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OpenGL3: Support min/max blend modes
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parent
81ad195aa3
commit
1f15fd0805
@ -1405,6 +1405,18 @@ COpenGL3DriverBase::~COpenGL3DriverBase()
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case EBO_REVSUBTRACT:
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case EBO_REVSUBTRACT:
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CacheHandler->setBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
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CacheHandler->setBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
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break;
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break;
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case EBO_MIN:
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if (BlendMinMaxSupported)
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CacheHandler->setBlendEquation(GL_MIN);
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else
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os::Printer::log("Attempt to use EBO_MIN without driver support", ELL_WARNING);
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break;
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case EBO_MAX:
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if (BlendMinMaxSupported)
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CacheHandler->setBlendEquation(GL_MAX);
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else
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os::Printer::log("Attempt to use EBO_MAX without driver support", ELL_WARNING);
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -166,6 +166,7 @@ namespace video
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}
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}
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bool AnisotropicFilterSupported = false;
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bool AnisotropicFilterSupported = false;
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bool BlendMinMaxSupported = false;
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private:
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private:
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void addExtension(std::string name);
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void addExtension(std::string name);
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@ -34,6 +34,7 @@ namespace video {
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initExtensionsNew();
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initExtensionsNew();
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AnisotropicFilterSupported = isVersionAtLeast(4, 6) || queryExtension("GL_ARB_texture_filter_anisotropic") || queryExtension("GL_EXT_texture_filter_anisotropic");
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AnisotropicFilterSupported = isVersionAtLeast(4, 6) || queryExtension("GL_ARB_texture_filter_anisotropic") || queryExtension("GL_EXT_texture_filter_anisotropic");
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BlendMinMaxSupported = true;
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// COGLESCoreExtensionHandler::Feature
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// COGLESCoreExtensionHandler::Feature
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static_assert(MATERIAL_MAX_TEXTURES <= 16, "Only up to 16 textures are guaranteed");
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static_assert(MATERIAL_MAX_TEXTURES <= 16, "Only up to 16 textures are guaranteed");
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@ -32,6 +32,7 @@ namespace video {
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const bool MRTSupported = Version.Major >= 3 || queryExtension("GL_EXT_draw_buffers");
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const bool MRTSupported = Version.Major >= 3 || queryExtension("GL_EXT_draw_buffers");
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AnisotropicFilterSupported = queryExtension("GL_EXT_texture_filter_anisotropic");
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AnisotropicFilterSupported = queryExtension("GL_EXT_texture_filter_anisotropic");
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BlendMinMaxSupported = (Version.Major >= 3) || FeatureAvailable[IRR_GL_EXT_blend_minmax];
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const bool TextureLODBiasSupported = queryExtension("GL_EXT_texture_lod_bias");
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const bool TextureLODBiasSupported = queryExtension("GL_EXT_texture_lod_bias");
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// COGLESCoreExtensionHandler::Feature
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// COGLESCoreExtensionHandler::Feature
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