Reduce needless use of wchar / stringw

This commit is contained in:
sfan5
2024-02-18 16:29:03 +01:00
parent 2894d9ab03
commit 19819bd23a
16 changed files with 34 additions and 104 deletions

View File

@ -136,7 +136,7 @@ namespace video
// virtual void drawPixel(u32 x, u32 y, const SColor & color);
//! Returns the name of the video driver.
const wchar_t* getName() const override;
const char* getName() const override;
//! Returns the maximum texture size supported.
core::dimension2du getMaxTextureSize() const override;
@ -345,7 +345,7 @@ namespace video
void endDraw(const VertexType &vertexType);
COpenGL3CacheHandler* CacheHandler;
core::stringw Name;
core::stringc Name;
core::stringc VendorName;
SIrrlichtCreationParameters Params;
OpenGLVersion Version;