Reformat the code, using:

find -type f |  # list all regular files
  grep -E '\.(h|cpp|mm)$' |  # filter for source files
  grep -v '/mt_' |  # filter out generated files
  grep -v '/vendor/' | # and vendored GL
  grep -v '/test/image_loader_test.cpp' |  # and this file (has giant literals arrays)
  xargs -n 1 -P $(nproc) clang-format -i  # reformat everything

Co-authored-by: numzero <numzer0@yandex.ru>
This commit is contained in:
Desour
2024-03-20 19:35:52 +01:00
parent eb4dec46c2
commit 2bf1d12353
292 changed files with 37376 additions and 42421 deletions

View File

@ -18,8 +18,8 @@ class COpenGL3MaterialBaseCB : public IShaderConstantSetCallBack
public:
COpenGL3MaterialBaseCB();
virtual void OnSetMaterial(const SMaterial& material);
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
virtual void OnSetMaterial(const SMaterial &material);
virtual void OnSetConstants(IMaterialRendererServices *services, s32 userData);
protected:
bool FirstUpdateBase;
@ -60,8 +60,8 @@ class COpenGL3MaterialSolidCB : public COpenGL3MaterialBaseCB
public:
COpenGL3MaterialSolidCB();
virtual void OnSetMaterial(const SMaterial& material);
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
virtual void OnSetMaterial(const SMaterial &material);
virtual void OnSetConstants(IMaterialRendererServices *services, s32 userData);
protected:
bool FirstUpdate;
@ -81,8 +81,8 @@ class COpenGL3MaterialOneTextureBlendCB : public COpenGL3MaterialBaseCB
public:
COpenGL3MaterialOneTextureBlendCB();
virtual void OnSetMaterial(const SMaterial& material);
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
virtual void OnSetMaterial(const SMaterial &material);
virtual void OnSetConstants(IMaterialRendererServices *services, s32 userData);
protected:
bool FirstUpdate;