Reduce needless use of wchar / stringw

This commit is contained in:
sfan5
2024-02-18 16:29:03 +01:00
parent 2894d9ab03
commit 19819bd23a
16 changed files with 34 additions and 104 deletions

View File

@ -205,7 +205,7 @@ namespace video
//! \return Returns the name of the video driver. Example: In case of the Direct3D8
//! driver, it would return "Direct3D8.1".
const wchar_t* getName() const override;
const char* getName() const override;
//! Sets the dynamic ambient light color. The default color is
//! (0,0,0,0) which means it is dark.
@ -439,7 +439,7 @@ namespace video
COpenGLCacheHandler* CacheHandler;
core::stringw Name;
core::stringc Name;
core::matrix4 Matrices[ETS_COUNT];
core::array<u8> ColorBuffer;