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Print glTF loading issues to log
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@ -2,8 +2,10 @@
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#include "CMeshBuffer.h"
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#include "coreutil.h"
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#include "IAnimatedMesh.h"
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#include "ILogger.h"
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#include "IReadFile.h"
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#include "irrTypes.h"
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#include "os.h"
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#include "path.h"
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#include "S3DVertex.h"
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#include "SAnimatedMesh.h"
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@ -342,7 +344,12 @@ bool CGLTFMeshFileLoader::tryParseGLTF(io::IReadFile* file,
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auto buf = std::make_unique<char[]>(file->getSize());
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file->read(buf.get(), file->getSize());
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if (warn != "") {
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os::Printer::log(warn.c_str(), ELL_WARNING);
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}
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if (err != "") {
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os::Printer::log(err.c_str(), ELL_ERROR);
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return false;
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}
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