Merging r5975 through r6036 from trunk to ogl-es branch.

GLES drivers adapted, but only did make compile-tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2020-01-03 19:05:16 +00:00
commit 2ae2a551a6
2007 changed files with 635880 additions and 0 deletions

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# Makefile for Irrlicht Examples
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
Target = MeshConverter
Sources = main.cpp
# general compiler settings
CPPFLAGS = -I../../include -I/usr/X11R6/include
CXXFLAGS = -O3 -ffast-math -Wall
#CXXFLAGS = -g -Wall
#default target is Linux
all: all_linux
ifeq ($(HOSTTYPE), x86_64)
LIBSELECT=64
endif
# target specific settings
all_linux: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L../../lib/Linux -lIrrlicht -lGL -lXxf86vm -lXext -lX11
all_linux clean_linux: SYSTEM=Linux
all_win32: LDFLAGS = -L../../lib/Win32-gcc -lIrrlicht -lopengl32 -lglu32 -lm
all_win32 clean_win32: SYSTEM=Win32-gcc
all_win32 clean_win32: SUF=.exe
# name of the binary - only valid for targets which set SYSTEM
DESTPATH = ../../bin/$(SYSTEM)/$(Target)$(SUF)
all_linux all_win32:
$(warning Building...)
$(CXX) $(CPPFLAGS) $(CXXFLAGS) $(Sources) -o $(DESTPATH) $(LDFLAGS)
clean: clean_linux clean_win32
$(warning Cleaning...)
clean_linux clean_win32:
@$(RM) $(DESTPATH)
.PHONY: all all_win32 clean clean_linux clean_win32

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<FileVersion major="1" minor="6" />
<Project>
<Option title="Mesh Converter" />
<Option pch_mode="0" />
<Option compiler="gcc" />
<Build>
<Target title="Linux">
<Option platforms="Unix;" />
<Option output="../../bin/Linux/MeshConverter" prefix_auto="0" extension_auto="0" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
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<Add option="-D_IRR_STATIC_LIB_" />
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<Linker>
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<Add library="GL" />
<Add library="X11" />
<Add directory="../../lib/Linux" />
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</Target>
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<Option output="../../bin/Win32-gcc/MeshConverter" prefix_auto="0" extension_auto="1" />
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<Linker>
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</Linker>
<Unit filename="main.cpp" />
<Extensions>
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</Extensions>
</Project>
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#include <irrlicht.h>
#include <iostream>
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
#ifdef _MSC_VER
#pragma comment(lib, "Irrlicht.lib")
#endif
void usage(const char* name)
{
std::cerr << "Usage: " << name << " [options] <srcFile> <destFile>" << std::endl;
std::cerr << " where options are" << std::endl;
std::cerr << " --createTangents: convert to tangents mesh is possible." << std::endl;
std::cerr << " --format=[irrmesh|collada|stl|obj|ply]: Choose target format" << std::endl;
}
int main(int argc, char* argv[])
{
if ((argc < 3) ||
((argc==3) && (argv[1][0]=='-')))
{
usage(argv[0]);
return 1;
}
IrrlichtDevice *device = createDevice( video::EDT_NULL,
dimension2d<u32>(800, 600), 32, false, false, false, 0);
device->setWindowCaption(L"Mesh Converter");
scene::EMESH_WRITER_TYPE type = EMWT_IRR_MESH;
u32 i=1;
bool createTangents=false;
while (argv[i][0]=='-')
{
core::stringc format = argv[i];
if (format.size() > 3)
{
if (format.equalsn("--format=",9))
{
format = format.subString(9,format.size());
if (format=="collada")
type = EMWT_COLLADA;
else if (format=="stl")
type = EMWT_STL;
else if (format=="obj")
type = EMWT_OBJ;
else if (format=="ply")
type = EMWT_PLY;
else
type = EMWT_IRR_MESH;
}
else
if (format =="--createTangents")
createTangents=true;
}
else
if (format=="--")
{
++i;
break;
}
++i;
}
const s32 srcmesh = i;
const s32 destmesh = i+1;
--argc;
if ((argc<srcmesh) || (argc<destmesh))
{
std::cerr << "Not enough files given." << std::endl;
usage(argv[0]);
return 1;
}
createTangents = createTangents && (type==EMWT_IRR_MESH);
std::cout << "Converting " << argv[srcmesh] << " to " << argv[destmesh] << std::endl;
IMesh* mesh = device->getSceneManager()->getMesh(argv[srcmesh])->getMesh(0);
if (!mesh)
{
std::cerr << "Could not load " << argv[srcmesh] << std::endl;
return 1;
}
if (createTangents)
{
IMesh* tmp = device->getSceneManager()->getMeshManipulator()->createMeshWithTangents(mesh);
mesh->drop();
mesh=tmp;
}
IMeshWriter* mw = device->getSceneManager()->createMeshWriter(type);
IWriteFile* file = device->getFileSystem()->createAndWriteFile(argv[destmesh]);
mw->writeMesh(file, mesh);
file->drop();
mw->drop();
device->drop();
return 0;
}