I_RENDER_TARGET_H_INCLUDED +#define IRR_I_RENDER_TARGET_H_INCLUDED #include "IReferenceCounted.h" #include "EDriverTypes.h" diff --git a/include/ISceneCollisionManager.h b/include/ISceneCollisionManager.h index ccfe8639..067581f2 100644 --- a/include/ISceneCollisionManager.h +++ b/include/ISceneCollisionManager.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_COLLISION_MANAGER_H_INCLUDED__ -#define __I_SCENE_COLLISION_MANAGER_H_INCLUDED__ +#ifndef IRR_I_SCENE_COLLISION_MANAGER_H_INCLUDED +#define IRR_I_SCENE_COLLISION_MANAGER_H_INCLUDED #include "IReferenceCounted.h" #include "vector3d.h" diff --git a/include/ISceneLoader.h b/include/ISceneLoader.h index c71c15dd..fcadaa31 100644 --- a/include/ISceneLoader.h +++ b/include/ISceneLoader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_LOADER_H_INCLUDED__ -#define __I_SCENE_LOADER_H_INCLUDED__ +#ifndef IRR_I_SCENE_LOADER_H_INCLUDED +#define IRR_I_SCENE_LOADER_H_INCLUDED #include "IReferenceCounted.h" #include "path.h" @@ -59,4 +59,3 @@ public: } // end namespace irr #endif - diff --git a/include/ISceneManager.h b/include/ISceneManager.h index a9d597cc..3df4678c 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_MANAGER_H_INCLUDED__ -#define __I_SCENE_MANAGER_H_INCLUDED__ +#ifndef IRR_I_SCENE_MANAGER_H_INCLUDED +#define IRR_I_SCENE_MANAGER_H_INCLUDED #include "IReferenceCounted.h" #include "irrArray.h" @@ -1693,4 +1693,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNode.h b/include/ISceneNode.h index 837fd655..f26cc8a2 100644 --- a/include/ISceneNode.h +++ b/include/ISceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_H_INCLUDED__ -#define __I_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_H_INCLUDED +#define IRR_I_SCENE_NODE_H_INCLUDED #include "IAttributeExchangingObject.h" #include "ESceneNodeTypes.h" @@ -871,4 +871,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeAnimator.h b/include/ISceneNodeAnimator.h index 9436acd8..b2848652 100644 --- a/include/ISceneNodeAnimator.h +++ b/include/ISceneNodeAnimator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_H_INCLUDED #include "IReferenceCounted.h" #include "vector3d.h" @@ -79,7 +79,7 @@ namespace scene This value is ignored by animators which don't work with a starttime. Known problems: CSceneNodeAnimatorRotation currently overwrites this value constantly (might be changed in the future). \param time Commonly you will use irr::ITimer::getTime(). - \param resetPauseTime Reset internal pause time for enabling/diabling animators as well + \param resetPauseTime Reset internal pause time for enabling/disabling animators as well */ virtual void setStartTime(u32 time, bool resetPauseTime=true) { @@ -167,4 +167,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeAnimatorCameraFPS.h b/include/ISceneNodeAnimatorCameraFPS.h index 91a00680..8caaef9d 100644 --- a/include/ISceneNodeAnimatorCameraFPS.h +++ b/include/ISceneNodeAnimatorCameraFPS.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED #include "ISceneNodeAnimator.h" #include "IEventReceiver.h" @@ -72,4 +72,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeAnimatorCameraMaya.h b/include/ISceneNodeAnimatorCameraMaya.h index a1dba263..52c02ecd 100644 --- a/include/ISceneNodeAnimatorCameraMaya.h +++ b/include/ISceneNodeAnimatorCameraMaya.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED #include "ISceneNodeAnimator.h" @@ -62,4 +62,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeAnimatorCollisionResponse.h b/include/ISceneNodeAnimatorCollisionResponse.h index 66334127..86afe05c 100644 --- a/include/ISceneNodeAnimatorCollisionResponse.h +++ b/include/ISceneNodeAnimatorCollisionResponse.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_COLLISION_RESPONSE_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_COLLISION_RESPONSE_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_COLLISION_RESPONSE_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_COLLISION_RESPONSE_H_INCLUDED #include "ISceneNode.h" @@ -168,4 +168,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeAnimatorFactory.h b/include/ISceneNodeAnimatorFactory.h index a50703f2..de6e5c5c 100644 --- a/include/ISceneNodeAnimatorFactory.h +++ b/include/ISceneNodeAnimatorFactory.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_FACTORY_H_INCLUDED #include "IReferenceCounted.h" #include "ESceneNodeAnimatorTypes.h" @@ -66,4 +66,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneNodeFactory.h b/include/ISceneNodeFactory.h index 43043bd2..6e9f9338 100644 --- a/include/ISceneNodeFactory.h +++ b/include/ISceneNodeFactory.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_FACTORY_H_INCLUDED__ -#define __I_SCENE_NODE_FACTORY_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_FACTORY_H_INCLUDED +#define IRR_I_SCENE_NODE_FACTORY_H_INCLUDED #include "IReferenceCounted.h" #include "ESceneNodeTypes.h" @@ -65,4 +65,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISceneUserDataSerializer.h b/include/ISceneUserDataSerializer.h index 46b15b53..8978ce91 100644 --- a/include/ISceneUserDataSerializer.h +++ b/include/ISceneUserDataSerializer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED__ -#define __I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED__ +#ifndef IRR_I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED +#define IRR_I_SCENE_USER_DATA_SERIALIZER_H_INCLUDED #include "IReferenceCounted.h" @@ -48,4 +48,3 @@ public: } // end namespace irr #endif - diff --git a/include/IShaderConstantSetCallBack.h b/include/IShaderConstantSetCallBack.h index fdf9e9af..eef3be3b 100644 --- a/include/IShaderConstantSetCallBack.h +++ b/include/IShaderConstantSetCallBack.