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Stop grabbing mouse cursor when the window is not active in example 18
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6216 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -170,6 +170,9 @@ Sounds a little complicated, but you'll see it isn't:
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while(device->run())
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while(device->run())
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{
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{
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// Don't reset mouse cursor when window is not active
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camera[3]->setInputReceiverEnabled(device->isWindowActive());
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//Set the viewpoint to the whole screen and begin scene
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//Set the viewpoint to the whole screen and begin scene
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driver->setViewPort(rect<s32>(0,0,ResX,ResY));
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driver->setViewPort(rect<s32>(0,0,ResX,ResY));
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driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, SColor(255,100,100,100));
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driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, SColor(255,100,100,100));
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