Change all CColorConverter functions to work with u32 instead of s32 for sizes.

Nothing good could come out of putting negative values into any of those functions.
And they are used a lot in image loaders which often can be tricked into passing large enough values to make those functions be called with negative numbers.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6389 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2022-05-08 15:40:38 +00:00
parent f64732cd7e
commit 10f0e39e46
6 changed files with 123 additions and 123 deletions

View File

@ -13,21 +13,21 @@ namespace video
{ {
//! converts a monochrome bitmap to A1R5G5B5 data //! converts a monochrome bitmap to A1R5G5B5 data
void CColorConverter::convert1BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, s32 linepad, bool flip) void CColorConverter::convert1BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, u32 linepad, bool flip)
{ {
if (!in || !out) if (!in || !out)
return; return;
if (flip) if (flip)
out += width * height; out += (size_t)width * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
s32 shift = 7; s32 shift = 7;
if (flip) if (flip)
out -= width; out -= width;
for (s32 x=0; x<width; ++x) for (u32 x=0; x<width; ++x)
{ {
out[x] = *in>>shift & 0x01 ? (s16)0xffff : (s16)0x8000; out[x] = *in>>shift & 0x01 ? (s16)0xffff : (s16)0x8000;
@ -50,21 +50,21 @@ void CColorConverter::convert1BitTo16Bit(const u8* in, s16* out, s32 width, s32
//! converts a 4 bit palettized image to A1R5G5B5 //! converts a 4 bit palettized image to A1R5G5B5
void CColorConverter::convert4BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad, bool flip) void CColorConverter::convert4BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad, bool flip)
{ {
if (!in || !out || !palette) if (!in || !out || !palette)
return; return;
if (flip) if (flip)
out += width*height; out += (size_t)width*height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
s32 shift = 4; s32 shift = 4;
if (flip) if (flip)
out -= width; out -= width;
for (s32 x=0; x<width; ++x) for (u32 x=0; x<width; ++x)
{ {
out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)((*in >> shift) & 0xf)]); out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)((*in >> shift) & 0xf)]);
@ -89,19 +89,19 @@ void CColorConverter::convert4BitTo16Bit(const u8* in, s16* out, s32 width, s32
//! converts a 8 bit palettized image into A1R5G5B5 //! converts a 8 bit palettized image into A1R5G5B5
void CColorConverter::convert8BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad, bool flip) void CColorConverter::convert8BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad, bool flip)
{ {
if (!in || !out || !palette) if (!in || !out || !palette)
return; return;
if (flip) if (flip)
out += width * height; out += (size_t)width * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
if (flip) if (flip)
out -= width; // one line back out -= width; // one line back
for (s32 x=0; x<width; ++x) for (u32 x=0; x<width; ++x)
{ {
out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)(*in)]); out[x] = X8R8G8B8toA1R5G5B5(palette[(u8)(*in)]);
++in; ++in;
@ -113,20 +113,20 @@ void CColorConverter::convert8BitTo16Bit(const u8* in, s16* out, s32 width, s32
} }
//! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8
void CColorConverter::convert8BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad, bool flip) void CColorConverter::convert8BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad, bool flip)
{ {
if (!in || !out ) if (!in || !out )
return; return;
const s32 lineWidth = 3 * width; const u32 lineWidth = 3 * width;
if (flip) if (flip)