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__ -#define __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__ +#ifndef IRR_I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED +#define IRR_I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED #include "IReferenceCounted.h" @@ -82,4 +82,3 @@ public: } // end namespace irr #endif - diff --git a/include/IShadowVolumeSceneNode.h b/include/IShadowVolumeSceneNode.h index f19e6aab..7f661cd9 100644 --- a/include/IShadowVolumeSceneNode.h +++ b/include/IShadowVolumeSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__ -#define __I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED +#define IRR_I_SHADOW_VOLUME_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -62,4 +62,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ISkinnedMesh.h b/include/ISkinnedMesh.h index 783b26eb..baa487a7 100644 --- a/include/ISkinnedMesh.h +++ b/include/ISkinnedMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SKINNED_MESH_H_INCLUDED__ -#define __I_SKINNED_MESH_H_INCLUDED__ +#ifndef IRR_I_SKINNED_MESH_H_INCLUDED +#define IRR_I_SKINNED_MESH_H_INCLUDED #include "irrArray.h" #include "IBoneSceneNode.h" @@ -216,4 +216,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/ITerrainSceneNode.h b/include/ITerrainSceneNode.h index b0c822ce..9c14f15a 100644 --- a/include/ITerrainSceneNode.h +++ b/include/ITerrainSceneNode.h @@ -7,8 +7,8 @@ // code available for Irrlicht and allowed it to be distributed under this // licence. I only modified some parts. A lot of thanks go to them. -#ifndef __I_TERRAIN_SCENE_NODE_H__ -#define __I_TERRAIN_SCENE_NODE_H__ +#ifndef IRR_I_TERRAIN_SCENE_NODE_H +#define IRR_I_TERRAIN_SCENE_NODE_H #include "ETerrainElements.h" #include "ISceneNode.h" @@ -186,5 +186,4 @@ namespace scene } // end namespace irr -#endif // __I_TERRAIN_SCENE_NODE_H__ - +#endif // IRR_I_TERRAIN_SCENE_NODE_H diff --git a/include/ITextSceneNode.h b/include/ITextSceneNode.h index 2e12379f..113e20d5 100644 --- a/include/ITextSceneNode.h +++ b/include/ITextSceneNode.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_TEXT_SCENE_NODE_H_INCLUDED__ -#define __I_TEXT_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_TEXT_SCENE_NODE_H_INCLUDED +#define IRR_I_TEXT_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" @@ -50,6 +50,4 @@ public: } // end namespace scene } // end namespace irr - #endif - diff --git a/include/ITexture.h b/include/ITexture.h index 3976ba37..9be26775 100644 --- a/include/ITexture.h +++ b/include/ITexture.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_TEXTURE_H_INCLUDED__ -#define __I_TEXTURE_H_INCLUDED__ +#ifndef IRR_I_TEXTURE_H_INCLUDED +#define IRR_I_TEXTURE_H_INCLUDED #include "IReferenceCounted.h" #include "IImage.h" @@ -355,4 +355,3 @@ protected: } // end namespace irr #endif - diff --git a/include/ITimer.h b/include/ITimer.h index 709db975..c60c57f5 100644 --- a/include/ITimer.h +++ b/include/ITimer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_TIMER_H_INCLUDED__ -#define __I_TIMER_H_INCLUDED__ +#ifndef IRR_I_TIMER_H_INCLUDED +#define IRR_I_TIMER_H_INCLUDED #include "IReferenceCounted.h" diff --git a/include/ITriangleSelector.h b/include/ITriangleSelector.h index 04aa0467..dcc73333 100644 --- a/include/ITriangleSelector.h +++ b/include/ITriangleSelector.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_TRIANGLE_SELECTOR_H_INCLUDED__ -#define __I_TRIANGLE_SELECTOR_H_INCLUDED__ +#ifndef IRR_I_TRIANGLE_SELECTOR_H_INCLUDED +#define IRR_I_TRIANGLE_SELECTOR_H_INCLUDED #include "IReferenceCounted.h" #include "triangle3d.h" diff --git a/include/IVertexBuffer.h b/include/IVertexBuffer.h index 8467d7c7..5c513546 100644 --- a/include/IVertexBuffer.h +++ b/include/IVertexBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_VERTEX_BUFFER_H_INCLUDED__ -#define __I_VERTEX_BUFFER_H_INCLUDED__ +#ifndef IRR_I_VERTEX_BUFFER_H_INCLUDED +#define IRR_I_VERTEX_BUFFER_H_INCLUDED #include "IReferenceCounted.h" #include "irrArray.h" @@ -50,4 +50,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/IVideoDriver.h b/include/IVideoDriver.h index d96f153e..f490dfe8 100644 --- a/include/IVideoDriver.h +++ b/include/IVideoDriver.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_I_VIDEO_DRIVER_H_INCLUDED__ -#define __IRR_I_VIDEO_DRIVER_H_INCLUDED__ +#ifndef IRR_I_VIDEO_DRIVER_H_INCLUDED +#define IRR_I_VIDEO_DRIVER_H_INCLUDED #include "rect.h" #include "SColor.h" diff --git a/include/IVideoModeList.h b/include/IVideoModeList.h index cc87b2e2..49e41990 100644 --- a/include/IVideoModeList.h +++ b/include/IVideoModeList.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__ -#define __IRR_I_VIDEO_MODE_LIST_H_INCLUDED__ +#ifndef IRR_I_VIDEO_MODE_LIST_H_INCLUDED +#define IRR_I_VIDEO_MODE_LIST_H_INCLUDED #include "IReferenceCounted.h" #include "dimension2d.h" @@ -53,6 +53,4 @@ namespace video } // end namespace video } // end namespace irr - #endif - diff --git a/include/IVolumeLightSceneNode.h b/include/IVolumeLightSceneNode.h index 0c869ab4..695e07bb 100644 --- a/include/IVolumeLightSceneNode.h +++ b/include/IVolumeLightSceneNode.h @@ -4,8 +4,8 @@ // // created by Dean Wadsworth aka Varmint Dec 31 2007 -#ifndef __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__ -#define __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__ +#ifndef IRR_I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED +#define IRR_I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED #include "ISceneNode.h" diff --git a/include/IWriteFile.h b/include/IWriteFile.h index 5cc48352..9fdad1f1 100644 --- a/include/IWriteFile.h +++ b/include/IWriteFile.