Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
parent eb4dec46c2
commit 2bf1d12353
292 changed files with 37376 additions and 42421 deletions

View File

@ -12,170 +12,164 @@ namespace irr
{
namespace gui
{
class CGUITabControl;
class IGUIButton;
class CGUITabControl;
class IGUIButton;
// A tab, onto which other gui elements could be added.
class CGUITab : public IGUITab
{
public:
//! constructor
CGUITab(IGUIEnvironment* environment,
IGUIElement* parent, const core::rect<s32>& rectangle,
// A tab, onto which other gui elements could be added.
class CGUITab : public IGUITab
{
public:
//! constructor
CGUITab(IGUIEnvironment *environment,
IGUIElement *parent, const core::rect<s32> &rectangle,
s32 id);
//! draws the element and its children
void draw() override;
//! draws the element and its children
void draw() override;
//! sets if the tab should draw its background
void setDrawBackground(bool draw=true) override;
//! sets if the tab should draw its background
void setDrawBackground(bool draw = true) override;
//! sets the color of the background, if it should be drawn.
void setBackgroundColor(video::SColor c) override;
//! sets the color of the background, if it should be drawn.
void setBackgroundColor(video::SColor c) override;
//! sets the color of the text
void setTextColor(video::SColor c) override;
//! sets the color of the text
void setTextColor(video::SColor c) override;
//! returns true if the tab is drawing its background, false if not
bool isDrawingBackground() const override;
//! returns true if the tab is drawing its background, false if not
bool isDrawingBackground() const override;
//! returns the color of the background
video::SColor getBackgroundColor() const override;
//! returns the color of the background
video::SColor getBackgroundColor() const override;
video::SColor getTextColor() const override;
video::SColor getTextColor() const override;
private:
private:
video::SColor BackColor;
bool OverrideTextColorEnabled;
video::SColor TextColor;
bool DrawBackground;
};
video::SColor BackColor;
bool OverrideTextColorEnabled;
video::SColor TextColor;
bool DrawBackground;
};
//! A standard tab control
class CGUITabControl : public IGUITabControl
{
public:
//! destructor
CGUITabControl(IGUIEnvironment *environment,
IGUIElement *parent, const core::rect<s32> &rectangle,
bool fillbackground = true, bool border = true, s32 id = -1);
//! destructor
virtual ~CGUITabControl();
//! A standard tab control
class CGUITabControl : public IGUITabControl
{
public:
//! Adds a tab
IGUITab *addTab(const wchar_t *caption, s32 id = -1) override;
//! destructor
CGUITabControl(IGUIEnvironment* environment,
IGUIElement* parent, const core::rect<s32>& rectangle,
bool fillbackground=true, bool border=true, s32 id=-1);
//! Adds an existing tab
s32 addTab(IGUITab *tab) override;
//! destructor
virtual ~CGUITabControl();
//! Insert the tab at the given index
IGUITab *insertTab(s32 idx, const wchar_t *caption, s32 id = -1) override;
//! Adds a tab
IGUITab* addTab(const wchar_t* caption, s32 id=-1) override;
//! Insert an existing tab
/** Note that it will also add the tab as a child of this TabControl.
\return Index of added tab (should be same as the one passed) or -1 for failure*/
s32 insertTab(s32 idx, IGUITab *tab, bool serializationMode) override;
//! Adds an existing tab
s32 addTab(IGUITab* tab) override;
//! Removes a tab from the tabcontrol
void removeTab(s32 idx) override;
//! Insert the tab at the given index
IGUITab* insertTab(s32 idx, const wchar_t* caption, s32 id=-1) override;
//! Clears the tabcontrol removing all tabs
void clear() override;
//! Insert an existing tab
/** Note that it will also add the tab as a child of this TabControl.
\return Index of added tab (should be same as the one passed) or -1 for failure*/
s32 insertTab(s32 idx, IGUITab* tab, bool serializationMode) override;
//! Returns amount of tabs in the tabcontrol
s32 getTabCount() const override;
//! Removes a tab from the tabcontrol
void removeTab(s32 idx) override;
//! Returns a tab based on zero based index
IGUITab *getTab(s32 idx) const override;
//! Clears the tabcontrol removing all tabs
void clear() override;
//! Brings a tab to front.
bool setActiveTab(s32 idx) override;
//! Returns amount of tabs in the tabcontrol
s32 getTabCount() const override;
//! Brings a tab to front.
bool setActiveTab(IGUITab *tab) override;
//! Returns a tab based on zero based index
IGUITab* getTab(s32 idx) const override;
//! For given given tab find it's zero-based index (or -1 for not found)
s32 getTabIndex(const IGUIElement *tab) const override;
//! Brings a tab to front.
bool setActiveTab(s32 idx) override;
//! Returns which tab is currently active
s32 getActiveTab() const override;
//! Brings a tab to front.