out += lineWidth * height; out += (size_t)lineWidth * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
if (flip) if (flip)
out -= lineWidth; // one line back out -= lineWidth; // one line back
for (s32 x=0; x< lineWidth; x += 3) for (u32 x=0; x< lineWidth; x += 3)
{ {
if ( palette ) if ( palette )
{ {
@ -155,25 +155,25 @@ void CColorConverter::convert8BitTo24Bit(const u8* in, u8* out, s32 width, s32 h
} }
//! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8
void CColorConverter::convert8BitTo32Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad, bool flip) void CColorConverter::convert8BitTo32Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad, bool flip)
{ {
if (!in || !out ) if (!in || !out )
return; return;
const u32 lineWidth = 4 * width; const u32 lineWidth = 4 * width;
if (flip) if (flip)
out += lineWidth * height; out += (size_t)lineWidth * height;
u32 x; u32 x;
u32 c; u32 c;
for (u32 y=0; y < (u32) height; ++y) for (u32 y=0; y < height; ++y)
{ {
if (flip) if (flip)
out -= lineWidth; // one line back out -= lineWidth; // one line back
if ( palette ) if ( palette )
{ {
for (x=0; x < (u32) width; x += 1) for (x=0; x < width; x += 1)
{ {
c = in[x]; c = in[x];
((u32*)out)[x] = ((u32*)palette)[ c ]; ((u32*)out)[x] = ((u32*)palette)[ c ];
@ -181,7 +181,7 @@ void CColorConverter::convert8BitTo32Bit(const u8* in, u8* out, s32 width, s32 h
} }
else else
{ {
for (x=0; x < (u32) width; x += 1) for (x=0; x < width; x += 1)
{ {
c = in[x]; c = in[x];
#ifdef __BIG_ENDIAN__ #ifdef __BIG_ENDIAN__
@ -202,20 +202,20 @@ void CColorConverter::convert8BitTo32Bit(const u8* in, u8* out, s32 width, s32 h
//! converts 16bit data to 16bit data //! converts 16bit data to 16bit data
void CColorConverter::convert16BitTo16Bit(const s16* in, s16* out, s32 width, s32 height, s32 linepad, bool flip) void CColorConverter::convert16BitTo16Bit(const s16* in, s16* out, u32 width, u32 height, u32 linepad, bool flip)
{ {
if (!in || !out) if (!in || !out)
return; return;
if (flip) if (flip)
out += width * height; out += (size_t)width * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
if (flip) if (flip)
out -= width; out -= width;
#ifdef __BIG_ENDIAN__ #ifdef __BIG_ENDIAN__
for (s32 x=0; x<width; ++x) for (u32 x=0; x<width; ++x)
out[x]=os::Byteswap::byteswap(in[x]); out[x]=os::Byteswap::byteswap(in[x]);
#else #else
memcpy(out, in, width*sizeof(s16)); memcpy(out, in, width*sizeof(s16));
@ -230,22 +230,22 @@ void CColorConverter::convert16BitTo16Bit(const s16* in, s16* out, s32 width, s3
//! copies R8G8B8 24bit data to 24bit data //! copies R8G8B8 24bit data to 24bit data
void CColorConverter::convert24BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, s32 linepad, bool flip, bool bgr) void CColorConverter::convert24BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, u32 linepad, bool flip, bool bgr)
{ {
if (!in || !out) if (!in || !out)
return; return;
const s32 lineWidth = 3 * width; const u32 lineWidth = 3 * width;
if (flip) if (flip)
out += lineWidth * height; out += (size_t)lineWidth * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
if (flip) if (flip)
out -= lineWidth; out -= lineWidth;
if (bgr) if (bgr)
{ {
for (s32 x=0; x<lineWidth; x+=3) for (u32 x=0; x<lineWidth; x+=3)
{ {
out[x+0] = in[x+2]; out[x+0] = in[x+2];
out[x+1] = in[x+1]; out[x+1] = in[x+1];
@ -267,7 +267,7 @@ void CColorConverter::convert24BitTo24Bit(const u8* in, u8* out, s32 width, s32
//! Resizes the surface to a new size and converts it at the same time //! Resizes the surface to a new size and converts it at the same time
//! to an A8R8G8B8 format, returning the pointer to the new buffer. //! to an A8R8G8B8 format, returning the pointer to the new buffer.