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_WRITE_FILE_H_INCLUDED__ -#define __I_WRITE_FILE_H_INCLUDED__ +#ifndef IRR_I_WRITE_FILE_H_INCLUDED +#define IRR_I_WRITE_FILE_H_INCLUDED #include "IReferenceCounted.h" #include "path.h" @@ -48,4 +48,3 @@ namespace io } // end namespace irr #endif - diff --git a/include/IXMLReader.h b/include/IXMLReader.h index 7babb454..9d343dd5 100644 --- a/include/IXMLReader.h +++ b/include/IXMLReader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_XML_READER_H_INCLUDED__ -#define __I_XML_READER_H_INCLUDED__ +#ifndef IRR_I_XML_READER_H_INCLUDED +#define IRR_I_XML_READER_H_INCLUDED #include "IReferenceCounted.h" #include "irrXML.h" @@ -28,4 +28,3 @@ namespace io } // end namespace irr #endif - diff --git a/include/IXMLWriter.h b/include/IXMLWriter.h index 18c40e28..22986d7a 100644 --- a/include/IXMLWriter.h +++ b/include/IXMLWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_XML_WRITER_H_INCLUDED__ -#define __I_XML_WRITER_H_INCLUDED__ +#ifndef IRR_I_XML_WRITER_H_INCLUDED +#define IRR_I_XML_WRITER_H_INCLUDED #include "IReferenceCounted.h" #include "irrXML.h" diff --git a/include/IrrCompileConfig.h b/include/IrrCompileConfig.h index a5cf87e9..45b5892d 100644 --- a/include/IrrCompileConfig.h +++ b/include/IrrCompileConfig.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_COMPILE_CONFIG_H_INCLUDED__ -#define __IRR_COMPILE_CONFIG_H_INCLUDED__ +#ifndef IRR_COMPILE_CONFIG_H_INCLUDED +#define IRR_COMPILE_CONFIG_H_INCLUDED //! Irrlicht SDK Version #define IRRLICHT_VERSION_MAJOR 1 @@ -862,5 +862,4 @@ precision will be lower but speed higher. currently X86 only #endif #endif -#endif // __IRR_COMPILE_CONFIG_H_INCLUDED__ - +#endif // IRR_COMPILE_CONFIG_H_INCLUDED diff --git a/include/IrrlichtDevice.h b/include/IrrlichtDevice.h index f6b53d2a..69038d1e 100644 --- a/include/IrrlichtDevice.h +++ b/include/IrrlichtDevice.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_IRRLICHT_DEVICE_H_INCLUDED__ -#define __I_IRRLICHT_DEVICE_H_INCLUDED__ +#ifndef IRR_I_IRRLICHT_DEVICE_H_INCLUDED +#define IRR_I_IRRLICHT_DEVICE_H_INCLUDED #include "IReferenceCounted.h" #include "dimension2d.h" @@ -339,4 +339,3 @@ namespace irr } // end namespace irr #endif - diff --git a/include/Keycodes.h b/include/Keycodes.h index 3d032a39..d1026c49 100644 --- a/include/Keycodes.h +++ b/include/Keycodes.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_KEY_CODES_H_INCLUDED__ -#define __IRR_KEY_CODES_H_INCLUDED__ +#ifndef IRR_KEY_CODES_H_INCLUDED +#define IRR_KEY_CODES_H_INCLUDED namespace irr { @@ -171,4 +171,3 @@ namespace irr } // end namespace irr #endif - diff --git a/include/S3DVertex.h b/include/S3DVertex.h index 2040f9d1..0b48ee96 100644 --- a/include/S3DVertex.h +++ b/include/S3DVertex.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_3D_VERTEX_H_INCLUDED__ -#define __S_3D_VERTEX_H_INCLUDED__ +#ifndef S_3D_VERTEX_H_INCLUDED +#define S_3D_VERTEX_H_INCLUDED #include "vector3d.h" #include "vector2d.h" @@ -278,4 +278,3 @@ inline u32 getVertexPitchFromType(E_VERTEX_TYPE vertexType) } // end namespace irr #endif - diff --git a/include/SAnimatedMesh.h b/include/SAnimatedMesh.h index c7e64db9..a422a5f5 100644 --- a/include/SAnimatedMesh.h +++ b/include/SAnimatedMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_ANIMATED_MESH_H_INCLUDED__ -#define __S_ANIMATED_MESH_H_INCLUDED__ +#ifndef S_ANIMATED_MESH_H_INCLUDED +#define S_ANIMATED_MESH_H_INCLUDED #include "IAnimatedMesh.h" #include "IMesh.h" @@ -186,4 +186,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/SColor.h b/include/SColor.h index 7384da9b..66f03cc2 100644 --- a/include/SColor.h +++ b/include/SColor.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __COLOR_H_INCLUDED__ -#define __COLOR_H_INCLUDED__ +#ifndef IRR_S_COLOR_H_INCLUDED +#define IRR_S_COLOR_H_INCLUDED #include "irrTypes.h" #include "irrMath.h" diff --git a/include/SExposedVideoData.h b/include/SExposedVideoData.h index a3cbd080..d4b2cfd2 100644 --- a/include/SExposedVideoData.h +++ b/include/SExposedVideoData.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_EXPOSED_VIDEO_DATA_H_INCLUDED__ -#define __S_EXPOSED_VIDEO_DATA_H_INCLUDED__ +#ifndef S_EXPOSED_VIDEO_DATA_H_INCLUDED +#define S_EXPOSED_VIDEO_DATA_H_INCLUDED // forward declarations for internal pointers struct IDirect3D9; @@ -84,6 +84,4 @@ struct SExposedVideoData } // end namespace video } // end namespace irr - #endif - diff --git a/include/SIrrCreationParameters.h b/include/SIrrCreationParameters.h index 046a5e44..78f224e2 100644 --- a/include/SIrrCreationParameters.h +++ b/include/SIrrCreationParameters.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_IRRLICHT_CREATION_PARAMETERS_H_INCLUDED__ -#define __I_IRRLICHT_CREATION_PARAMETERS_H_INCLUDED__ +#ifndef IRR_IRRLICHT_CREATION_PARAMETERS_H_INCLUDED +#define IRR_IRRLICHT_CREATION_PARAMETERS_H_INCLUDED #include "EDriverTypes.h" #include "EDeviceTypes.h" @@ -306,4 +306,3 @@ namespace irr } // end namespace irr #endif - diff --git a/include/SKeyMap.h b/include/SKeyMap.h index 3f1b68c5..a4388835 100644 --- a/include/SKeyMap.h +++ b/include/SKeyMap.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_KEY_MAP_H_INCLUDED__ -#define __S_KEY_MAP_H_INCLUDED__ +#ifndef S_KEY_MAP_H_INCLUDED +#define S_KEY_MAP_H_INCLUDED #include "Keycodes.h" @@ -40,4 +40,3 @@ namespace irr } // end namespace irr #endif - diff --git a/include/SLight.h b/include/SLight.h index 8f725945..f23b375a 100644 --- a/include/SLight.h +++ b/include/SLight.