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Spelling fixes
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6456 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -34,19 +34,19 @@ public:
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const core::dimension2d<u32>& defaultVertexBlockSize,
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bool debugBorders=false) const IRR_OVERRIDE;
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virtual IMesh* createArrowMesh(const u32 tesselationCylinder,
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const u32 tesselationCone, const f32 height,
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virtual IMesh* createArrowMesh(const u32 tessellationCylinder,
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const u32 tessellationCone, const f32 height,
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const f32 cylinderHeight, const f32 width0,
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const f32 width1, const video::SColor vtxColor0,
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const video::SColor vtxColor1) const IRR_OVERRIDE;
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virtual IMesh* createSphereMesh(f32 radius, u32 polyCountX, u32 polyCountY) const IRR_OVERRIDE;
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virtual IMesh* createCylinderMesh(f32 radius, f32 length, u32 tesselation,
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virtual IMesh* createCylinderMesh(f32 radius, f32 length, u32 tessellation,
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const video::SColor& color=0xffffffff,
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bool closeTop=true, f32 oblique=0.f, u32 normalType=0) const IRR_OVERRIDE;
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virtual IMesh* createConeMesh(f32 radius, f32 length, u32 tesselation,
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virtual IMesh* createConeMesh(f32 radius, f32 length, u32 tessellation,
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const video::SColor& colorTop=0xffffffff,
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const video::SColor& colorBottom=0xffffffff,
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f32 oblique=0.f) const IRR_OVERRIDE;
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