Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
parent eb4dec46c2
commit 2bf1d12353
292 changed files with 37376 additions and 42421 deletions

View File

@ -14,30 +14,31 @@ namespace irr
namespace video
{
CSDLManager::CSDLManager(CIrrDeviceSDL* device) : IContextManager(), SDLDevice(device)
CSDLManager::CSDLManager(CIrrDeviceSDL *device) :
IContextManager(), SDLDevice(device)
{
#ifdef _DEBUG
#ifdef _DEBUG
setDebugName("CSDLManager");
#endif
#endif
}
bool CSDLManager::initialize(const SIrrlichtCreationParameters& params, const SExposedVideoData& data)
bool CSDLManager::initialize(const SIrrlichtCreationParameters &params, const SExposedVideoData &data)
{
Data = data;
return true;
}
const SExposedVideoData& CSDLManager::getContext() const
const SExposedVideoData &CSDLManager::getContext() const
{
return Data;
}
bool CSDLManager::activateContext(const SExposedVideoData& videoData, bool restorePrimaryOnZero)
bool CSDLManager::activateContext(const SExposedVideoData &videoData, bool restorePrimaryOnZero)
{
return true;
}
void* CSDLManager::getProcAddress(const std::string &procName)
void *CSDLManager::getProcAddress(const std::string &procName)
{
return SDL_GL_GetProcAddress(procName.c_str());
}