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_LIGHT_H_INCLUDED__ -#define __S_LIGHT_H_INCLUDED__ +#ifndef S_LIGHT_H_INCLUDED +#define S_LIGHT_H_INCLUDED #include "SColor.h" #include "vector3d.h" diff --git a/include/SMaterial.h b/include/SMaterial.h index 29bc3327..9d775c86 100644 --- a/include/SMaterial.h +++ b/include/SMaterial.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_MATERIAL_H_INCLUDED__ -#define __S_MATERIAL_H_INCLUDED__ +#ifndef S_MATERIAL_H_INCLUDED +#define S_MATERIAL_H_INCLUDED #include "SColor.h" #include "matrix4.h" diff --git a/include/SMaterialLayer.h b/include/SMaterialLayer.h index 2ef72c82..51ddf668 100644 --- a/include/SMaterialLayer.h +++ b/include/SMaterialLayer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_MATERIAL_LAYER_H_INCLUDED__ -#define __S_MATERIAL_LAYER_H_INCLUDED__ +#ifndef S_MATERIAL_LAYER_H_INCLUDED +#define S_MATERIAL_LAYER_H_INCLUDED #include "matrix4.h" #include "irrAllocator.h" @@ -227,4 +227,4 @@ namespace video } // end namespace video } // end namespace irr -#endif // __S_MATERIAL_LAYER_H_INCLUDED__ +#endif // S_MATERIAL_LAYER_H_INCLUDED diff --git a/include/SMesh.h b/include/SMesh.h index 78535666..c87cee81 100644 --- a/include/SMesh.h +++ b/include/SMesh.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_MESH_H_INCLUDED__ -#define __S_MESH_H_INCLUDED__ +#ifndef S_MESH_H_INCLUDED +#define S_MESH_H_INCLUDED #include "IMesh.h" #include "IMeshBuffer.h" @@ -150,4 +150,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/SOverrideMaterial.h b/include/SOverrideMaterial.h index 8ecbae25..84f3f7b3 100644 --- a/include/SOverrideMaterial.h +++ b/include/SOverrideMaterial.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_OVERRIDE_MATERIAL_H_INCLUDED__ -#define __S_OVERRIDE_MATERIAL_H_INCLUDED__ +#ifndef S_OVERRIDE_MATERIAL_H_INCLUDED +#define S_OVERRIDE_MATERIAL_H_INCLUDED #include "SMaterial.h" @@ -178,5 +178,4 @@ namespace video } // end namespace video } // end namespace irr -#endif // __S_OVERRIDE_MATERIAL_H_INCLUDED__ - +#endif // S_OVERRIDE_MATERIAL_H_INCLUDED diff --git a/include/SParticle.h b/include/SParticle.h index d1507a12..73787547 100644 --- a/include/SParticle.h +++ b/include/SParticle.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_PARTICLE_H_INCLUDED__ -#define __S_PARTICLE_H_INCLUDED__ +#ifndef S_PARTICLE_H_INCLUDED +#define S_PARTICLE_H_INCLUDED #include "vector3d.h" #include "dimension2d.h" @@ -53,4 +53,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/SSharedMeshBuffer.h b/include/SSharedMeshBuffer.h index 71f334a5..0a171be6 100644 --- a/include/SSharedMeshBuffer.h +++ b/include/SSharedMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_SHARED_MESH_BUFFER_H_INCLUDED__ -#define __S_SHARED_MESH_BUFFER_H_INCLUDED__ +#ifndef S_SHARED_MESH_BUFFER_H_INCLUDED +#define S_SHARED_MESH_BUFFER_H_INCLUDED #include "irrArray.h" #include "IMeshBuffer.h" @@ -257,4 +257,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/SSkinMeshBuffer.h b/include/SSkinMeshBuffer.h index b4c82326..726deffe 100644 --- a/include/SSkinMeshBuffer.h +++ b/include/SSkinMeshBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SKIN_MESH_BUFFER_H_INCLUDED__ -#define __I_SKIN_MESH_BUFFER_H_INCLUDED__ +#ifndef S_SKIN_MESH_BUFFER_H_INCLUDED +#define S_SKIN_MESH_BUFFER_H_INCLUDED #include "IMeshBuffer.h" #include "S3DVertex.h" @@ -417,4 +417,3 @@ struct SSkinMeshBuffer : public IMeshBuffer } // end namespace irr #endif - diff --git a/include/SVertexIndex.h b/include/SVertexIndex.h index d6837dc2..3bad8395 100644 --- a/include/SVertexIndex.h +++ b/include/SVertexIndex.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_VERTEX_INDEX_H_INCLUDED__ -#define __S_VERTEX_INDEX_H_INCLUDED__ +#ifndef S_VERTEX_INDEX_H_INCLUDED +#define S_VERTEX_INDEX_H_INCLUDED #include "irrTypes.h" @@ -76,4 +76,3 @@ typedef u32 SVertexIndex; } // end namespace irr #endif - diff --git a/include/SVertexManipulator.h b/include/SVertexManipulator.h index 3cb1477c..1c32d4c9 100644 --- a/include/SVertexManipulator.h +++ b/include/SVertexManipulator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_VERTEX_MANIPULATOR_H_INCLUDED__ -#define __S_VERTEX_MANIPULATOR_H_INCLUDED__ +#ifndef S_VERTEX_MANIPULATOR_H_INCLUDED +#define S_VERTEX_MANIPULATOR_H_INCLUDED #include "matrix4.h" #include "S3DVertex.h" @@ -303,5 +303,4 @@ namespace scene } // end namespace scene } // end namespace irr - #endif diff --git a/include/SViewFrustum.h b/include/SViewFrustum.h index 1b522976..0a973490 100644 --- a/include/SViewFrustum.h +++ b/include/SViewFrustum.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_VIEW_FRUSTUM_H_INCLUDED__ -#define __S_VIEW_FRUSTUM_H_INCLUDED__ +#ifndef S_VIEW_FRUSTUM_H_INCLUDED +#define S_VIEW_FRUSTUM_H_INCLUDED #include "plane3d.h" #include "vector3d.h" @@ -459,4 +459,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/SceneParameters.h b/include/SceneParameters.h index 6e2aaced..2fb73995 100644 --- a/include/SceneParameters.h +++ b/include/SceneParameters.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_PARAMETERS_H_INCLUDED__ -#define __I_SCENE_PARAMETERS_H_INCLUDED__ +#ifndef IRR_I_SCENE_PARAMETERS_H_INCLUDED +#define IRR_I_SCENE_PARAMETERS_H_INCLUDED #include "irrTypes.h" @@ -181,4 +181,3 @@ namespace scene } // end namespace irr #endif - diff --git a/include/aabbox3d.h b/include/aabbox3d.h index 27dfc384..c3ec0186 100644 --- a/include/aabbox3d.h +++ b/include/aabbox3d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_AABBOX_3D_H_INCLUDED__ -#define __IRR_AABBOX_3D_H_INCLUDED__ +#ifndef IRR_AABBOX_3D_H_INCLUDED +#define IRR_AABBOX_3D_H_INCLUDED #include "irrMath.h" #include "plane3d.h" diff --git a/include/coreutil.h b/include/coreutil.h index aae7f1b9..74e27f15 100644 --- a/include/coreutil.h +++ b/include/coreutil.