Cast away gcc warning.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6229 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2021-08-16 13:04:43 +00:00
parent 27db3a6a0c
commit 34f4ae4797

View File

@ -190,7 +190,7 @@ CNullDriver::CNullDriver(io::IFileSystem* io, const core::dimension2d<u32>& scre
// set ExposedData to 0
memset(&ExposedData, 0, sizeof(ExposedData));
memset((void*)&ExposedData, 0, sizeof(ExposedData));
for (u32 i=0; i<video::EVDF_COUNT; ++i)
FeatureEnabled[i]=true;
@ -867,8 +867,8 @@ void CNullDriver::draw2DImage(const video::ITexture* texture, const core::positi
draw2DImage(texture,destPos, core::rect<s32>(core::position2d<s32>(0,0),
core::dimension2di(texture->getOriginalSize())),
0,
SColor(255,255,255,255),
0,
SColor(255,255,255,255),
useAlphaChannelOfTexture
);
}
@ -2761,9 +2761,9 @@ bool CNullDriver::needsTransparentRenderPass(const irr::video::SMaterial& materi
// zwrite disabled and getWriteZBuffer calls this function.
video::IMaterialRenderer* rnd = getMaterialRenderer(material.MaterialType);
// TODO: I suspect IMaterialRenderer::isTransparent also often could use SMaterial as parameter
// TODO: I suspect IMaterialRenderer::isTransparent also often could use SMaterial as parameter
// We could for example then get rid of IsTransparent function in SMaterial and move that to the software material renderer.
if (rnd && rnd->isTransparent())
if (rnd && rnd->isTransparent())
return true;
return false;