BurningVideo: remove align 16 byte on win32

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6191 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2021-02-13 21:49:03 +00:00
parent 748510300d
commit 12a94ed5b7
4 changed files with 23 additions and 24 deletions

View File

@ -215,11 +215,6 @@ namespace video
IDepthBuffer * getDepthBuffer () { return DepthBuffer; }
IStencilBuffer * getStencilBuffer () { return StencilBuffer; }
//#define Tweak_Burning
#if defined(Tweak_Burning)
virtual void postEventFromUser(const void* sevent) _IRR_OVERRIDE_;
#endif
//! Adds a new material renderer to the VideoDriver, using pixel and/or
//! vertex shaders to render geometry.
virtual s32 addShaderMaterial(const c8* vertexShaderProgram,
@ -245,7 +240,11 @@ namespace video
u32 verticesOut = 0,
IShaderConstantSetCallBack* callback = 0,
E_MATERIAL_TYPE baseMaterial = video::EMT_SOLID,
s32 userData = 0) _IRR_OVERRIDE_;
s32 userData = 0
#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
, E_GPU_SHADING_LANGUAGE shadingLang = EGSL_DEFAULT
#endif
) _IRR_OVERRIDE_;
//IMaterialRendererService