Remove primitive types not supported in OpenGL 3+

I removed old primitive types that do not work with modern OpenGL.
This commit is contained in:
Caleb Butler
2023-09-03 17:18:43 -04:00
committed by sfan5
parent c6b06533f3
commit 3492fd0d2d
3 changed files with 0 additions and 32 deletions

View File

@ -36,20 +36,6 @@ namespace scene
//! Explicitly set all vertices for each triangle.
EPT_TRIANGLES,
//! After the first two vertices each further two vertices create a quad with the preceding two.
//! Not supported by Direct3D
EPT_QUAD_STRIP,
//! Every four vertices create a quad.
//! Not supported by Direct3D
//! Deprecated with newer OpenGL drivers
EPT_QUADS,
//! Just as LINE_LOOP, but filled.
//! Not supported by Direct3D
//! Deprecated with newer OpenGL drivers
EPT_POLYGON,
//! The single vertices are expanded to quad billboards on the GPU.
EPT_POINT_SPRITES
};

View File

@ -172,9 +172,6 @@ namespace scene
case scene::EPT_TRIANGLE_STRIP: return (indexCount-2);
case scene::EPT_TRIANGLE_FAN: return (indexCount-2);
case scene::EPT_TRIANGLES: return indexCount/3;
case scene::EPT_QUAD_STRIP: return (indexCount-2)/2;
case scene::EPT_QUADS: return indexCount/4;
case scene::EPT_POLYGON: return indexCount; // (not really primitives, that would be 1, works like line_strip)
case scene::EPT_POINT_SPRITES: return indexCount;
}
return 0;