BurningVideo: remove align 16 byte on win32

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6191 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
engineer_apple
2021-02-13 21:49:03 +00:00
parent 748510300d
commit 12a94ed5b7
4 changed files with 23 additions and 24 deletions

View File

@ -29,11 +29,13 @@ void IBurningShader::constructor_IBurningShader(CBurningVideoDriver* driver)
setDebugName("IBurningShader");
#endif
#if defined(ENV64BIT)
if (((unsigned long long)&scan & 15) || ((unsigned long long)&line & 15))
{
os::Printer::log("BurningVideo Shader not 16 byte aligned", ELL_ERROR);
_IRR_DEBUG_BREAK_IF(1);
}
#endif
Interlaced.enable = 0;
Interlaced.bypass = 1;
@ -96,6 +98,7 @@ IBurningShader::IBurningShader(
{
constructor_IBurningShader(driver);
BaseMaterial = baseMaterial;
UserData = userData;
CallBack = callback;
if (CallBack)
CallBack->grab();