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_CORE_UTIL_H_INCLUDED__ -#define __IRR_CORE_UTIL_H_INCLUDED__ +#ifndef IRR_CORE_UTIL_H_INCLUDED +#define IRR_CORE_UTIL_H_INCLUDED #include "irrString.h" #include "path.h" diff --git a/include/dimension2d.h b/include/dimension2d.h index 4f0a87a1..7bd96ae3 100644 --- a/include/dimension2d.h +++ b/include/dimension2d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_DIMENSION2D_H_INCLUDED__ -#define __IRR_DIMENSION2D_H_INCLUDED__ +#ifndef IRR_DIMENSION2D_H_INCLUDED +#define IRR_DIMENSION2D_H_INCLUDED #include "irrTypes.h" #include "irrMath.h" // for irr::core::equals() diff --git a/include/driverChoice.h b/include/driverChoice.h index accd4034..402e71c1 100644 --- a/include/driverChoice.h +++ b/include/driverChoice.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __E_DRIVER_CHOICE_H_INCLUDED__ -#define __E_DRIVER_CHOICE_H_INCLUDED__ +#ifndef IRR_E_DRIVER_CHOICE_H_INCLUDED +#define IRR_E_DRIVER_CHOICE_H_INCLUDED #include #include diff --git a/include/exampleHelper.h b/include/exampleHelper.h index 867073a9..b2dd8aa9 100755 --- a/include/exampleHelper.h +++ b/include/exampleHelper.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __EXAMPLE_HELPER_H_INCLUDED__ -#define __EXAMPLE_HELPER_H_INCLUDED__ +#ifndef IRR_EXAMPLE_HELPER_H_INCLUDED +#define IRR_EXAMPLE_HELPER_H_INCLUDED #include "IrrCompileConfig.h" #include "path.h" diff --git a/include/fast_atof.h b/include/fast_atof.h index bb1077fe..7b7ca7d2 100644 --- a/include/fast_atof.h +++ b/include/fast_atof.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h -#ifndef __FAST_ATOF_H_INCLUDED__ -#define __FAST_ATOF_H_INCLUDED__ +#ifndef IRR_FAST_ATOF_H_INCLUDED +#define IRR_FAST_ATOF_H_INCLUDED #include "irrMath.h" #include "irrString.h" @@ -378,4 +378,3 @@ inline float fast_atof(const char* floatAsString, const char** out=0) } // end namespace irr #endif - diff --git a/include/heapsort.h b/include/heapsort.h index 36211c4d..cbee7c73 100644 --- a/include/heapsort.h +++ b/include/heapsort.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_HEAPSORT_H_INCLUDED__ -#define __IRR_HEAPSORT_H_INCLUDED__ +#ifndef IRR_HEAPSORT_H_INCLUDED +#define IRR_HEAPSORT_H_INCLUDED #include "irrTypes.h" diff --git a/include/irrAllocator.h b/include/irrAllocator.h index c7450ed7..39f9293b 100644 --- a/include/irrAllocator.h +++ b/include/irrAllocator.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h -#ifndef __IRR_ALLOCATOR_H_INCLUDED__ -#define __IRR_ALLOCATOR_H_INCLUDED__ +#ifndef IRR_ALLOCATOR_H_INCLUDED +#define IRR_ALLOCATOR_H_INCLUDED #include "irrTypes.h" #include diff --git a/include/irrArray.h b/include/irrArray.h index e86d4b0e..3572e626 100644 --- a/include/irrArray.h +++ b/include/irrArray.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h -#ifndef __IRR_ARRAY_H_INCLUDED__ -#define __IRR_ARRAY_H_INCLUDED__ +#ifndef IRR_ARRAY_H_INCLUDED +#define IRR_ARRAY_H_INCLUDED #include "irrTypes.h" #include "heapsort.h" diff --git a/include/irrList.h b/include/irrList.h index 27044a45..04a00194 100644 --- a/include/irrList.h +++ b/include/irrList.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_LIST_H_INCLUDED__ -#define __IRR_LIST_H_INCLUDED__ +#ifndef IRR_LIST_H_INCLUDED +#define IRR_LIST_H_INCLUDED #include "irrTypes.h" #include "irrAllocator.h" diff --git a/include/irrMap.h b/include/irrMap.h index 7ee31695..20674646 100644 --- a/include/irrMap.h +++ b/include/irrMap.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_MAP_H_INCLUDED__ -#define __IRR_MAP_H_INCLUDED__ +#ifndef IRR_MAP_H_INCLUDED +#define IRR_MAP_H_INCLUDED #include "irrTypes.h" #include "irrMath.h" @@ -1110,5 +1110,4 @@ class map } // end namespace core } // end namespace irr -#endif // __IRR_MAP_H_INCLUDED__ - +#endif // IRR_MAP_H_INCLUDED diff --git a/include/irrMath.h b/include/irrMath.h index 94eda174..1bae6667 100644 --- a/include/irrMath.h +++ b/include/irrMath.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_MATH_H_INCLUDED__ -#define __IRR_MATH_H_INCLUDED__ +#ifndef IRR_MATH_H_INCLUDED +#define IRR_MATH_H_INCLUDED #include "IrrCompileConfig.h" #include "irrTypes.h" diff --git a/include/irrString.h b/include/irrString.h index 63329c9e..021086f6 100644 --- a/include/irrString.h +++ b/include/irrString.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h -#ifndef __IRR_STRING_H_INCLUDED__ -#define __IRR_STRING_H_INCLUDED__ +#ifndef IRR_STRING_H_INCLUDED +#define IRR_STRING_H_INCLUDED #include "irrTypes.h" #include "irrAllocator.h" diff --git a/include/irrXML.h b/include/irrXML.h index 57c3b549..6d6ae01b 100644 --- a/include/irrXML.h +++ b/include/irrXML.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h -#ifndef __IRR_XML_H_INCLUDED__ -#define __IRR_XML_H_INCLUDED__ +#ifndef IRR_XML_H_INCLUDED +#define IRR_XML_H_INCLUDED #include #include "IrrCompileConfig.h" @@ -641,5 +641,4 @@ namespace io } // end namespace io } // end namespace irr -#endif // __IRR_XML_H_INCLUDED__ - +#endif // IRR_XML_H_INCLUDED diff --git a/include/irrlicht.h b/include/irrlicht.h index ec623487..3c00a4b0 100644 --- a/include/irrlicht.h +++ b/include/irrlicht.h @@ -26,8 +26,8 @@ in the jpeglib, the zlib and libPng for further information. */ -#ifndef __IRRLICHT_H_INCLUDED__ -#define __IRRLICHT_H_INCLUDED__ +#ifndef IRRLICHT_H_INCLUDED +#define IRRLICHT_H_INCLUDED #include "IrrCompileConfig.h" #include "aabbox3d.h" @@ -396,4 +396,3 @@ namespace irr */ #endif - diff --git a/include/leakHunter.h b/include/leakHunter.h index 4e1ada45..e3e9361e 100644 --- a/include/leakHunter.h +++ b/include/leakHunter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __LEAK_HUNTER_INCLUDED__ -#define __LEAK_HUNTER_INCLUDED__ +#ifndef IRR_LEAK_HUNTER_INCLUDED +#define IRR_LEAK_HUNTER_INCLUDED #include "IrrCompileConfig.h" diff --git a/include/line2d.h b/include/line2d.h index dca02a45..2f2cace8 100644 --- a/include/line2d.h +++ b/include/line2d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_LINE_2D_H_INCLUDED__ -#define __IRR_LINE_2D_H_INCLUDED__ +#ifndef IRR_LINE_2D_H_INCLUDED +#define IRR_LINE_2D_H_INCLUDED #include "irrTypes.h" #include "vector2d.h" diff --git a/include/line3d.h b/include/line3d.h index 355c52f5..e61f9b0a 100644 --- a/include/line3d.h +++ b/include/line3d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_LINE_3D_H_INCLUDED__ -#define __IRR_LINE_3D_H_INCLUDED__ +#ifndef IRR_LINE_3D_H_INCLUDED +#define IRR_LINE_3D_H_INCLUDED #include "irrTypes.h" #include "vector3d.h" diff --git a/include/matrix4.h b/include/matrix4.h index 0f6d8d2b..90d13ada 100644 --- a/include/matrix4.h +++ b/include/matrix4.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_MATRIX_H_INCLUDED__ -#define __IRR_MATRIX_H_INCLUDED__ +#ifndef IRR_MATRIX_H_INCLUDED +#define IRR_MATRIX_H_INCLUDED #include "irrMath.h" #include "vector3d.h" diff --git a/include/path.h b/include/path.h index 6bfa2a0b..9e55f574 100644 --- a/include/path.h +++ b/include/path.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_PATH_H_INCLUDED__ -#define __IRR_PATH_H_INCLUDED__ +#ifndef IRR_PATH_H_INCLUDED +#define IRR_PATH_H_INCLUDED #include "irrString.h" @@ -87,4 +87,4 @@ private: } // io } // irr -#endif // __IRR_PATH_H_INCLUDED__ +#endif // IRR_PATH_H_INCLUDED diff --git a/include/plane3d.h b/include/plane3d.h index 21701f04..6f7c4d7c 100644 --- a/include/plane3d.h +++ b/include/plane3d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_PLANE_3D_H_INCLUDED__ -#define __IRR_PLANE_3D_H_INCLUDED__ +#ifndef IRR_PLANE_3D_H_INCLUDED +#define IRR_PLANE_3D_H_INCLUDED #include "irrMath.h" #include "vector3d.h" diff --git a/include/position2d.h b/include/position2d.h index 63275d2c..3eb3b2cd 100644 --- a/include/position2d.h +++ b/include/position2d.h @@ -5,8 +5,8 @@ //! As of Irrlicht 1.6, position2d is a synonym for vector2d. /** You should consider position2d to be deprecated, and use vector2d by preference. */ -#ifndef __IRR_POSITION_H_INCLUDED__ -#define __IRR_POSITION_H_INCLUDED__ +#ifndef IRR_POSITION_H_INCLUDED +#define IRR_POSITION_H_INCLUDED #include "vector2d.h" @@ -28,5 +28,4 @@ typedef vector2d position2di; // ...and use a #define to catch the rest, for (e.g.) position2d #define position2d vector2d -#endif // __IRR_POSITION_H_INCLUDED__ - +#endif // IRR_POSITION_H_INCLUDED diff --git a/include/quaternion.h b/include/quaternion.h index 5fdff798..f816ada3 100644 --- a/include/quaternion.h +++ b/include/quaternion.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_QUATERNION_H_INCLUDED__ -#define __IRR_QUATERNION_H_INCLUDED__ +#ifndef IRR_QUATERNION_H_INCLUDED +#define IRR_QUATERNION_H_INCLUDED #include "irrTypes.h" #include "irrMath.h" @@ -768,4 +768,3 @@ inline core::quaternion& quaternion::rotationFromTo(const vector3df& from, const } // end namespace irr #endif - diff --git a/include/rect.h b/include/rect.h index 85becf0e..be5012bc 100644 --- a/include/rect.h +++ b/include/rect.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_RECT_H_INCLUDED__ -#define __IRR_RECT_H_INCLUDED__ +#ifndef IRR_RECT_H_INCLUDED +#define IRR_RECT_H_INCLUDED #include "irrTypes.h" #include "dimension2d.h" @@ -285,4 +285,3 @@ namespace core } // end namespace irr #endif - diff --git a/include/triangle3d.h b/include/triangle3d.h index 61d23a4b..7e0ff81e 100644 --- a/include/triangle3d.h +++ b/include/triangle3d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_TRIANGLE_3D_H_INCLUDED__ -#define __IRR_TRIANGLE_3D_H_INCLUDED__ +#ifndef IRR_TRIANGLE_3D_H_INCLUDED +#define IRR_TRIANGLE_3D_H_INCLUDED #include "vector3d.h" #include "line3d.h" @@ -276,4 +276,3 @@ namespace core } // end namespace irr #endif - diff --git a/include/vector2d.h b/include/vector2d.h index 6fde85e2..93ab5049 100644 --- a/include/vector2d.h +++ b/include/vector2d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_POINT_2D_H_INCLUDED__ -#define __IRR_POINT_2D_H_INCLUDED__ +#ifndef IRR_POINT_2D_H_INCLUDED +#define IRR_POINT_2D_H_INCLUDED #include "irrMath.h" #include "dimension2d.h" @@ -419,4 +419,3 @@ public: } // end namespace irr #endif - diff --git a/include/vector3d.h b/include/vector3d.h index 5fc18866..c348cd74 100644 --- a/include/vector3d.h +++ b/include/vector3d.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_POINT_3D_H_INCLUDED__ -#define __IRR_POINT_3D_H_INCLUDED__ +#ifndef IRR_POINT_3D_H_INCLUDED +#define IRR_POINT_3D_H_INCLUDED #include "irrMath.h" @@ -471,4 +471,3 @@ namespace core } // end namespace irr #endif - diff --git a/source/Irrlicht/CB3DMeshWriter.h b/source/Irrlicht/CB3DMeshWriter.h index ac626c70..12c7324f 100644 --- a/source/Irrlicht/CB3DMeshWriter.h +++ b/source/Irrlicht/CB3DMeshWriter.h @@ -4,8 +4,8 @@ // Modified version with rigging/skinning support -#ifndef __IRR_B3D_MESH_WRITER_H_INCLUDED__ -#define __IRR_B3D_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_B3D_MESH_WRITER_H_INCLUDED +#define IRR_B3D_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" #include "IWriteFile.h" diff --git a/source/Irrlicht/CColladaMeshWriter.h b/source/Irrlicht/CColladaMeshWriter.h index 07314bfc..0fa5630c 100644 --- a/source/Irrlicht/CColladaMeshWriter.h +++ b/source/Irrlicht/CColladaMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_C_COLLADA_MESH_WRITER_H_INCLUDED__ -#define __IRR_C_COLLADA_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_C_COLLADA_MESH_WRITER_H_INCLUDED +#define IRR_C_COLLADA_MESH_WRITER_H_INCLUDED #include "IColladaMeshWriter.h" #include "S3DVertex.h" diff --git a/source/Irrlicht/CIrrMeshWriter.h b/source/Irrlicht/CIrrMeshWriter.h index 856e64b8..4b21bb64 100644 --- a/source/Irrlicht/CIrrMeshWriter.h +++ b/source/Irrlicht/CIrrMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_IRR_MESH_WRITER_H_INCLUDED__ -#define __IRR_IRR_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_IRR_MESH_WRITER_H_INCLUDED +#define IRR_IRR_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" #include "S3DVertex.h" @@ -58,4 +58,3 @@ namespace scene } // end namespace #endif - diff --git a/source/Irrlicht/COBJMeshWriter.h b/source/Irrlicht/COBJMeshWriter.h index 52732aa0..9c9ff37c 100644 --- a/source/Irrlicht/COBJMeshWriter.h +++ b/source/Irrlicht/COBJMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_OBJ_MESH_WRITER_H_INCLUDED__ -#define __IRR_OBJ_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_OBJ_MESH_WRITER_H_INCLUDED +#define IRR_OBJ_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" #include "S3DVertex.h" @@ -55,4 +55,3 @@ namespace scene } // end namespace #endif - diff --git a/source/Irrlicht/CPLYMeshWriter.h b/source/Irrlicht/CPLYMeshWriter.h index 002c68a5..7b44264f 100644 --- a/source/Irrlicht/CPLYMeshWriter.h +++ b/source/Irrlicht/CPLYMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_PLY_MESH_WRITER_H_INCLUDED__ -#define __IRR_PLY_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_PLY_MESH_WRITER_H_INCLUDED +#define IRR_PLY_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" diff --git a/source/Irrlicht/CSTLMeshWriter.h b/source/Irrlicht/CSTLMeshWriter.h index 537902c0..58974f30 100644 --- a/source/Irrlicht/CSTLMeshWriter.h +++ b/source/Irrlicht/CSTLMeshWriter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_STL_MESH_WRITER_H_INCLUDED__ -#define __IRR_STL_MESH_WRITER_H_INCLUDED__ +#ifndef IRR_STL_MESH_WRITER_H_INCLUDED +#define IRR_STL_MESH_WRITER_H_INCLUDED #include "IMeshWriter.h" #include "S3DVertex.h" @@ -52,4 +52,3 @@ namespace scene } // end namespace #endif - diff --git a/source/Irrlicht/CVideoModeList.h b/source/Irrlicht/CVideoModeList.h index b4ab26e2..b22da64d 100644 --- a/source/Irrlicht/CVideoModeList.h +++ b/source/Irrlicht/CVideoModeList.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_C_VIDEO_MODE_LIST_H_INCLUDED__ -#define __IRR_C_VIDEO_MODE_LIST_H_INCLUDED__ +#ifndef IRR_C_VIDEO_MODE_LIST_H_INCLUDED +#define IRR_C_VIDEO_MODE_LIST_H_INCLUDED #include "IVideoModeList.h" #include "dimension2d.h" @@ -74,6 +74,4 @@ namespace video } // end namespace video } // end namespace irr - #endif - diff --git a/source/Irrlicht/CXMLReaderImpl.h b/source/Irrlicht/CXMLReaderImpl.h index 14c1c747..8fb87e17 100644 --- a/source/Irrlicht/CXMLReaderImpl.h +++ b/source/Irrlicht/CXMLReaderImpl.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h -#ifndef __ICXML_READER_IMPL_H_INCLUDED__ -#define __ICXML_READER_IMPL_H_INCLUDED__ +#ifndef IRR_ICXML_READER_IMPL_H_INCLUDED +#define IRR_ICXML_READER_IMPL_H_INCLUDED #include "irrXML.h" #include "irrString.h" diff --git a/source/Irrlicht/IAttribute.h b/source/Irrlicht/IAttribute.h index 554ca951..dc054bbc 100644 --- a/source/Irrlicht/IAttribute.h +++ b/source/Irrlicht/IAttribute.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_ATTRIBUTE_H_INCLUDED__ -#define __I_ATTRIBUTE_H_INCLUDED__ +#ifndef IRR_I_ATTRIBUTE_H_INCLUDED +#define IRR_I_ATTRIBUTE_H_INCLUDED #include "IReferenceCounted.h" #include "SColor.h" diff --git a/source/Irrlicht/IBurningShader.h b/source/Irrlicht/IBurningShader.h index 970b0569..155b94da 100644 --- a/source/Irrlicht/IBurningShader.h +++ b/source/Irrlicht/IBurningShader.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_BURNING_SHADER_H_INCLUDED__ -#define __I_BURNING_SHADER_H_INCLUDED__ +#ifndef IRR_I_BURNING_SHADER_H_INCLUDED +#define IRR_I_BURNING_SHADER_H_INCLUDED #include "SoftwareDriver2_compile_config.h" #include "IReferenceCounted.h" @@ -440,4 +440,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/IDepthBuffer.h b/source/Irrlicht/IDepthBuffer.h index 996926c8..de2d2a6e 100644 --- a/source/Irrlicht/IDepthBuffer.h +++ b/source/Irrlicht/IDepthBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_Z2_BUFFER_H_INCLUDED__ -#define __I_Z2_BUFFER_H_INCLUDED__ +#ifndef IRR_I_Z2_BUFFER_H_INCLUDED +#define IRR_I_Z2_BUFFER_H_INCLUDED #include "IReferenceCounted.h" #include "dimension2d.h" @@ -79,4 +79,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/IImagePresenter.h b/source/Irrlicht/IImagePresenter.h index c93fc855..35ff6345 100644 --- a/source/Irrlicht/IImagePresenter.h +++ b/source/Irrlicht/IImagePresenter.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_IMAGE_PRESENTER_H_INCLUDED__ -#define __I_IMAGE_PRESENTER_H_INCLUDED__ +#ifndef IRR_I_IMAGE_PRESENTER_H_INCLUDED +#define IRR_I_IMAGE_PRESENTER_H_INCLUDED #include "IImage.h" @@ -33,4 +33,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/ISceneNodeAnimatorFinishing.h b/source/Irrlicht/ISceneNodeAnimatorFinishing.h index 71462c84..50933a17 100644 --- a/source/Irrlicht/ISceneNodeAnimatorFinishing.h +++ b/source/Irrlicht/ISceneNodeAnimatorFinishing.