Make irrArray backed by std::vector (#101)

This commit is contained in:
paradust7
2022-05-21 14:56:36 -07:00
committed by GitHub
parent 593103a261
commit 3e81f38098
10 changed files with 147 additions and 426 deletions

View File

@ -231,6 +231,9 @@ namespace scene
struct DefaultNodeEntry
{
DefaultNodeEntry()
{ }
DefaultNodeEntry(ISceneNode* n) :
Node(n), TextureValue(0)
{
@ -251,6 +254,9 @@ namespace scene
//! sort on distance (center) to camera
struct TransparentNodeEntry
{
TransparentNodeEntry()
{ }
TransparentNodeEntry(ISceneNode* n, const core::vector3df& camera)
: Node(n)
{