void CColorConverter::convert16bitToA8R8G8B8andResize(const s16* in, s32* out, s32 newWidth, s32 newHeight, s32 currentWidth, s32 currentHeight) void CColorConverter::convert16bitToA8R8G8B8andResize(const s16* in, s32* out, u32 newWidth, u32 newHeight, u32 currentWidth, u32 currentHeight)
{ {
if (!newWidth || !newHeight) if (!newWidth || !newHeight)
return; return;
@ -280,11 +280,11 @@ void CColorConverter::convert16bitToA8R8G8B8andResize(const s16* in, s32* out, s
f32 sy; f32 sy;
s32 t; s32 t;
for (s32 x=0; x<newWidth; ++x) for (u32 x=0; x<newWidth; ++x)
{ {
sy = 0.0f; sy = 0.0f;
for (s32 y=0; y<newHeight; ++y) for (u32 y=0; y<newHeight; ++y)
{ {
t = in[(s32)(((s32)sy)*currentWidth + x*sourceXStep)]; t = in[(s32)(((s32)sy)*currentWidth + x*sourceXStep)];
t = (((t >> 15)&0x1)<<31) | (((t >> 10)&0x1F)<<19) | t = (((t >> 15)&0x1)<<31) | (((t >> 10)&0x1F)<<19) |
@ -299,20 +299,20 @@ void CColorConverter::convert16bitToA8R8G8B8andResize(const s16* in, s32* out, s
//! copies X8R8G8B8 32 bit data //! copies X8R8G8B8 32 bit data
void CColorConverter::convert32BitTo32Bit(const s32* in, s32* out, s32 width, s32 height, s32 linepad, bool flip) void CColorConverter::convert32BitTo32Bit(const s32* in, s32* out, u32 width, u32 height, u32 linepad, bool flip)
{ {
if (!in || !out) if (!in || !out)
return; return;
if (flip) if (flip)
out += width * height; out += (size_t)width * height;
for (s32 y=0; y<height; ++y) for (u32 y=0; y<height; ++y)
{ {
if (flip) if (flip)
out -= width; out -= width;
#ifdef __BIG_ENDIAN__ #ifdef __BIG_ENDIAN__
for (s32 x=0; x<width; ++x) for (u32 x=0; x<width; ++x)
out[x]=os::Byteswap::byteswap(in[x]); out[x]=os::Byteswap::byteswap(in[x]);
#else #else
memcpy(out, in, width*sizeof(s32)); memcpy(out, in, width*sizeof(s32));
@ -326,12 +326,12 @@ void CColorConverter::convert32BitTo32Bit(const s32* in, s32* out, s32 width, s3
void CColorConverter::convert_A1R5G5B5toR8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A1R5G5B5toR8G8B8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u8 * dB = (u8 *)dP; u8 * dB = (u8 *)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
dB[2] = (*sB & 0x7c00) >> 7; dB[2] = (*sB & 0x7c00) >> 7;
dB[1] = (*sB & 0x03e0) >> 2; dB[1] = (*sB & 0x03e0) >> 2;
@ -342,12 +342,12 @@ void CColorConverter::convert_A1R5G5B5toR8G8B8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_A1R5G5B5toB8G8R8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A1R5G5B5toB8G8R8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u8 * dB = (u8 *)dP; u8 * dB = (u8 *)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
dB[0] = (*sB & 0x7c00) >> 7; dB[0] = (*sB & 0x7c00) >> 7;
dB[1] = (*sB & 0x03e0) >> 2; dB[1] = (*sB & 0x03e0) >> 2;
@ -358,35 +358,35 @@ void CColorConverter::convert_A1R5G5B5toB8G8R8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_A1R5G5B5toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A1R5G5B5toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u32* dB = (u32*)dP; u32* dB = (u32*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
*dB++ = A1R5G5B5toA8R8G8B8(*sB++); *dB++ = A1R5G5B5toA8R8G8B8(*sB++);
} }
void CColorConverter::convert_A1R5G5B5toA1R5G5B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A1R5G5B5toA1R5G5B5(const void* sP, u32 sN, void* dP)
{ {
memcpy(dP, sP, sN * 2); memcpy(dP, sP, sN * 2);
} }
void CColorConverter::convert_A1R5G5B5toR5G6B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A1R5G5B5toR5G6B5(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
*dB++ = A1R5G5B5toR5G6B5(*sB++); *dB++ = A1R5G5B5toR5G6B5(*sB++);
} }
void CColorConverter::convert_A8R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8*)sP; u8* sB = (u8*)sP;
u8* dB = (u8*)dP; u8* dB = (u8*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
// sB[3] is alpha // sB[3] is alpha
dB[0] = sB[2]; dB[0] = sB[2];
@ -398,12 +398,12 @@ void CColorConverter::convert_A8R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_A8R8G8B8toB8G8R8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toB8G8R8(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8*)sP; u8* sB = (u8*)sP;
u8* dB = (u8*)dP; u8* dB = (u8*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
// sB[3] is alpha // sB[3] is alpha
dB[0] = sB[0]; dB[0] = sB[0];
@ -415,26 +415,26 @@ void CColorConverter::convert_A8R8G8B8toB8G8R8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_A8R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
