Start work on TEXS

This commit is contained in:
jordan4ibanez
2023-11-28 06:08:17 -05:00
parent 9dace24987
commit 42b9658c8d
2 changed files with 43 additions and 0 deletions

View File

@ -4,6 +4,7 @@
#include "IMeshLoader.h"
#include "CSkinnedMesh.h"
#include "IReadFile.h"
#include "SB3DStructs.h"
#include "path.h"
#include "json/json.hpp"
#include <tuple>
@ -21,6 +22,7 @@ class CB3DJSONMeshFileLoader : public IMeshLoader
private:
// Fields.
CSkinnedMesh* AnimatedMesh;
core::array<SB3dTexture> Textures;
/*
Quick note about JSON.
This is static memory, it's a static memory address so I do not think
@ -34,6 +36,7 @@ private:
CSkinnedMesh* cleanUp(std::string);
std::tuple<bool, std::string> parseJSONFile(io::IReadFile* file);
std::tuple<bool, std::string> load();
std::tuple<bool, std::string> readChunkTEXS();
public: