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Spelling fixes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6475 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -160,7 +160,7 @@ namespace scene
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{
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public:
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//! Get pointer to an animateable mesh. Loads the file if not loaded already.
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//! Get pointer to an animatable mesh. Loads the file if not loaded already.
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/**
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* If you want to remove a loaded mesh from the cache again, use removeMesh().
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* Currently there are the following mesh formats supported:
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@ -393,7 +393,7 @@ namespace scene
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**/
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virtual IAnimatedMesh* getMesh(const io::path& filename, const io::path& alternativeCacheName=io::path("")) = 0;
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//! Get pointer to an animateable mesh. Loads the file if not loaded already.
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//! Get pointer to an animatable mesh. Loads the file if not loaded already.
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/** Works just as getMesh(const char* filename). If you want to
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remove a loaded mesh from the cache again, use removeMesh().
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\param file File handle of the mesh to load.
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