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Avoid compile problems on older OpenGL compiled without ext pointers.
Introduced in r5818. Might be part of the OSX compile troubles. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6125 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -2867,7 +2867,7 @@ inline void COpenGLExtensionHandler::extGlTextureSubImage2D(GLuint texture, GLen
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlTextureSubImage2D)
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pGlTextureSubImage2D(texture, level, xoffset, yoffset,width, height,format, type, pixels);
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#else
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#elif defined(GL_VERSION_4_5)
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glTextureSubImage2D(texture, level, xoffset, yoffset,width, height,format, type, pixels);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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@ -2921,7 +2921,7 @@ inline void COpenGLExtensionHandler::extGlTextureStorage2D(GLuint texture, GLenu
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlTextureStorage2D)
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pGlTextureStorage2D(texture,levels,internalformat,width,height);
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#else
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#elif defined(GL_VERSION_4_5)
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glTextureStorage2D(texture,levels,internalformat,width,height);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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@ -2934,10 +2934,11 @@ inline void COpenGLExtensionHandler::extGlTextureStorage2D(GLuint texture, GLenu
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glTextureStorage2DEXT(texture,target,levels,internalformat,width,height);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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else if (pGlTexStorage2D)
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#else
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#if defined(GL_VERSION_4_2) || defined(_IRR_OPENGL_USE_EXTPOINTER_)
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else
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlTexStorage2D)
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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{
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GLint bound;
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@ -2966,6 +2967,7 @@ inline void COpenGLExtensionHandler::extGlTextureStorage2D(GLuint texture, GLenu
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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glBindTexture(target, bound);
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}
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#endif // GL_VERSION_4_2 || _IRR_OPENGL_USE_EXTPOINTER_
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}
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inline void COpenGLExtensionHandler::extGlTextureStorage3D(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
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@ -2975,7 +2977,7 @@ inline void COpenGLExtensionHandler::extGlTextureStorage3D(GLuint texture, GLenu
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlTextureStorage3D)
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pGlTextureStorage3D(texture,levels,internalformat,width,height,depth);
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#else
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#elif defined(GL_VERSION_4_5)
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glTextureStorage3D(texture,levels,internalformat,width,height,depth);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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@ -2988,11 +2990,11 @@ inline void COpenGLExtensionHandler::extGlTextureStorage3D(GLuint texture, GLenu
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glTextureStorage3DEXT(texture,target,levels,internalformat,width,height,depth);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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else if (pGlTexStorage3D)
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#else
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#if defined(GL_VERSION_4_2) || defined(_IRR_OPENGL_USE_EXTPOINTER_)
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else
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlTexStorage3D)
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#endif // _IRR_OPENGL_USE_EX TPOINTER_
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{
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GLint bound;
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switch (target)
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@ -3017,6 +3019,7 @@ inline void COpenGLExtensionHandler::extGlTextureStorage3D(GLuint texture, GLenu
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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glBindTexture(target, bound);
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}
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#endif // GL_VERSION_4_2 || _IRR_OPENGL_USE_EXTPOINTER_
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}
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inline void COpenGLExtensionHandler::extGlGetTextureImage(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels)
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@ -3064,6 +3067,7 @@ inline void COpenGLExtensionHandler::extGlGetTextureImage(GLuint texture, GLenum
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inline void COpenGLExtensionHandler::extGlNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
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{
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (!needsDSAFramebufferHack)
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{
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if (Version>=405 || FeatureAvailable[IRR_ARB_direct_state_access])
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@ -3086,6 +3090,7 @@ inline void COpenGLExtensionHandler::extGlNamedFramebufferTexture(GLuint framebu
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pGlFramebufferTexture(GL_FRAMEBUFFER,attachment,texture,level);
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if (bound!=framebuffer)
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pGlBindFramebuffer(GL_FRAMEBUFFER,bound);
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#endif
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}
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inline void COpenGLExtensionHandler::extGlTextureParameteri(GLuint texture, GLenum pname, GLint param)
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@ -3129,7 +3134,7 @@ inline void COpenGLExtensionHandler::extGlCreateTextures(GLenum target, GLsizei
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pGlCreateTextures(target,n,textures);
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else if (textures)
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memset(textures,0,n*sizeof(GLuint));
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#else
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#elif defined(GL_VERSION_4_5)
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glCreateTextures(target,n,textures);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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@ -3141,6 +3146,7 @@ inline void COpenGLExtensionHandler::extGlCreateTextures(GLenum target, GLsizei
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inline void COpenGLExtensionHandler::extGlCreateFramebuffers(GLsizei n, GLuint* framebuffers)
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{
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (!needsDSAFramebufferHack)
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{
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if (Version>=405)
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@ -3151,6 +3157,7 @@ inline void COpenGLExtensionHandler::extGlCreateFramebuffers(GLsizei n, GLuint*
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}
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pGlGenFramebuffers(n, framebuffers);
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#endif
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}
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inline void COpenGLExtensionHandler::extGlBindTextures(GLuint first, GLsizei count, const GLuint *textures, const GLenum* targets)
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@ -3165,7 +3172,7 @@ inline void COpenGLExtensionHandler::extGlBindTextures(GLuint first, GLsizei cou
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlBindTextures)
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pGlBindTextures(first,count,textures);
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#else
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#elif defined(GL_VERSION_4_4)
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glBindTextures(first,count,textures);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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@ -3201,7 +3208,7 @@ inline void COpenGLExtensionHandler::extGlGenerateTextureMipmap(GLuint texture,
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#ifdef _IRR_OPENGL_USE_EXTPOINTER_
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if (pGlGenerateTextureMipmap)
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pGlGenerateTextureMipmap(texture);
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#else
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#elif defined(GL_VERSION_4_5)
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glGenerateTextureMipmap(texture);
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#endif // _IRR_OPENGL_USE_EXTPOINTER_
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}
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