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Reformat the code, using:
find -type f | # list all regular files grep -E '\.(h|cpp|mm)$' | # filter for source files grep -v '/mt_' | # filter out generated files grep -v '/vendor/' | # and vendored GL grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays) xargs -n 1 -P $(nproc) clang-format -i # reformat everything Co-authored-by: numzero <numzer0@yandex.ru>
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@ -15,73 +15,70 @@ namespace irr
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namespace gui
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{
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class CGUIFileOpenDialog : public IGUIFileOpenDialog
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{
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public:
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class CGUIFileOpenDialog : public IGUIFileOpenDialog
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{
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public:
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//! constructor
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CGUIFileOpenDialog(const wchar_t *title, IGUIEnvironment *environment,
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IGUIElement *parent, s32 id, bool restoreCWD = false,
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io::path::char_type *startDir = 0);
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//! constructor
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CGUIFileOpenDialog(const wchar_t* title, IGUIEnvironment* environment,
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IGUIElement* parent, s32 id, bool restoreCWD=false,
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io::path::char_type* startDir=0);
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//! destructor
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virtual ~CGUIFileOpenDialog();
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//! destructor
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virtual ~CGUIFileOpenDialog();
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//! returns the filename of the selected file. Returns NULL, if no file was selected.
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const wchar_t *getFileName() const override;
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//! returns the filename of the selected file. Returns NULL, if no file was selected.
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const wchar_t* getFileName() const override;
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//! Returns the filename of the selected file. Is empty if no file was selected.
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const io::path &getFileNameP() const override;
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//! Returns the filename of the selected file. Is empty if no file was selected.
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const io::path& getFileNameP() const override;
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//! Returns the directory of the selected file. Returns NULL, if no directory was selected.
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const io::path &getDirectoryName() const override;
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//! Returns the directory of the selected file. Returns NULL, if no directory was selected.
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const io::path& getDirectoryName() const override;
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//! Returns the directory of the selected file converted to wide characters. Returns NULL if no directory was selected.
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const wchar_t *getDirectoryNameW() const override;
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//! Returns the directory of the selected file converted to wide characters. Returns NULL if no directory was selected.
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const wchar_t* getDirectoryNameW() const override;
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//! called if an event happened.
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bool OnEvent(const SEvent &event) override;
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//! called if an event happened.
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bool OnEvent(const SEvent& event) override;
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//! draws the element and its children
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void draw() override;
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//! draws the element and its children
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void draw() override;
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protected:
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void setFileName(const irr::io::path &name);
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void setDirectoryName(const irr::io::path &name);
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protected:
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//! Ensure filenames are converted correct depending on wide-char settings
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void pathToStringW(irr::core::stringw &result, const irr::io::path &p);
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void setFileName(const irr::io::path& name);
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void setDirectoryName(const irr::io::path& name);
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//! fills the listbox with files.
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void fillListBox();
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//! Ensure filenames are converted correct depending on wide-char settings
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void pathToStringW(irr::core::stringw& result, const irr::io::path& p);
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//! sends the event that the file has been selected.
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void sendSelectedEvent(EGUI_EVENT_TYPE type);
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//! fills the listbox with files.
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void fillListBox();
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//! sends the event that the file choose process has been canceld
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void sendCancelEvent();
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//! sends the event that the file has been selected.
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void sendSelectedEvent( EGUI_EVENT_TYPE type );
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//! sends the event that the file choose process has been canceld
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void sendCancelEvent();
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core::position2d<s32> DragStart;
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io::path FileName;
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core::stringw FileNameW;
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io::path FileDirectory;
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io::path FileDirectoryFlat;
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core::stringw FileDirectoryFlatW;
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io::path RestoreDirectory;
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io::path StartDirectory;
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IGUIButton* CloseButton;
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IGUIButton* OKButton;
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IGUIButton* CancelButton;
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IGUIListBox* FileBox;
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IGUIEditBox* FileNameText;
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IGUIElement* EventParent;
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io::IFileSystem* FileSystem;
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io::IFileList* FileList;
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bool Dragging;
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};
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core::position2d<s32> DragStart;
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io::path FileName;
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core::stringw FileNameW;
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io::path FileDirectory;
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io::path FileDirectoryFlat;
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core::stringw FileDirectoryFlatW;
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io::path RestoreDirectory;
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io::path StartDirectory;
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IGUIButton *CloseButton;
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IGUIButton *OKButton;
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IGUIButton *CancelButton;
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IGUIListBox *FileBox;
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IGUIEditBox *FileNameText;
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IGUIElement *EventParent;
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io::IFileSystem *FileSystem;
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io::IFileList *FileList;
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bool Dragging;
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};
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} // end namespace gui
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} // end namespace irr
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