Spelling fixes

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6456 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien
2023-03-31 13:12:47 +00:00
parent a23af985e4
commit 3a9875cc77
22 changed files with 60 additions and 60 deletions

View File

@ -135,8 +135,8 @@ public:
//! Create an arrow mesh, composed of a cylinder and a cone.
/**
\param tesselationCylinder Number of quads composing the cylinder.
\param tesselationCone Number of triangles composing the cone's roof.
\param tessellationCylinder Number of quads composing the cylinder.
\param tessellationCone Number of triangles composing the cone's roof.
\param height Total height of the arrow
\param cylinderHeight Total height of the cylinder, should be lesser
than total height
@ -147,8 +147,8 @@ public:
\param colorCone color of the cone
\return Generated mesh.
*/
virtual IMesh* createArrowMesh(const u32 tesselationCylinder = 4,
const u32 tesselationCone = 8, const f32 height = 1.f,
virtual IMesh* createArrowMesh(const u32 tessellationCylinder = 4,
const u32 tessellationCone = 8, const f32 height = 1.f,
const f32 cylinderHeight = 0.6f, const f32 widthCylinder = 0.05f,
const f32 widthCone = 0.3f, const video::SColor colorCylinder = 0xFFFFFFFF,
const video::SColor colorCone = 0xFFFFFFFF) const =0;
@ -168,7 +168,7 @@ public:
/**
\param radius Radius of the cylinder.
\param length Length of the cylinder.
\param tesselation Number of quads around the circumference of the cylinder.
\param tessellation Number of quads around the circumference of the cylinder.
\param color The color of the cylinder.
\param closeTop If true, close the ends of the cylinder, otherwise leave them open.
\param oblique X-offset (shear) of top compared to bottom.
@ -183,7 +183,7 @@ public:
\return Generated mesh.
*/
virtual IMesh* createCylinderMesh(f32 radius, f32 length,
u32 tesselation,
u32 tessellation,
const video::SColor& color=video::SColor(0xffffffff),
bool closeTop=true, f32 oblique=0.f, u32 normalType=0) const =0;
@ -191,13 +191,13 @@ public:
/**
\param radius Radius of the cone.
\param length Length of the cone.
\param tesselation Number of quads around the circumference of the cone.
\param tessellation Number of quads around the circumference of the cone.
\param colorTop The color of the top of the cone.
\param colorBottom The color of the bottom of the cone.
\param oblique (to be documented)
\return Generated mesh.
*/
virtual IMesh* createConeMesh(f32 radius, f32 length, u32 tesselation,
virtual IMesh* createConeMesh(f32 radius, f32 length, u32 tessellation,
const video::SColor& colorTop=video::SColor(0xffffffff),
const video::SColor& colorBottom=video::SColor(0xffffffff),
f32 oblique=0.f) const =0;