memcpy(dP, sP, sN * 4); memcpy(dP, sP, sN * 4);
} }
void CColorConverter::convert_A8R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP)
{ {
u32* sB = (u32*)sP; u32* sB = (u32*)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
*dB++ = A8R8G8B8toA1R5G5B5(*sB++); *dB++ = A8R8G8B8toA1R5G5B5(*sB++);
} }
void CColorConverter::convert_A8R8G8B8toA1B5G5R5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toA1B5G5R5(const void* sP, u32 sN, void* dP)
{ {
u8 * sB = (u8 *)sP; u8 * sB = (u8 *)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
s32 r = sB[0] >> 3; s32 r = sB[0] >> 3;
s32 g = sB[1] >> 3; s32 g = sB[1] >> 3;
@ -448,12 +448,12 @@ void CColorConverter::convert_A8R8G8B8toA1B5G5R5(const void* sP, s32 sN, void* d
} }
} }
void CColorConverter::convert_A8R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP)
{ {
u8 * sB = (u8 *)sP; u8 * sB = (u8 *)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
s32 r = sB[2] >> 3; s32 r = sB[2] >> 3;
s32 g = sB[1] >> 2; s32 g = sB[1] >> 2;
@ -466,12 +466,12 @@ void CColorConverter::convert_A8R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_A8R8G8B8toR3G3B2(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toR3G3B2(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8*)sP; u8* sB = (u8*)sP;
u8* dB = (u8*)dP; u8* dB = (u8*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
u8 r = sB[2] & 0xe0; u8 r = sB[2] & 0xe0;
u8 g = (sB[1] & 0xe0) >> 3; u8 g = (sB[1] & 0xe0) >> 3;
@ -484,17 +484,17 @@ void CColorConverter::convert_A8R8G8B8toR3G3B2(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP)
{ {
memcpy(dP, sP, sN * 3); memcpy(dP, sP, sN * 3);
} }
void CColorConverter::convert_R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8* )sP; u8* sB = (u8* )sP;
u32* dB = (u32*)dP; u32* dB = (u32*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
*dB = 0xff000000 | (sB[0]<<16) | (sB[1]<<8) | sB[2]; *dB = 0xff000000 | (sB[0]<<16) | (sB[1]<<8) | sB[2];
@ -503,12 +503,12 @@ void CColorConverter::convert_R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP)
{ {
u8 * sB = (u8 *)sP; u8 * sB = (u8 *)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
s32 r = sB[0] >> 3; s32 r = sB[0] >> 3;
s32 g = sB[1] >> 3; s32 g = sB[1] >> 3;
@ -521,12 +521,12 @@ void CColorConverter::convert_R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_B8G8R8toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_B8G8R8toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8* )sP; u8* sB = (u8* )sP;
u32* dB = (u32*)dP; u32* dB = (u32*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
*dB = 0xff000000 | (sB[2]<<16) | (sB[1]<<8) | sB[0]; *dB = 0xff000000 | (sB[2]<<16) | (sB[1]<<8) | sB[0];
@ -535,12 +535,12 @@ void CColorConverter::convert_B8G8R8toA8R8G8B8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_B8G8R8A8toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_B8G8R8A8toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
u8* sB = (u8*)sP; u8* sB = (u8*)sP;
u8* dB = (u8*)dP; u8* dB = (u8*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
dB[0] = sB[3]; dB[0] = sB[3];
dB[1] = sB[2]; dB[1] = sB[2];
@ -553,24 +553,24 @@ void CColorConverter::convert_B8G8R8A8toA8R8G8B8(const void* sP, s32 sN, void* d
} }
void CColorConverter::convert_A8R8G8B8toA8B8G8R8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_A8R8G8B8toA8B8G8R8(const void* sP, u32 sN, void* dP)
{ {
const u32* sB = (const u32*)sP; const u32* sB = (const u32*)sP;
u32* dB = (u32*)dP; u32* dB = (u32*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
*dB++ = (*sB & 0xff00ff00) | ((*sB & 0x00ff0000) >> 16) | ((*sB & 0x000000ff) << 16); *dB++ = (*sB & 0xff00ff00) | ((*sB & 0x00ff0000) >> 16) | ((*sB & 0x000000ff) << 16);
++sB; ++sB;
} }
} }
void CColorConverter::convert_R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP)
{ {
u8 * sB = (u8 *)sP; u8 * sB = (u8 *)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
s32 r = sB[0] >> 3; s32 r = sB[0] >> 3;
s32 g = sB[1] >> 2; s32 g = sB[1] >> 2;
@ -583,17 +583,17 @@ void CColorConverter::convert_R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_R5G6B5toR5G6B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R5G6B5toR5G6B5(const void* sP, u32 sN, void* dP)
{ {
memcpy(dP, sP, sN * 2); memcpy(dP, sP, sN * 2);
} }
