mirror of
https://github.com/minetest/irrlicht.git
synced 2025-07-01 15:50:27 +02:00
Make irrArray backed by std::vector (#101)
This commit is contained in:
@ -231,6 +231,9 @@ namespace scene
|
||||
|
||||
struct DefaultNodeEntry
|
||||
{
|
||||
DefaultNodeEntry()
|
||||
{ }
|
||||
|
||||
DefaultNodeEntry(ISceneNode* n) :
|
||||
Node(n), TextureValue(0)
|
||||
{
|
||||
@ -251,6 +254,9 @@ namespace scene
|
||||
//! sort on distance (center) to camera
|
||||
struct TransparentNodeEntry
|
||||
{
|
||||
TransparentNodeEntry()
|
||||
{ }
|
||||
|
||||
TransparentNodeEntry(ISceneNode* n, const core::vector3df& camera)
|
||||
: Node(n)
|
||||
{
|
||||
|
Reference in New Issue
Block a user