Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
parent eb4dec46c2
commit 2bf1d12353
292 changed files with 37376 additions and 42421 deletions

View File

@ -11,17 +11,16 @@ namespace scene
{
//! constructor
CEmptySceneNode::CEmptySceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id)
: ISceneNode(parent, mgr, id)
CEmptySceneNode::CEmptySceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id) :
ISceneNode(parent, mgr, id)
{
#ifdef _DEBUG
#ifdef _DEBUG
setDebugName("CEmptySceneNode");
#endif
#endif
setAutomaticCulling(scene::EAC_OFF);
}
//! pre render event
void CEmptySceneNode::OnRegisterSceneNode()
{
@ -31,40 +30,36 @@ void CEmptySceneNode::OnRegisterSceneNode()
ISceneNode::OnRegisterSceneNode();
}
//! render
void CEmptySceneNode::render()
{
// do nothing
}
//! returns the axis aligned bounding box of this node
const core::aabbox3d<f32>& CEmptySceneNode::getBoundingBox() const
const core::aabbox3d<f32> &CEmptySceneNode::getBoundingBox() const
{
return Box;
}
//! Creates a clone of this scene node and its children.
ISceneNode* CEmptySceneNode::clone(ISceneNode* newParent, ISceneManager* newManager)
ISceneNode *CEmptySceneNode::clone(ISceneNode *newParent, ISceneManager *newManager)
{
if (!newParent)
newParent = Parent;
if (!newManager)
newManager = SceneManager;
CEmptySceneNode* nb = new CEmptySceneNode(newParent,
newManager, ID);
CEmptySceneNode *nb = new CEmptySceneNode(newParent,
newManager, ID);
nb->cloneMembers(this, newManager);
nb->Box = Box;
if ( newParent )
if (newParent)
nb->drop();
return nb;
}
} // end namespace scene
} // end namespace irr