void CColorConverter::convert_R5G6B5toR8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R5G6B5toR8G8B8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u8 * dB = (u8 *)dP; u8 * dB = (u8 *)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
dB[0] = (*sB & 0xf800) >> 8; dB[0] = (*sB & 0xf800) >> 8;
dB[1] = (*sB & 0x07e0) >> 3; dB[1] = (*sB & 0x07e0) >> 3;
@ -604,12 +604,12 @@ void CColorConverter::convert_R5G6B5toR8G8B8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_R5G6B5toB8G8R8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R5G6B5toB8G8R8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u8 * dB = (u8 *)dP; u8 * dB = (u8 *)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
{ {
dB[2] = (*sB & 0xf800) >> 8; dB[2] = (*sB & 0xf800) >> 8;
dB[1] = (*sB & 0x07e0) >> 3; dB[1] = (*sB & 0x07e0) >> 3;
@ -620,21 +620,21 @@ void CColorConverter::convert_R5G6B5toB8G8R8(const void* sP, s32 sN, void* dP)
} }
} }
void CColorConverter::convert_R5G6B5toA8R8G8B8(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R5G6B5toA8R8G8B8(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u32* dB = (u32*)dP; u32* dB = (u32*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
*dB++ = R5G6B5toA8R8G8B8(*sB++); *dB++ = R5G6B5toA8R8G8B8(*sB++);
} }
void CColorConverter::convert_R5G6B5toA1R5G5B5(const void* sP, s32 sN, void* dP) void CColorConverter::convert_R5G6B5toA1R5G5B5(const void* sP, u32 sN, void* dP)
{ {
u16* sB = (u16*)sP; u16* sB = (u16*)sP;
u16* dB = (u16*)dP; u16* dB = (u16*)dP;
for (s32 x = 0; x < sN; ++x) for (u32 x = 0; x < sN; ++x)
*dB++ = R5G6B5toA1R5G5B5(*sB++); *dB++ = R5G6B5toA1R5G5B5(*sB++);
} }
@ -696,7 +696,7 @@ bool CColorConverter::canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT
return false; return false;
} }
void CColorConverter::convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, s32 sN, void CColorConverter::convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, u32 sN,
void* dP, ECOLOR_FORMAT dF) void* dP, ECOLOR_FORMAT dF)
{ {
// please also update can_convert_viaFormat when adding new conversions // please also update can_convert_viaFormat when adding new conversions

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@ -18,34 +18,34 @@ class CColorConverter
public: public:
//! converts a monochrome bitmap to A1R5G5B5 //! converts a monochrome bitmap to A1R5G5B5
static void convert1BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, s32 linepad=0, bool flip=false); static void convert1BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, u32 linepad=0, bool flip=false);
//! converts a 4 bit palettized image to A1R5G5B5 //! converts a 4 bit palettized image to A1R5G5B5
static void convert4BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad=0, bool flip=false); static void convert4BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad=0, bool flip=false);
//! converts a 8 bit palettized image to A1R5G5B5 //! converts a 8 bit palettized image to A1R5G5B5
static void convert8BitTo16Bit(const u8* in, s16* out, s32 width, s32 height, const s32* palette, s32 linepad=0, bool flip=false); static void convert8BitTo16Bit(const u8* in, s16* out, u32 width, u32 height, const s32* palette, u32 linepad=0, bool flip=false);
//! converts a 8 bit palettized or non palettized image (A8) into R8G8B8 //! converts a 8 bit palettized or non palettized image (A8) into R8G8B8
static void convert8BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad = 0, bool flip=false); static void convert8BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad = 0, bool flip=false);
//! converts a 8 bit palettized or non palettized image (A8) into A8R8G8B8 //! converts a 8 bit palettized or non palettized image (A8) into A8R8G8B8
static void convert8BitTo32Bit(const u8* in, u8* out, s32 width, s32 height, const u8* palette, s32 linepad = 0, bool flip=false); static void convert8BitTo32Bit(const u8* in, u8* out, u32 width, u32 height, const u8* palette, u32 linepad = 0, bool flip=false);
//! converts R8G8B8 16 bit data to A1R5G5B5 data //! converts R8G8B8 16 bit data to A1R5G5B5 data
static void convert16BitTo16Bit(const s16* in, s16* out, s32 width, s32 height, s32 linepad=0, bool flip=false); static void convert16BitTo16Bit(const s16* in, s16* out, u32 width, u32 height, u32 linepad=0, bool flip=false);
//! copies R8G8B8 24 bit data to 24 data, and flips and //! copies R8G8B8 24 bit data to 24 data, and flips and
//! mirrors the image during the process. //! mirrors the image during the process.
