OpenGL3: Support min/max blend modes

This commit is contained in:
numzero
2023-04-20 17:44:14 +03:00
committed by sfan5
parent 81ad195aa3
commit 1f15fd0805
4 changed files with 15 additions and 0 deletions

View File

@ -32,6 +32,7 @@ namespace video {
const bool MRTSupported = Version.Major >= 3 || queryExtension("GL_EXT_draw_buffers");
AnisotropicFilterSupported = queryExtension("GL_EXT_texture_filter_anisotropic");
BlendMinMaxSupported = (Version.Major >= 3) || FeatureAvailable[IRR_GL_EXT_blend_minmax];
const bool TextureLODBiasSupported = queryExtension("GL_EXT_texture_lod_bias");
// COGLESCoreExtensionHandler::Feature