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Use ContextManager to resolve symbols in GL driver
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@@ -107,7 +107,7 @@ bool COpenGLDriver::genericDriverInit()
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u32 i;
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// load extensions
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initExtensions(Params.Stencilbuffer);
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initExtensions(ContextManager, Params.Stencilbuffer);
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// reset cache handler
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delete CacheHandler;
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