static void convert24BitTo24Bit(const u8* in, u8* out, s32 width, s32 height, s32 linepad=0, bool flip=false, bool bgr=false); static void convert24BitTo24Bit(const u8* in, u8* out, u32 width, u32 height, u32 linepad=0, bool flip=false, bool bgr=false);
//! Resizes the surface to a new size and converts it at the same time //! Resizes the surface to a new size and converts it at the same time
//! to an A8R8G8B8 format, returning the pointer to the new buffer. //! to an A8R8G8B8 format, returning the pointer to the new buffer.
static void convert16bitToA8R8G8B8andResize(const s16* in, s32* out, s32 newWidth, s32 newHeight, s32 currentWidth, s32 currentHeight); static void convert16bitToA8R8G8B8andResize(const s16* in, s32* out, u32 newWidth, u32 newHeight, u32 currentWidth, u32 currentHeight);
//! copies X8R8G8B8 32 bit data, and flips and //! copies X8R8G8B8 32 bit data, and flips and
//! mirrors the image during the process. //! mirrors the image during the process.
static void convert32BitTo32Bit(const s32* in, s32* out, s32 width, s32 height, s32 linepad, bool flip=false); static void convert32BitTo32Bit(const s32* in, s32* out, u32 width, u32 height, u32 linepad, bool flip=false);
//! Functions for converting one image format to another efficiently //! Functions for converting one image format to another efficiently
@ -57,34 +57,34 @@ public:
//! \param sN number of source pixels to copy //! \param sN number of source pixels to copy
//! \param dP pointer to destination data buffer. must be big enough //! \param dP pointer to destination data buffer. must be big enough
//! to hold sN pixels in the output format. //! to hold sN pixels in the output format.
static void convert_A1R5G5B5toR8G8B8(const void* sP, s32 sN, void* dP); static void convert_A1R5G5B5toR8G8B8(const void* sP, u32 sN, void* dP);
static void convert_A1R5G5B5toB8G8R8(const void* sP, s32 sN, void* dP); static void convert_A1R5G5B5toB8G8R8(const void* sP, u32 sN, void* dP);
static void convert_A1R5G5B5toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_A1R5G5B5toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_A1R5G5B5toA1R5G5B5(const void* sP, s32 sN, void* dP); static void convert_A1R5G5B5toA1R5G5B5(const void* sP, u32 sN, void* dP);
static void convert_A1R5G5B5toR5G6B5(const void* sP, s32 sN, void* dP); static void convert_A1R5G5B5toR5G6B5(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toB8G8R8(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toB8G8R8(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toA1B5G5R5(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toA1B5G5R5(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toR3G3B2(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toR3G3B2(const void* sP, u32 sN, void* dP);
static void convert_R8G8B8toR8G8B8(const void* sP, s32 sN, void* dP); static void convert_R8G8B8toR8G8B8(const void* sP, u32 sN, void* dP);
static void convert_R8G8B8toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_R8G8B8toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_R8G8B8toA1R5G5B5(const void* sP, s32 sN, void* dP); static void convert_R8G8B8toA1R5G5B5(const void* sP, u32 sN, void* dP);
static void convert_R8G8B8toR5G6B5(const void* sP, s32 sN, void* dP); static void convert_R8G8B8toR5G6B5(const void* sP, u32 sN, void* dP);
static void convert_B8G8R8toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_B8G8R8toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_B8G8R8A8toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_B8G8R8A8toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_A8R8G8B8toA8B8G8R8(const void* sP, s32 sN, void* dP); static void convert_A8R8G8B8toA8B8G8R8(const void* sP, u32 sN, void* dP);
