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Fix another compile problem in COpenGLExtensionHandler when compiling older GL versions without extensions.
Thanks @Maksym Hamarnyk for reporting. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6129 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -2910,9 +2910,15 @@ inline void COpenGLExtensionHandler::extGlTextureSubImage2D(GLuint texture, GLen
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case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
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case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
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break;
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break;
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#ifdef GL_VERSION_3_1
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case GL_TEXTURE_RECTANGLE:
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case GL_TEXTURE_RECTANGLE:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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break;
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break;
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#elif defined(GL_ARB_texture_rectangle)
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case GL_TEXTURE_RECTANGLE_ARB:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
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break;
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#endif
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default:
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default:
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return;
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return;
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}
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}
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@ -2967,9 +2973,15 @@ inline void COpenGLExtensionHandler::extGlTextureStorage2D(GLuint texture, GLenu
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case GL_TEXTURE_CUBE_MAP:
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case GL_TEXTURE_CUBE_MAP:
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP, &bound);
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break;
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break;
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#ifdef GL_VERSION_3_1
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case GL_TEXTURE_RECTANGLE:
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case GL_TEXTURE_RECTANGLE:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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break;
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break;
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#elif defined(GL_ARB_texture_rectangle)
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case GL_TEXTURE_RECTANGLE_ARB:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
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break;
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#endif
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default:
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default:
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return;
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return;
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}
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}
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@ -3206,8 +3218,6 @@ inline void COpenGLExtensionHandler::extGlBindTextures(GLuint first, GLsizei cou
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,GL_TEXTURE_RECTANGLE
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,GL_TEXTURE_RECTANGLE
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#elif defined(GL_ARB_texture_rectangle)
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#elif defined(GL_ARB_texture_rectangle)
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,GL_TEXTURE_RECTANGLE_ARB
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,GL_TEXTURE_RECTANGLE_ARB
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#elif defined(GL_NV_texture_rectangle)
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,GL_TEXTURE_RECTANGLE_NV
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#endif
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#endif
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,GL_TEXTURE_CUBE_MAP
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,GL_TEXTURE_CUBE_MAP
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#ifdef GL_VERSION_3_0
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#ifdef GL_VERSION_3_0
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@ -3355,9 +3365,15 @@ inline void COpenGLExtensionHandler::extGlGenerateTextureMipmap(GLuint texture,
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, &bound);
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break;
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break;
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#endif
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#endif
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#ifdef GL_VERSION_3_1
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case GL_TEXTURE_RECTANGLE:
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case GL_TEXTURE_RECTANGLE:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE, &bound);
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break;
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break;
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#elif defined(GL_ARB_texture_rectangle)
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case GL_TEXTURE_RECTANGLE_ARB:
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glGetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, &bound);
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break;
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#endif
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default:
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default:
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os::Printer::log("DevSH would like to ask you what are you doing!!??\n",ELL_ERROR);
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os::Printer::log("DevSH would like to ask you what are you doing!!??\n",ELL_ERROR);
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return;
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return;
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