bool setActiveTab(IGUITab *tab) override;
//! get the the id of the tab at the given absolute coordinates
s32 getTabAt(s32 xpos, s32 ypos) const override;
//! For given given tab find it's zero-based index (or -1 for not found)
s32 getTabIndex(const IGUIElement *tab) const override;
//! called if an event happened.
bool OnEvent(const SEvent &event) override;
//! Returns which tab is currently active
s32 getActiveTab() const override;
//! draws the element and its children
void draw() override;
//! get the the id of the tab at the given absolute coordinates
s32 getTabAt(s32 xpos, s32 ypos) const override;
//! Removes a child.
void removeChild(IGUIElement *child) override;
//! called if an event happened.
bool OnEvent(const SEvent& event) override;
//! Set the height of the tabs
void setTabHeight(s32 height) override;
//! draws the element and its children
void draw() override;
//! Get the height of the tabs
s32 getTabHeight() const override;
//! Removes a child.
void removeChild(IGUIElement* child) override;
//! set the maximal width of a tab. Per default width is 0 which means "no width restriction".
void setTabMaxWidth(s32 width) override;
//! Set the height of the tabs
void setTabHeight( s32 height ) override;
//! get the maximal width of a tab
s32 getTabMaxWidth() const override;
//! Get the height of the tabs
s32 getTabHeight() const override;
//! Set the alignment of the tabs
//! note: EGUIA_CENTER is not an option
void setTabVerticalAlignment(gui::EGUI_ALIGNMENT alignment) override;
//! set the maximal width of a tab. Per default width is 0 which means "no width restriction".
void setTabMaxWidth(s32 width ) override;
//! Get the alignment of the tabs
gui::EGUI_ALIGNMENT getTabVerticalAlignment() const override;
//! get the maximal width of a tab
s32 getTabMaxWidth() const override;
//! Set the extra width added to tabs on each side of the text
void setTabExtraWidth(s32 extraWidth) override;
//! Set the alignment of the tabs
//! note: EGUIA_CENTER is not an option
void setTabVerticalAlignment( gui::EGUI_ALIGNMENT alignment ) override;
//! Get the extra width added to tabs on each side of the text
s32 getTabExtraWidth() const override;
//! Get the alignment of the tabs
gui::EGUI_ALIGNMENT getTabVerticalAlignment() const override;
//! Update the position of the element, decides scroll button status
void updateAbsolutePosition() override;
//! Set the extra width added to tabs on each side of the text
void setTabExtraWidth( s32 extraWidth ) override;
private:
void scrollLeft();
void scrollRight();
//! Indicates whether the tabs overflow in X direction
bool needScrollControl(s32 startIndex = 0, bool withScrollControl = false, s32 *pos_rightmost = nullptr);
//! Left index calculation based on the selected tab
s32 calculateScrollIndexFromActive();
s32 calcTabWidth(IGUIFont *font, const wchar_t *text) const;
core::rect<s32> calcTabPos();
void setVisibleTab(s32 idx);
void removeTabButNotChild(s32 idx);
//! Get the extra width added to tabs on each side of the text
s32 getTabExtraWidth() const override;
//! Update the position of the element, decides scroll button status
void updateAbsolutePosition() override;
private:
void scrollLeft();
void scrollRight();
//! Indicates whether the tabs overflow in X direction
bool needScrollControl( s32 startIndex=0, bool withScrollControl=false, s32 *pos_rightmost=nullptr );
//! Left index calculation based on the selected tab
s32 calculateScrollIndexFromActive();
s32 calcTabWidth(IGUIFont* font, const wchar_t* text) const;
core::rect<s32> calcTabPos();
void setVisibleTab(s32 idx);
void removeTabButNotChild(s32 idx);
void recalculateScrollButtonPlacement();
void recalculateScrollBar();
void refreshSprites();
core::array<IGUITab*> Tabs;
s32 ActiveTabIndex;
bool Border;
bool FillBackground;
bool ScrollControl;
s32 TabHeight;
gui::EGUI_ALIGNMENT VerticalAlignment;
IGUIButton* UpButton;
IGUIButton* DownButton;
s32 TabMaxWidth;
s32 CurrentScrollTabIndex;
s32 TabExtraWidth;
};
void recalculateScrollButtonPlacement();
void recalculateScrollBar();
void refreshSprites();
core::array<IGUITab *> Tabs;
s32 ActiveTabIndex;
bool Border;
bool FillBackground;
bool ScrollControl;
s32 TabHeight;
gui::EGUI_ALIGNMENT VerticalAlignment;
IGUIButton *UpButton;
IGUIButton *DownButton;
s32 TabMaxWidth;
s32 CurrentScrollTabIndex;
s32 TabExtraWidth;
};
} // end namespace gui
} // end namespace irr