static void convert_R5G6B5toR5G6B5(const void* sP, s32 sN, void* dP); static void convert_R5G6B5toR5G6B5(const void* sP, u32 sN, void* dP);
static void convert_R5G6B5toR8G8B8(const void* sP, s32 sN, void* dP); static void convert_R5G6B5toR8G8B8(const void* sP, u32 sN, void* dP);
static void convert_R5G6B5toB8G8R8(const void* sP, s32 sN, void* dP); static void convert_R5G6B5toB8G8R8(const void* sP, u32 sN, void* dP);
static void convert_R5G6B5toA8R8G8B8(const void* sP, s32 sN, void* dP); static void convert_R5G6B5toA8R8G8B8(const void* sP, u32 sN, void* dP);
static void convert_R5G6B5toA1R5G5B5(const void* sP, s32 sN, void* dP); static void convert_R5G6B5toA1R5G5B5(const void* sP, u32 sN, void* dP);
static void convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, s32 sN, static void convert_viaFormat(const void* sP, ECOLOR_FORMAT sF, u32 sN,
void* dP, ECOLOR_FORMAT dF); void* dP, ECOLOR_FORMAT dF);
// Check if convert_viaFormat is usable // Check if convert_viaFormat is usable
static bool canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT destFormat); static bool canConvertFormat(ECOLOR_FORMAT sourceFormat, ECOLOR_FORMAT destFormat);

View File

@ -62,7 +62,7 @@ bool CImageWriterBMP::writeImage(io::IWriteFile* file, IImage* image, u32 param)
imageHeader.FileSize = imageHeader.BitmapDataOffset + imageHeader.BitmapDataSize; imageHeader.FileSize = imageHeader.BitmapDataOffset + imageHeader.BitmapDataSize;
// bitmaps are stored upside down and padded so we always do this // bitmaps are stored upside down and padded so we always do this
void (*CColorConverter_convertFORMATtoFORMAT)(const void*, s32, void*) = 0; void (*CColorConverter_convertFORMATtoFORMAT)(const void*, u32, void*) = 0;
switch(image->getColorFormat()) switch(image->getColorFormat())
{ {
case ECF_R8G8B8: case ECF_R8G8B8:

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@ -107,7 +107,7 @@ static void jpeg_file_dest(j_compress_ptr cinfo, io::IWriteFile* file)
*/ */
static bool writeJPEGFile(io::IWriteFile* file, IImage* image, u32 quality) static bool writeJPEGFile(io::IWriteFile* file, IImage* image, u32 quality)
{ {
void (*format)(const void*, s32, void*) = 0; void (*format)(const void*, u32, void*) = 0;
switch( image->getColorFormat () ) switch( image->getColorFormat () )
{ {
case ECF_R8G8B8: case ECF_R8G8B8:

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@ -55,10 +55,10 @@ bool CImageWriterTGA::writeImage(io::IWriteFile *file, IImage *image,u32 param)
// be fixed to only swap/flip // be fixed to only swap/flip
imageHeader.ImageDescriptor = (1 << 5); imageHeader.ImageDescriptor = (1 << 5);
// chances are good we'll need to swizzle data, so i'm going // chances are good we'll need to swizzle data, so I'm going
// to convert and write one scan line at a time. it's also // to convert and write one scan line at a time. it's also
// a bit cleaner this way // a bit cleaner this way
void (*CColorConverter_convertFORMATtoFORMAT)(const void*, s32, void*) = 0; void (*CColorConverter_convertFORMATtoFORMAT)(const void*, u32, void*) = 0;
switch(image->getColorFormat()) switch(image->getColorFormat())
{ {
case ECF_A8R8G8B8: case ECF_A8R8G8B8:

View File

@ -1,4 +1,4 @@
Tests finished. 72 tests of 72 passed. Tests finished. 72 tests of 72 passed.
Compiled as RELEASE Compiled as DEBUG
Test suite pass at GMT Wed May 4 10:25:42 2022 Test suite pass at GMT Sun May 08 15:37:29 2022