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__ -#define __I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED__ +#ifndef IRR_I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED +#define IRR_I_SCENE_NODE_ANIMATOR_FINISHING_H_INCLUDED #include "ISceneNode.h" diff --git a/source/Irrlicht/ITriangleRenderer.h b/source/Irrlicht/ITriangleRenderer.h index 954ce6de..a55ad237 100644 --- a/source/Irrlicht/ITriangleRenderer.h +++ b/source/Irrlicht/ITriangleRenderer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_TRIANGLE_RENDERER_H_INCLUDED__ -#define __I_TRIANGLE_RENDERER_H_INCLUDED__ +#ifndef IRR_I_TRIANGLE_RENDERER_H_INCLUDED +#define IRR_I_TRIANGLE_RENDERER_H_INCLUDED #include "IReferenceCounted.h" #include "S2DVertex.h" @@ -65,4 +65,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/IZBuffer.h b/source/Irrlicht/IZBuffer.h index 2c235a89..b16d03be 100644 --- a/source/Irrlicht/IZBuffer.h +++ b/source/Irrlicht/IZBuffer.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __I_Z_BUFFER_H_INCLUDED__ -#define __I_Z_BUFFER_H_INCLUDED__ +#ifndef IRR_I_Z_BUFFER_H_INCLUDED +#define IRR_I_Z_BUFFER_H_INCLUDED #include "IReferenceCounted.h" #include "dimension2d.h" @@ -44,4 +44,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/Irrlicht10.0.vcxproj b/source/Irrlicht/Irrlicht10.0.vcxproj index 7efcde43..5ee55af6 100644 --- a/source/Irrlicht/Irrlicht10.0.vcxproj +++ b/source/Irrlicht/Irrlicht10.0.vcxproj @@ -841,14 +841,23 @@ + + + + + + + + + @@ -859,7 +868,9 @@ + + @@ -900,6 +911,7 @@ + diff --git a/source/Irrlicht/Irrlicht10.0.vcxproj.filters b/source/Irrlicht/Irrlicht10.0.vcxproj.filters index 9e44e7e6..d0744c8c 100644 --- a/source/Irrlicht/Irrlicht10.0.vcxproj.filters +++ b/source/Irrlicht/Irrlicht10.0.vcxproj.filters @@ -1387,6 +1387,42 @@ include\core + + include\video + + + include\scene + + + include\scene + + + include\io + + + include\scene + + + include\video + + + include\gui + + + include\io + + + include\scene + + + include\scene + + + include\video + + + include\io + diff --git a/source/Irrlicht/S2DVertex.h b/source/Irrlicht/S2DVertex.h index f6f6a885..62876727 100644 --- a/source/Irrlicht/S2DVertex.h +++ b/source/Irrlicht/S2DVertex.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_K_2D_VERTEX_H_INCLUDED__ -#define __S_K_2D_VERTEX_H_INCLUDED__ +#ifndef S_K_2D_VERTEX_H_INCLUDED +#define S_K_2D_VERTEX_H_INCLUDED #include "vector2d.h" @@ -27,4 +27,3 @@ namespace video } // end namespace irr #endif - diff --git a/source/Irrlicht/S4DVertex.h b/source/Irrlicht/S4DVertex.h index 667fd6d4..2057a893 100644 --- a/source/Irrlicht/S4DVertex.h +++ b/source/Irrlicht/S4DVertex.h @@ -2,9 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h - -#ifndef __S_4D_VERTEX_H_INCLUDED__ -#define __S_4D_VERTEX_H_INCLUDED__ +#ifndef S_4D_VERTEX_H_INCLUDED +#define S_4D_VERTEX_H_INCLUDED #include "SoftwareDriver2_compile_config.h" #include "SoftwareDriver2_helper.h" @@ -769,7 +768,7 @@ struct sScanConvertData #if BURNING_MATERIAL_MAX_LIGHT_TANGENT > 0 sVec3Pack_unpack l[BURNING_MATERIAL_MAX_LIGHT_TANGENT][2]; // Light Tangent - sVec3Pack_unpack slopeL[BURNING_MATERIAL_MAX_LIGHT_TANGENT][2]; // tanget slope along edges + sVec3Pack_unpack slopeL[BURNING_MATERIAL_MAX_LIGHT_TANGENT][2]; // tangent slope along edges #endif }; @@ -872,4 +871,3 @@ REALINLINE void vec4_to_fix(tFixPoint &a,tFixPoint &r, tFixPoint &g, tFixPoint & } #endif - diff --git a/source/Irrlicht/SoftwareDriver2_compile_config.h b/source/Irrlicht/SoftwareDriver2_compile_config.h index f76bfe7e..968a2d50 100644 --- a/source/Irrlicht/SoftwareDriver2_compile_config.h +++ b/source/Irrlicht/SoftwareDriver2_compile_config.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__ -#define __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__ +#ifndef S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED +#define S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED #include "IrrCompileConfig.h" @@ -320,4 +320,4 @@ namespace irr { #define ALIGN(x) #endif -#endif // __S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED__ +#endif // S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED diff --git a/source/Irrlicht/SoftwareDriver2_helper.h b/source/Irrlicht/SoftwareDriver2_helper.h index 47377aed..54cd8d3a 100644 --- a/source/Irrlicht/SoftwareDriver2_helper.h +++ b/source/Irrlicht/SoftwareDriver2_helper.h @@ -7,8 +7,8 @@ - changed behavior for log2 textures ( replaced multiplies by shift ) */ -#ifndef __S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED__ -#define __S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED__ +#ifndef S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED +#define S_VIDEO_2_SOFTWARE_HELPER_H_INCLUDED #include "SoftwareDriver2_compile_config.h" #include "irrMath.h" @@ -1241,4 +1241,3 @@ static inline int tiny_isequal(const char *s1, const char *s2, size_t n) } // end namespace irr #endif - diff --git a/source/Irrlicht/os.h b/source/Irrlicht/os.h index e81aec44..8d1c9ecc 100644 --- a/source/Irrlicht/os.h +++ b/source/Irrlicht/os.h @@ -2,8 +2,8 @@ // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h -#ifndef __IRR_OS_H_INCLUDED__ -#define __IRR_OS_H_INCLUDED__ +#ifndef IRR_OS_H_INCLUDED +#define IRR_OS_H_INCLUDED #include "IrrCompileConfig.h" // for endian check #include "irrTypes.h" @@ -127,6 +127,4 @@ namespace os } // end namespace os } // end namespace irr - #endif - diff --git a/tools/IrrFontTool/newFontTool/CFontTool.h b/tools/IrrFontTool/newFontTool/CFontTool.h index 5a35938b..e1b43ead 100644 --- a/tools/IrrFontTool/newFontTool/CFontTool.h +++ b/tools/IrrFontTool/newFontTool/CFontTool.h @@ -1,5 +1,5 @@ -#ifndef __IRR_FONT_TOOL_INCLUDED__ -#define __IRR_FONT_TOOL_INCLUDED__ +#ifndef IRR_FONT_TOOL_INCLUDED +#define IRR_FONT_TOOL_INCLUDED #include "irrlicht.h" @@ -75,4 +75,4 @@ namespace irr { }; } -#endif // __IRR_FONT_TOOL_INCLUDED__ +#endif // IRR_FONT_TOOL_INCLUDED