mirror of
https://github.com/minetest/irrlicht.git
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burningvideo 0.54
removed CTRGouraudAlpha2.cpp added CTRParallaxMap.cpp git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6371 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -849,30 +849,30 @@
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\..\include\EDeviceTypes.h" />
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<ClInclude Include="..\..\include\EDeviceTypes.h" />
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<ClInclude Include="..\..\include\EDriverFeatures.h" />
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<ClInclude Include="..\..\include\EHardwareBufferFlags.h" />
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<ClInclude Include="..\..\include\EHardwareBufferFlags.h" />
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<ClInclude Include="..\..\include\EMaterialFlags.h" />
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<ClInclude Include="..\..\include\EMaterialTypes.h" />
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<ClInclude Include="..\..\include\EReadFileType.h" />
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<ClInclude Include="..\..\include\EShaderTypes.h" />
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<ClInclude Include="..\..\include\fast_atof.h" />
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<ClInclude Include="..\..\include\fast_atof.h" />
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<ClInclude Include="..\..\include\IAnimatedMeshMD3.h" />
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<ClInclude Include="..\..\include\IBillboardTextSceneNode.h" />
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<ClInclude Include="..\..\include\IBoneSceneNode.h" />
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<ClInclude Include="..\..\include\IColladaMeshWriter.h" />
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<ClInclude Include="..\..\include\IBillboardTextSceneNode.h" />
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<ClInclude Include="..\..\include\IBoneSceneNode.h" />
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<ClInclude Include="..\..\include\IColladaMeshWriter.h" />
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<ClInclude Include="..\..\include\IDynamicMeshBuffer.h" />
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<ClInclude Include="..\..\include\IEventReceiver.h" />
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<ClInclude Include="..\..\include\IFileArchive.h" />
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<ClInclude Include="..\..\include\IGUIFontBitmap.h" />
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<ClInclude Include="..\..\include\IFileArchive.h" />
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<ClInclude Include="..\..\include\IGUIFontBitmap.h" />
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<ClInclude Include="..\..\include\IGUITable.h" />
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<ClInclude Include="..\..\include\IImageWriter.h" />
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<ClInclude Include="..\..\include\IIndexBuffer.h" />
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<ClInclude Include="..\..\include\ILightManager.h" />
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<ClInclude Include="..\..\include\ILightManager.h" />
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<ClInclude Include="..\..\include\IOctreeSceneNode.h" />
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<ClInclude Include="..\..\include\IProfiler.h" />
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<ClInclude Include="..\..\include\ILogger.h" />
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<ClInclude Include="..\..\include\IMemoryReadFile.h" />
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<ClInclude Include="..\..\include\IMemoryReadFile.h" />
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<ClInclude Include="..\..\include\IOSOperator.h" />
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<ClInclude Include="..\..\include\IRandomizer.h" />
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<ClInclude Include="..\..\include\IReferenceCounted.h" />
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@ -882,9 +882,9 @@
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<ClInclude Include="..\..\include\leakHunter.h" />
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<ClInclude Include="..\..\include\IrrlichtDevice.h" />
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<ClInclude Include="..\..\include\irrTypes.h" />
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<ClInclude Include="..\..\include\ISceneUserDataSerializer.h" />
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<ClInclude Include="..\..\include\ISceneUserDataSerializer.h" />
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<ClInclude Include="..\..\include\ITimer.h" />
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<ClInclude Include="..\..\include\IVertexBuffer.h" />
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<ClInclude Include="..\..\include\IVertexBuffer.h" />
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<ClInclude Include="..\..\include\Keycodes.h" />
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<ClInclude Include="..\..\include\SIrrCreationParameters.h" />
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<ClInclude Include="..\..\include\SKeyMap.h" />
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@ -926,7 +926,7 @@
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<ClInclude Include="..\..\include\SOverrideMaterial.h" />
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<ClInclude Include="..\..\include\SSharedMeshBuffer.h" />
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<ClInclude Include="..\..\include\SVertexIndex.h" />
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<ClInclude Include="..\..\include\SVertexManipulator.h" />
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<ClInclude Include="..\..\include\SVertexManipulator.h" />
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<ClInclude Include="..\..\include\triangle3d.h" />
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<ClInclude Include="..\..\include\vector2d.h" />
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<ClInclude Include="..\..\include\vector3d.h" />
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@ -1068,7 +1068,7 @@
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<ClInclude Include="COpenGLSLMaterialRenderer.h" />
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<ClInclude Include="CSceneManager.h" />
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<ClInclude Include="CWGLManager.h" />
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<ClInclude Include="ISceneNodeAnimatorFinishing.h" />
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<ClInclude Include="ISceneNodeAnimatorFinishing.h" />
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<ClInclude Include="Octree.h" />
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<ClInclude Include="CSMFMeshFileLoader.h" />
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<ClInclude Include="C3DSMeshFileLoader.h" />
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@ -1342,6 +1342,7 @@
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<ClCompile Include="CSkinnedMesh.cpp" />
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<ClCompile Include="CSTLMeshFileLoader.cpp" />
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<ClCompile Include="CTRGouraudNoZ2.cpp" />
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<ClCompile Include="CTRParallaxMap.cpp" />
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<ClCompile Include="CTR_transparent_reflection_2_layer.cpp" />
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<ClCompile Include="CWGLManager.cpp" />
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<ClCompile Include="CXMeshFileLoader.cpp" />
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@ -1445,7 +1446,6 @@
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<ClCompile Include="CSoftwareDriver2.cpp" />
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<ClCompile Include="CSoftwareTexture2.cpp" />
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<ClCompile Include="CTRGouraud2.cpp" />
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<ClCompile Include="CTRGouraudAlpha2.cpp" />
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<ClCompile Include="CTRGouraudAlphaNoZ2.cpp" />
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<ClCompile Include="CTRNormalMap.cpp" />
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<ClCompile Include="CTRStencilShadow.cpp" />
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