OpenGL3: Support min/max blend modes

This commit is contained in:
numzero
2023-04-20 17:44:14 +03:00
committed by sfan5
parent 81ad195aa3
commit 1f15fd0805
4 changed files with 15 additions and 0 deletions

View File

@ -166,6 +166,7 @@ namespace video
}
bool AnisotropicFilterSupported = false;
bool BlendMinMaxSupported = false;
private:
void addExtension(std::string name);