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Burningvideo: fix "Old HW Compatible blending" TextureLightMap2_Add
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6111 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -234,7 +234,7 @@ REALINLINE void CTRTextureLightMap2_Add::scanline_bilinear ()
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#else
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#else
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getSample_texture ( r0, g0, b0, &IT[0], tofix ( line.t[0][0].x,inversew), tofix ( line.t[0][0].y,inversew) );
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getSample_texture ( r0, g0, b0, &IT[0], tofix ( line.t[0][0].x,inversew), tofix ( line.t[0][0].y,inversew) );
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getSample_texture ( r1, g1, b1, &IT[1], tofix ( line.t[0][1].x,inversew), tofix ( line.t[0][1].y,inversew) );
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getSample_texture ( r1, g1, b1, &IT[1], tofix ( line.t[1][0].x,inversew), tofix ( line.t[1][0].y,inversew) );
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dst[i] = fix_to_sample( clampfix_maxcolor ( r0 + r1 ),
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dst[i] = fix_to_sample( clampfix_maxcolor ( r0 + r1 ),
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clampfix_maxcolor ( g0 + g1 ),
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clampfix_maxcolor ( g0 + g1 ),
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@ -641,6 +641,7 @@ namespace video
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//! creates a flat triangle renderer
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//! creates a flat triangle renderer
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IBurningShader* createTriangleRendererTextureLightMap2_Add(CBurningVideoDriver* driver)
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IBurningShader* createTriangleRendererTextureLightMap2_Add(CBurningVideoDriver* driver)
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{
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{
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/* ETR_TEXTURE_GOURAUD_LIGHTMAP_ADD */
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#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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return new CTRTextureLightMap2_Add(driver);
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return new CTRTextureLightMap2_Add(driver);
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#else
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#else
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@ -495,10 +495,12 @@ inline tFixPoint s32_to_fixPoint (const s32 x)
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return x << FIX_POINT_PRE;
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return x << FIX_POINT_PRE;
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}
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}
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#if 0
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inline tFixPointu u32_to_fixPoint (const u32 x)
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inline tFixPointu u32_to_fixPoint (const u32 x)
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{
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{
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return x << FIX_POINT_PRE;
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return x << FIX_POINT_PRE;
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}
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}
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#endif
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inline u32 fixPointu_to_u32 (const tFixPointu x)
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inline u32 fixPointu_to_u32 (const tFixPointu x)
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{
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{
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@ -641,13 +643,13 @@ REALINLINE tFixPoint saturateFix ( const tFixPoint a)
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}
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}
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#if 0
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// rount fixpoint to int
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// rount fixpoint to int
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inline s32 roundFix ( const tFixPoint x )
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inline s32 roundFix ( const tFixPoint x )
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{
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{
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return (s32)(( x + FIX_POINT_ZERO_DOT_FIVE ) >> FIX_POINT_PRE);
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return (s32)(( x + FIX_POINT_ZERO_DOT_FIVE ) >> FIX_POINT_PRE);
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}
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}
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#endif
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// x in [0;1[
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// x in [0;1[
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#if 0
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#if 0
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@ -34,7 +34,7 @@ private:
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//! constructor
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//! constructor
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burning_shader_class::burning_shader_color(CBurningVideoDriver* driver)
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burning_shader_class::burning_shader_class(CBurningVideoDriver* driver)
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: IBurningShader(driver)
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: IBurningShader(driver)
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{
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{
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#ifdef _DEBUG
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#ifdef _DEBUG
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